Update to my keymaps and userspace (#4447)
* fix to prime o keymap * changed ortho keymaps * added some symbols to lower layer * set lower to be a higher layer than raise * added split layout option with center numpad to prime_o keymap * added some gaming functionality * added alt f4 ortho keymaps and userspace * fixed small error
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d9453a93f3
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5 changed files with 303 additions and 145 deletions
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@ -6,8 +6,8 @@
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enum layers {
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_BASE,
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_LOWER,
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_RAISE,
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_LOWER,
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_MUSICMODE
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};
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@ -46,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LOWER] = LAYOUT_ortho_4x12(
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DE_TILD, DE_EXLM, DE_DQOT, DE_HASH, DE_DLR, DE_PERC, CU_CIRC, DE_AMPR, DE_ASTR, DE_LPRN, DE_RPRN, _______,
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_______, DE_AT, CTRLX, CTRLC, CTRLV, XXXXXXX, XXXXXXX, DE_UNDS, DE_PLUS, DE_LCBR, DE_RCBR, DE_PIPE,
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_______, DE_EURO, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______,
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_______, DE_EURO, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DE_MINS, CU_EQL, CU_LBRC, CU_RBRC, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_RAISE] = LAYOUT_ortho_4x12(
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CU_GRV, DE_1, DE_2, CU_3, DE_4, DE_5, CU_6, CU_7, CU_8, CU_9, CU_0, _______,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_MINS, CU_EQL, CU_LBRC, CU_RBRC, CU_BSLS,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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@ -97,21 +97,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Navigation
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,-----------------------------------------------------------------------------------------------------------------------.
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|ESCT |PageDown |Up |PageUp |Home | | | |Win+Up | | |Del |
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|ALT F4 |PageDown |Up |PageUp |Home | | | |Win+Up | | |Del |
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|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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| |Left |Down |Right |End | | |Win+Left |Win+Down |Win+Right| |Enter |
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|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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| |Prev |Pause |Next |LowerVol |RaiseVol |Mute | | | | | |
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|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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|RESET | | | | | | | | | | |Game |
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|RESET |ESCT | | | | | | | | | |Game |
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`-----------------------------------------------------------------------------------------------------------------------'
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*/
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[_NAV] = LAYOUT_ortho_4x12(
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CU_ESCT, KC_PGDN, KC_UP, KC_PGUP, KC_HOME, XXXXXXX, XXXXXXX, XXXXXXX, GUIU, XXXXXXX, XXXXXXX, KC_DEL,
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ALTF4, KC_PGDN, KC_UP, KC_PGUP, KC_HOME, XXXXXXX, XXXXXXX, XXXXXXX, GUIU, XXXXXXX, XXXXXXX, KC_DEL,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, XXXXXXX, GUIL, GUID, GUIR, XXXXXXX, KC_ENT,
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_______, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLD, KC_VOLU, KC_MUTE, MU_ON, XXXXXXX, XXXXXXX, XXXXXXX, _______,
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RESET, _______, _______, _______, _______, KC_SPC, KC_ENT, _______, _______, _______, _______, CU_GAME
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RESET, CU_ESCT, _______, _______, _______, KC_SPC, KC_ENT, _______, _______, _______, _______, CU_GAME
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)
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};
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@ -129,6 +129,17 @@ switch (keycode) {
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} else {
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return true;
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}
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case KC_LALT:
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if (game) {
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if (record->event.pressed){
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layer_on(_RAISE);
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} else {
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layer_off(_RAISE);
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}
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return false;
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} else {
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return true;
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}
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case MU_ON:
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if(record->event.pressed) {
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layer_off(_LOWER);
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