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[Keyboard] move ymd96 to ymdk vendor folder (#15643)

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peepeetee 2022-01-11 08:55:58 +08:00 committed by GitHub
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15 changed files with 2 additions and 2 deletions

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# Personal Config by @AnthonyWharton
The keymap and layout macro's in the main repository are for the following
keyboard:
![@AnthonyWharton's YMD96](https://i.imgur.com/uhKmkBz.jpg)
**Note:** This setup has locking Caps Lock and Num Lock keys, so if you wish
to use this layout and do not have such keys, you should :
- Change the keys `KC_LCAP` and `KC_LNUM` to `KC_CAPS` and `KC_NUMLOCK`
respectively.
- Remove the `LOCKING_SUPPORT_ENABLE` and `LOCKING_RESYNC_ENABLE` lines
from `config.h`.
For any other questions, find my latest contact information on my github page.

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/*
Base Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
Modified 2017 Andrew Novak <ndrw.nvk@gmail.com>
Modified 2018 Anthony Wharton <th3ant@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422D
// Edit usbconfig.h to change these.
#define MANUFACTURER ymdkey
#define PRODUCT ymd96
/* Matrix Size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 15
#define DIODE_DIRECTION COL2ROW
/* Required for MX Locks installed */
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_TOGGLE 3
#define NO_UART 1
#define BACKLIGHT_LEVELS 12
/* RGB Underglow */
// The RGB_DI_PING value seems to be shared between all PS2AVRGB boards.
// The same pin is used on the JJ40, at least.
#define RGBLED_NUM 18
#define RGB_DI_PIN E2 // NOTE: for PS2AVRGB boards, underglow commands are send
// via I2C to 0xB0
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1.0-2.7
#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 1-255
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0
#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM RGBLED_NUM
#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 500

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/*
Base Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
Modified 2017 Andrew Novak <ndrw.nvk@gmail.com>
Modified 2018 Anthony Wharton <th3ant@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public LicensezZZ
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _DEFLT 0
#define _RAISE 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0, default layer */
[_DEFLT] = LAYOUT_iso(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_INS, KC_DEL, KC_PGUP, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_LNUM, KC_PSLS, KC_PAST, KC_PGDN, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, KC_P7, KC_P8, KC_P9, KC_PMNS, \
KC_LCAP, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_P4, KC_P5, KC_P6, KC_PPLS, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_RAISE), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT \
),
/* Layer 1, raise layer */
[_RAISE] = LAYOUT_iso(
_______, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, _______, KC_PAUS, KC_SLCK, _______, _______, _______, \
_______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_M_X, RGB_M_G, BL_OFF, BL_ON, BL_DEC, BL_INC, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, KC_MUTE, _______, KC_VOLU, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, BL_TOGG, KC_MPRV, KC_MPLY, KC_MNXT, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, KC_VOLD, _______, KC_LOCK, \
_______, _______, KC_RALT, _______, _______, _______, KC_HOME, KC_PGDN, KC_END, _______, _______ \
)
};

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/*
Base Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
Modified 2017 Andrew Novak <ndrw.nvk@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public LicensezZZ
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_DEFAULT,
_RAISE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0, default layer
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Print | Home | End |Insert|Delete| PgUp | 19 keys
* | ~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | BkSpc |NumLck| / | * | PgDn | 18 keys
* | Tab | Q | W | E | R | T | Y | U | I | O | P | { | } | \ | 7 | 8 | 9 | - | 18 keys
* | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Return | 4 | 5 | 6 | + | 17 keys
* | LShft | Z | X | C | V | B | N | M | , | . | / | RShft | 1 | 2 | 3 | En | 16 keys
* | Ctrl | Win | Alt | Space | Fn | Win | Left | Down | Up | Right| 0 | . | | 12 keys
*/
[_DEFAULT] = LAYOUT_default(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_INS, KC_DEL, KC_PGUP,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PGDN,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_P0, KC_PDOT
),
/* Layer 1, raise layer
* | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | |
* | | |rgb_up|rgb_dn|rgb_mo| | | | | | F22 | F23 | F24 | | | | | |
* | | | | | | | | | | | | | | | | | |
* | | | | | | | | | VolDn| VolUp| Mute | Play/Pause | | | | |
* | | | | | | |MPrev | | | MNext| | | |
*/
[_RAISE] = LAYOUT_default(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, RGB_VAI, RGB_VAD, RGB_MOD, _______, _______, _______, _______, _______, KC_F22, KC_F23, KC_F24, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_MPLY, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_MPRV, _______, _______, KC_MNXT, _______, _______
)
};

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/*
Base Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
Copyright 2017 Andrew Novak <ndrw.nvk@gmail.com>
Modified Copyright 2018 Elvis Pfutzenreuter <elvis.pfutzenreuter@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public LicensezZZ
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _x_ KC_TRNS
#define _DEFLT 0
#define _AR 1
#define _RAISE 2
#define LAYOUT LAYOUT_default
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0, default layer
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | || > | << | >> | vol+ | vol- | Bkspc |
* | ~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | BkSpc |NumLck| / | * | - |
* | Tab | Q | W | E | R | T | Y | U | I | O | P | { | } | \ | 7 | 8 | 9 | |
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Return | 4 | 5 | 6 | + |
* | LShft | Z | X | C | V | B | N | M | , | . | / | RShft | 1 | 2 | 3 | |
* | Ctrl | Alt | Win | Space | Win | Fn | Alt | Ctrl | 0 | . | Enter |
*
* Layout is inspired on Model F.
* Extra keys on top right, as well as some seldom-used keys, are media keys in default layer.
* Num Lock toogles layer, so the numeric block works as a Model F navigation block in a Mac.
* (Fn-Num Lock operates as conventional Num Lock in case the keyboard needs to be used with Windows or Linux.)
* Caps Lock operates normally but it takes FN to work, the key is Ctrl by default, like in Model F.
*/
[_DEFLT] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPLY, KC_MPRV, KC_MNXT, KC_VOLD, KC_VOLU, KC_BSPC, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, TO(_AR), KC_PSLS, KC_PAST, KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, KC_RGUI, KC_NO, MO(_RAISE), KC_RALT, KC_RCTL, KC_P0, KC_P0, KC_PDOT \
),
/* Layer 1, Num Lock activated
* ...
* ...
* ... | Home | Up | Pg Up | |
* ... | Left | (no) | Right | + |
* ... | End | Down | Pg Dn | |
* ... | Ins | Del | Enter |
*/
[_AR] = LAYOUT(
_x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, \
_x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, TO(_DEFLT), _x_, _x_, _x_, \
_x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, KC_HOME, KC_UP, KC_PGUP, _x_, \
_x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, KC_LEFT, KC_NO, KC_RGHT, _x_, \
_x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, _x_, KC_END, KC_DOWN, KC_PGDN, _x_, \
_x_, _x_,_x_, _x_, _x_, _x_, _x_, _x_, _x_, KC_INS, KC_INS, KC_DEL \
),
/* Layer 2, raise layer
* | | | | | | | | | | | | | | PrtSc |Pause|ScrLck| stop | mute | Del |
* | | RGB Toggle | RGB Hue - | RGB Hue + | | | | | | | | | | Del |NumLck| | | |
* | | RGB Mode + | RGB Satu- | RGB Satu+ | | | | | | | | | | | | | | |
* | Caps Lck | RGB Mode - | RGB Brgt- | RGB Brgt+ | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | |
* | | | | | Win Menu | | | | | | |
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_PAUS, KC_SLCK, KC_MUTE, KC_MSTP, KC_DEL, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_NLCK, _______, _______, _______, \
_______, RGB_TOG, RGB_HUD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_CAPS, RGB_MOD, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, RGB_RMOD,RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______,_______, _______, KC_APP, _______, _______, _______, _______, _______, _______, _______
),
};

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TERM 300
#endif

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#include "ymd96.h"
#include "action_layer.h"
/*
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2*/
/*
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
};*/
void matrix_scan_user(void) {
// runs at every matrix scan.
}
enum {
TD_H_E = 0
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_H_E] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END)
};
#define ______ KC_TRNS
#define _DEFLT 0
#define _RAISE 1
#define LAYOUT LAYOUT_custom
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0, default layer
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Print | Home | End |Insert|Delete| PgUp | 19 keys
* | ~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | BkSpc |NumLck| / | * | PgDn | 18 keys
* | Tab | Q | W | E | R | T | Y | U | I | O | P | { | } | \ | 7 | 8 | 9 | - | 18 keys
* | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Return | 4 | 5 | 6 | + | 17 keys
* | LShft | Z | X | C | V | B | N | M | , | . | / | RShft | 1 | 2 | 3 | En | 16 keys
* | Ctrl | Win | Alt | Space | Fn | Win | Left | Down | Up | Right| 0 | . | | 12 keys
*/
[_DEFLT] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_INSERT, KC_DELETE, KC_PGUP, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NUMLOCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_NO, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,MO(_RAISE), KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RGUI , KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_P0, KC_PDOT \
),
/* Layer 1, raise layer
* | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | |
* | | |rgb_up|rgb_dn|rgb_mo| | | | | | F22 | F23 | F24 | | | | | |
* | | | | | | | | | | | | | | | | | |
* | | | | | | | | | VolDn| VolUp| Mute | Play/Pause | | | | |
* | | | | | | |MPrev | | | MNext| | | |
*/
[_RAISE] = LAYOUT(
RESET,RGB_TOG, BL_TOGG, BL_STEP, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, BL_INC, BL_DEC, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_F22, KC_F23, KC_F24, ______, ______, ______, ______, ______, \
______, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MODE_FORWARD , ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, RGB_HUD, RGB_SAD, RGB_VAD, ______, ______, ______, ______, KC_VOLD,KC_VOLU, KC_MUTE, KC_MPLY, ______, ______, ______, ______, \
______, ______, BL_OFF, BL_ON, ______, ______, ______, ______, ______, ______, ______, ______ \
)
};

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# Harshit
Modified the layout according to me. Full 2u NumPad 0, 5 * 1u modifiers on right of space. Split right shift.

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TAP_DANCE_ENABLE = yes