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New RGB Animations - 4 "Starlight" Animation Variations (#22212)

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db 2023-11-26 05:07:32 -07:00 committed by GitHub
parent f96a7bbd63
commit 65b5969ed5
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@ -656,6 +656,10 @@ enum rgb_matrix_effects {
RGB_MATRIX_MULTISPLASH, // Full gradient & value pulse away from multiple key hits then fades value out
RGB_MATRIX_SOLID_SPLASH, // Hue & value pulse away from a single key hit then fades value out
RGB_MATRIX_SOLID_MULTISPLASH, // Hue & value pulse away from multiple key hits then fades value out
RGB_MATRIX_STARLIGHT, // LEDs turn on and off at random at varying brightness, maintaining user set color
RGB_MATRIX_STARLIGHT_DUAL_HUE, // LEDs turn on and off at random at varying brightness, modifies user set hue by +- 30
RGB_MATRIX_STARLIGHT_DUAL_SAT, // LEDs turn on and off at random at varying brightness, modifies user set saturation by +- 30
RGB_MATRIX_RIVERFLOW, // Modification to breathing animation, offset's animation depending on key location to simulate a river flowing
RGB_MATRIX_EFFECT_MAX
};
```
@ -695,6 +699,10 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi
|`#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL` |Enables `RGB_MATRIX_PIXEL_FRACTAL` |
|`#define ENABLE_RGB_MATRIX_PIXEL_FLOW` |Enables `RGB_MATRIX_PIXEL_FLOW` |
|`#define ENABLE_RGB_MATRIX_PIXEL_RAIN` |Enables `RGB_MATRIX_PIXEL_RAIN` |
|`#define ENABLE_RGB_MATRIX_STARLIGHT` |Enables `RGB_MATRIX_STARLIGHT` |
|`#define ENABLE_RGB_MATRIX_STARLIGHT_DUAL_HUE` |Enables `RGB_MATRIX_STARLIGHT_DUAL_HUE` |
|`#define ENABLE_RGB_MATRIX_STARLIGHT_DUAL_SAT` |Enables `RGB_MATRIX_STARLIGHT_DUAL_SAT` |
|`#define ENABLE_RGB_MATRIX_RIVERFLOW` |Enables `RGB_MATRIX_RIVERFLOW` |
|Framebuffer Defines |Description |
|------------------------------------------------------|----------------------------------------------|