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Format code according to conventions (#16322)

This commit is contained in:
QMK Bot 2022-02-12 10:29:31 -08:00 committed by GitHub
parent afcdd7079c
commit 63646e8906
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GPG key ID: 4AEE18F83AFDEB23
345 changed files with 4916 additions and 3229 deletions

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@ -20,5 +20,5 @@ bool ALPHAS_MODS(effect_params_t* params) {
return led_matrix_check_finished_leds(led_max);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_ALPHAS_MODS
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_ALPHAS_MODS

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@ -7,7 +7,9 @@ static uint8_t BAND_math(uint8_t val, uint8_t i, uint8_t time) {
return scale8(v < 0 ? 0 : v, val);
}
bool BAND(effect_params_t* params) { return effect_runner_i(params, &BAND_math); }
bool BAND(effect_params_t* params) {
return effect_runner_i(params, &BAND_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_BAND
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_BAND

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@ -2,9 +2,13 @@
LED_MATRIX_EFFECT(BAND_PINWHEEL)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t time) { return scale8(val - time - atan2_8(dy, dx) * 3, val); }
static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t time) {
return scale8(val - time - atan2_8(dy, dx) * 3, val);
}
bool BAND_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_math); }
bool BAND_PINWHEEL(effect_params_t* params) {
return effect_runner_dx_dy(params, &BAND_PINWHEEL_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_BAND_PINWHEEL
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_BAND_PINWHEEL

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@ -2,9 +2,13 @@
LED_MATRIX_EFFECT(BAND_SPIRAL)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { return scale8(val + dist - time - atan2_8(dy, dx), val); }
static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
return scale8(val + dist - time - atan2_8(dy, dx), val);
}
bool BAND_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math); }
bool BAND_SPIRAL(effect_params_t* params) {
return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_BAND_SPIRAL
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_BAND_SPIRAL

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@ -15,5 +15,5 @@ bool BREATHING(effect_params_t* params) {
return led_matrix_check_finished_leds(led_max);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_BREATHING
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_BREATHING

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@ -2,9 +2,13 @@
LED_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(g_led_config.point[i].x - time, val); }
static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) {
return scale8(g_led_config.point[i].x - time, val);
}
bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); }
bool CYCLE_LEFT_RIGHT(effect_params_t* params) {
return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT

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@ -2,9 +2,13 @@
LED_MATRIX_EFFECT(CYCLE_OUT_IN)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { return scale8(3 * dist / 2 + time, val); }
static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
return scale8(3 * dist / 2 + time, val);
}
bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); }
bool CYCLE_OUT_IN(effect_params_t* params) {
return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_CYCLE_OUT_IN
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_CYCLE_OUT_IN

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@ -2,9 +2,13 @@
LED_MATRIX_EFFECT(CYCLE_UP_DOWN)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(g_led_config.point[i].y - time, val); }
static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) {
return scale8(g_led_config.point[i].y - time, val);
}
bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); }
bool CYCLE_UP_DOWN(effect_params_t* params) {
return effect_runner_i(params, &CYCLE_UP_DOWN_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_CYCLE_UP_DOWN
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_CYCLE_UP_DOWN

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@ -2,9 +2,13 @@
LED_MATRIX_EFFECT(DUAL_BEACON)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { return scale8(((g_led_config.point[i].y - k_led_matrix_center.y) * cos + (g_led_config.point[i].x - k_led_matrix_center.x) * sin) / 128, val); }
static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
return scale8(((g_led_config.point[i].y - k_led_matrix_center.y) * cos + (g_led_config.point[i].x - k_led_matrix_center.x) * sin) / 128, val);
}
bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); }
bool DUAL_BEACON(effect_params_t* params) {
return effect_runner_sin_cos_i(params, &DUAL_BEACON_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_DUAL_BEACON
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_DUAL_BEACON

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@ -25,4 +25,4 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
return led_matrix_check_finished_leds(led_max);
}
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
#endif // LED_MATRIX_KEYREACTIVE_ENABLED

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@ -23,4 +23,4 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
return led_matrix_check_finished_leds(led_max);
}
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
#endif // LED_MATRIX_KEYREACTIVE_ENABLED

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@ -12,4 +12,4 @@ bool SOLID(effect_params_t* params) {
return led_matrix_check_finished_leds(led_max);
}
#endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS

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@ -23,13 +23,17 @@ static uint8_t SOLID_REACTIVE_CROSS_math(uint8_t val, int16_t dx, int16_t dy, ui
}
# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); }
bool SOLID_REACTIVE_CROSS(effect_params_t* params) {
return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math);
}
# endif
# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); }
bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) {
return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math);
}
# endif
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS)
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS)
#endif // LED_MATRIX_KEYREACTIVE_ENABLED

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@ -20,13 +20,17 @@ static uint8_t SOLID_REACTIVE_NEXUS_math(uint8_t val, int16_t dx, int16_t dy, ui
}
# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); }
bool SOLID_REACTIVE_NEXUS(effect_params_t* params) {
return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math);
}
# endif
# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); }
bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) {
return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math);
}
# endif
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS)
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS)
#endif // LED_MATRIX_KEYREACTIVE_ENABLED

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@ -3,10 +3,14 @@
LED_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) { return scale8(255 - offset, val); }
static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) {
return scale8(255 - offset, val);
}
bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); }
bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) {
return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
#endif // LED_MATRIX_KEYREACTIVE_ENABLED

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@ -18,13 +18,17 @@ static uint8_t SOLID_REACTIVE_WIDE_math(uint8_t val, int16_t dx, int16_t dy, uin
}
# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); }
bool SOLID_REACTIVE_WIDE(effect_params_t* params) {
return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math);
}
# endif
# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); }
bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) {
return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math);
}
# endif
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)
#endif // LED_MATRIX_KEYREACTIVE_ENABLED

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@ -18,13 +18,17 @@ uint8_t SOLID_SPLASH_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uin
}
# ifdef ENABLE_LED_MATRIX_SOLID_SPLASH
bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); }
bool SOLID_SPLASH(effect_params_t* params) {
return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math);
}
# endif
# ifdef ENABLE_LED_MATRIX_SOLID_MULTISPLASH
bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); }
bool SOLID_MULTISPLASH(effect_params_t* params) {
return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math);
}
# endif
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // defined(ENABLE_LED_MATRIX_SPLASH) || defined(ENABLE_LED_MATRIX_MULTISPLASH)
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // defined(ENABLE_LED_MATRIX_SPLASH) || defined(ENABLE_LED_MATRIX_MULTISPLASH)
#endif // LED_MATRIX_KEYREACTIVE_ENABLED

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@ -2,9 +2,13 @@
LED_MATRIX_EFFECT(WAVE_LEFT_RIGHT)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(sin8(g_led_config.point[i].x - time), val); }
static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) {
return scale8(sin8(g_led_config.point[i].x - time), val);
}
bool WAVE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &WAVE_LEFT_RIGHT_math); }
bool WAVE_LEFT_RIGHT(effect_params_t* params) {
return effect_runner_i(params, &WAVE_LEFT_RIGHT_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT

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@ -2,9 +2,13 @@
LED_MATRIX_EFFECT(WAVE_UP_DOWN)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(sin8(g_led_config.point[i].y - time), val); }
static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) {
return scale8(sin8(g_led_config.point[i].y - time), val);
}
bool WAVE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &WAVE_UP_DOWN_math); }
bool WAVE_UP_DOWN(effect_params_t* params) {
return effect_runner_i(params, &WAVE_UP_DOWN_math);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_WAVE_UP_DOWN
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_LED_MATRIX_WAVE_UP_DOWN