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Format code according to conventions (#16322)

This commit is contained in:
QMK Bot 2022-02-12 10:29:31 -08:00 committed by GitHub
parent afcdd7079c
commit 63646e8906
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GPG key ID: 4AEE18F83AFDEB23
345 changed files with 4916 additions and 3229 deletions

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@ -43,8 +43,10 @@ extern inline void clear_keys(void);
#ifndef NO_ACTION_ONESHOT
static uint8_t oneshot_mods = 0;
static uint8_t oneshot_locked_mods = 0;
uint8_t get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
void set_oneshot_locked_mods(uint8_t mods) {
uint8_t get_oneshot_locked_mods(void) {
return oneshot_locked_mods;
}
void set_oneshot_locked_mods(uint8_t mods) {
if (mods != oneshot_locked_mods) {
oneshot_locked_mods = mods;
oneshot_locked_mods_changed_kb(oneshot_locked_mods);
@ -58,9 +60,13 @@ void clear_oneshot_locked_mods(void) {
}
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
static uint16_t oneshot_time = 0;
bool has_oneshot_mods_timed_out(void) { return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT; }
bool has_oneshot_mods_timed_out(void) {
return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT;
}
# else
bool has_oneshot_mods_timed_out(void) { return false; }
bool has_oneshot_mods_timed_out(void) {
return false;
}
# endif
#endif
@ -74,24 +80,32 @@ bool has_oneshot_mods_timed_out(void) { return false; }
*/
static int8_t oneshot_layer_data = 0;
inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; }
inline uint8_t get_oneshot_layer_state(void) { return oneshot_layer_data & 0b111; }
inline uint8_t get_oneshot_layer(void) {
return oneshot_layer_data >> 3;
}
inline uint8_t get_oneshot_layer_state(void) {
return oneshot_layer_data & 0b111;
}
# ifdef SWAP_HANDS_ENABLE
enum {
SHO_OFF,
SHO_ACTIVE, // Swap hands button was pressed, and we didn't send any swapped keys yet
SHO_PRESSED, // Swap hands button is currently pressed
SHO_USED, // Swap hands button is still pressed, and we already sent swapped keys
SHO_ACTIVE, // Swap hands button was pressed, and we didn't send any swapped keys yet
SHO_PRESSED, // Swap hands button is currently pressed
SHO_USED, // Swap hands button is still pressed, and we already sent swapped keys
} swap_hands_oneshot = SHO_OFF;
# endif
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
static uint16_t oneshot_layer_time = 0;
inline bool has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
inline bool has_oneshot_layer_timed_out() {
return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED);
}
# ifdef SWAP_HANDS_ENABLE
static uint16_t oneshot_swaphands_time = 0;
inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE); }
inline bool has_oneshot_swaphands_timed_out() {
return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE);
}
# endif
# endif
@ -179,7 +193,9 @@ void clear_oneshot_layer_state(oneshot_fullfillment_t state) {
*
* FIXME: needs doc
*/
bool is_oneshot_layer_active(void) { return get_oneshot_layer_state(); }
bool is_oneshot_layer_active(void) {
return get_oneshot_layer_state();
}
/** \brief set oneshot
*
@ -198,21 +214,29 @@ void oneshot_set(bool active) {
*
* FIXME: needs doc
*/
void oneshot_toggle(void) { oneshot_set(!keymap_config.oneshot_disable); }
void oneshot_toggle(void) {
oneshot_set(!keymap_config.oneshot_disable);
}
/** \brief enable oneshot
*
* FIXME: needs doc
*/
void oneshot_enable(void) { oneshot_set(true); }
void oneshot_enable(void) {
oneshot_set(true);
}
/** \brief disable oneshot
*
* FIXME: needs doc
*/
void oneshot_disable(void) { oneshot_set(false); }
void oneshot_disable(void) {
oneshot_set(false);
}
bool is_oneshot_enabled(void) { return keymap_config.oneshot_disable; }
bool is_oneshot_enabled(void) {
return keymap_config.oneshot_disable;
}
#endif
@ -259,68 +283,96 @@ void send_keyboard_report(void) {
*
* FIXME: needs doc
*/
uint8_t get_mods(void) { return real_mods; }
uint8_t get_mods(void) {
return real_mods;
}
/** \brief add mods
*
* FIXME: needs doc
*/
void add_mods(uint8_t mods) { real_mods |= mods; }
void add_mods(uint8_t mods) {
real_mods |= mods;
}
/** \brief del mods
*
* FIXME: needs doc
*/
void del_mods(uint8_t mods) { real_mods &= ~mods; }
void del_mods(uint8_t mods) {
real_mods &= ~mods;
}
/** \brief set mods
*
* FIXME: needs doc
*/
void set_mods(uint8_t mods) { real_mods = mods; }
void set_mods(uint8_t mods) {
real_mods = mods;
}
/** \brief clear mods
*
* FIXME: needs doc
*/
void clear_mods(void) { real_mods = 0; }
void clear_mods(void) {
real_mods = 0;
}
/** \brief get weak mods
*
* FIXME: needs doc
*/
uint8_t get_weak_mods(void) { return weak_mods; }
uint8_t get_weak_mods(void) {
return weak_mods;
}
/** \brief add weak mods
*
* FIXME: needs doc
*/
void add_weak_mods(uint8_t mods) { weak_mods |= mods; }
void add_weak_mods(uint8_t mods) {
weak_mods |= mods;
}
/** \brief del weak mods
*
* FIXME: needs doc
*/
void del_weak_mods(uint8_t mods) { weak_mods &= ~mods; }
void del_weak_mods(uint8_t mods) {
weak_mods &= ~mods;
}
/** \brief set weak mods
*
* FIXME: needs doc
*/
void set_weak_mods(uint8_t mods) { weak_mods = mods; }
void set_weak_mods(uint8_t mods) {
weak_mods = mods;
}
/** \brief clear weak mods
*
* FIXME: needs doc
*/
void clear_weak_mods(void) { weak_mods = 0; }
void clear_weak_mods(void) {
weak_mods = 0;
}
#ifdef KEY_OVERRIDE_ENABLE
/** \brief set weak mods used by key overrides. DO not call this manually
*/
void set_weak_override_mods(uint8_t mods) { weak_override_mods = mods; }
void set_weak_override_mods(uint8_t mods) {
weak_override_mods = mods;
}
/** \brief clear weak mods used by key overrides. DO not call this manually
*/
void clear_weak_override_mods(void) { weak_override_mods = 0; }
void clear_weak_override_mods(void) {
weak_override_mods = 0;
}
/** \brief set suppressed mods used by key overrides. DO not call this manually
*/
void set_suppressed_override_mods(uint8_t mods) { suppressed_mods = mods; }
void set_suppressed_override_mods(uint8_t mods) {
suppressed_mods = mods;
}
/** \brief clear suppressed mods used by key overrides. DO not call this manually
*/
void clear_suppressed_override_mods(void) { suppressed_mods = 0; }
void clear_suppressed_override_mods(void) {
suppressed_mods = 0;
}
#endif
#ifndef NO_ACTION_ONESHOT
@ -328,7 +380,9 @@ void clear_suppressed_override_mods(void) { suppressed_mods = 0; }
*
* FIXME: needs doc
*/
uint8_t get_oneshot_mods(void) { return oneshot_mods; }
uint8_t get_oneshot_mods(void) {
return oneshot_mods;
}
void add_oneshot_mods(uint8_t mods) {
if ((oneshot_mods & mods) != mods) {
@ -391,7 +445,9 @@ __attribute__((weak)) void oneshot_locked_mods_changed_user(uint8_t mods) {}
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak)) void oneshot_locked_mods_changed_kb(uint8_t mods) { oneshot_locked_mods_changed_user(mods); }
__attribute__((weak)) void oneshot_locked_mods_changed_kb(uint8_t mods) {
oneshot_locked_mods_changed_user(mods);
}
/** \brief Called when the one shot modifiers have been changed.
*
@ -403,7 +459,9 @@ __attribute__((weak)) void oneshot_mods_changed_user(uint8_t mods) {}
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak)) void oneshot_mods_changed_kb(uint8_t mods) { oneshot_mods_changed_user(mods); }
__attribute__((weak)) void oneshot_mods_changed_kb(uint8_t mods) {
oneshot_mods_changed_user(mods);
}
/** \brief Called when the one shot layers have been changed.
*
@ -415,10 +473,14 @@ __attribute__((weak)) void oneshot_layer_changed_user(uint8_t layer) {}
*
* \param layer Contains the layer that is toggled on, or zero when toggled off.
*/
__attribute__((weak)) void oneshot_layer_changed_kb(uint8_t layer) { oneshot_layer_changed_user(layer); }
__attribute__((weak)) void oneshot_layer_changed_kb(uint8_t layer) {
oneshot_layer_changed_user(layer);
}
/** \brief inspect keyboard state
*
* FIXME: needs doc
*/
uint8_t has_anymod(void) { return bitpop(real_mods); }
uint8_t has_anymod(void) {
return bitpop(real_mods);
}