Cleanup/rgb matrix (#5811)
* clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses
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48 changed files with 222 additions and 442 deletions
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@ -1,10 +1,8 @@
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#pragma once
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#ifndef DISABLE_RGB_MATRIX_BREATHING
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RGB_MATRIX_EFFECT(BREATHING)
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#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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extern rgb_counters_t g_rgb_counters;
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extern rgb_config_t rgb_matrix_config;
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bool rgb_matrix_breathing(effect_params_t* params) {
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bool BREATHING(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 8);
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@ -18,4 +16,5 @@ bool rgb_matrix_breathing(effect_params_t* params) {
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return led_max < DRIVER_LED_TOTAL;
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}
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#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BREATHING
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