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Rename RGB and HSV structs (#24471)

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Ryan 2024-10-12 10:10:02 +11:00 committed by GitHub
parent a10e7cc858
commit 6129af93f4
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GPG key ID: B5690EEEBB952194
59 changed files with 122 additions and 117 deletions

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@ -1,6 +1,6 @@
#pragma once
typedef HSV (*dx_dy_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t time);
typedef hsv_t (*dx_dy_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time);
bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@ -10,7 +10,7 @@ bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
RGB_MATRIX_TEST_LED_FLAGS();
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);

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@ -1,6 +1,6 @@
#pragma once
typedef HSV (*dx_dy_dist_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);
typedef hsv_t (*dx_dy_dist_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);
bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@ -11,7 +11,7 @@ bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func)
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
uint8_t dist = sqrt16(dx * dx + dy * dy);
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);

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@ -1,6 +1,6 @@
#pragma once
typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time);
typedef hsv_t (*i_f)(hsv_t hsv, uint8_t i, uint8_t time);
bool effect_runner_i(effect_params_t* params, i_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@ -8,7 +8,7 @@ bool effect_runner_i(effect_params_t* params, i_f effect_func) {
uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);

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@ -2,7 +2,7 @@
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
typedef HSV (*reactive_f)(HSV hsv, uint16_t offset);
typedef hsv_t (*reactive_f)(hsv_t hsv, uint16_t offset);
bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@ -20,7 +20,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
}
uint16_t offset = scale16by8(tick, qadd8(rgb_matrix_config.speed, 1));
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);

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@ -2,7 +2,7 @@
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
typedef HSV (*reactive_splash_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);
typedef hsv_t (*reactive_splash_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);
bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@ -10,8 +10,8 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
uint8_t count = g_last_hit_tracker.count;
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
HSV hsv = rgb_matrix_config.hsv;
hsv.v = 0;
hsv_t hsv = rgb_matrix_config.hsv;
hsv.v = 0;
for (uint8_t j = start; j < count; j++) {
int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
@ -19,8 +19,8 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], qadd8(rgb_matrix_config.speed, 1));
hsv = effect_func(hsv, dx, dy, dist, tick);
}
hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v);
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v);
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);

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@ -1,6 +1,6 @@
#pragma once
typedef HSV (*sin_cos_i_f)(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time);
typedef hsv_t (*sin_cos_i_f)(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time);
bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@ -10,7 +10,7 @@ bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
int8_t sin_value = sin8(time) - 128;
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);