Move single LAYOUT
s to data driven (#20365)
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1443 changed files with 45214 additions and 59923 deletions
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@ -1,39 +0,0 @@
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/* Copyright 2019 kakunpc
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the Leys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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L00, L01, L02, L03, L04, \
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L10, L11, L12, L13, L14, \
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L20, L21, L22, L23, L24, \
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L30, L31, L32 \
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) \
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{ \
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{ L00, L01, L02, L03, L04 }, \
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{ L10, L11, L12, L13, L14 }, \
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{ L20, L21, L22, L23, L24 }, \
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{ L30, L31, L32 }, \
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}
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@ -21,27 +21,27 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x": 0, "y": 0.375},
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{"x": 1, "y": 0.125},
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{"x": 2, "y": 0},
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{"x": 3, "y": 0.125},
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{"x": 4, "y": 0.25},
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{"matrix": [0, 0], "x": 0, "y": 0.375},
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{"matrix": [0, 1], "x": 1, "y": 0.125},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 3, "y": 0.125},
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{"matrix": [0, 4], "x": 4, "y": 0.25},
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{"x": 0, "y": 1.375},
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{"x": 1, "y": 1.125},
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{"x": 2, "y": 1},
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{"x": 3, "y": 1.125},
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{"x": 4, "y": 1.25},
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{"matrix": [1, 0], "x": 0, "y": 1.375},
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{"matrix": [1, 1], "x": 1, "y": 1.125},
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{"matrix": [1, 2], "x": 2, "y": 1},
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{"matrix": [1, 3], "x": 3, "y": 1.125},
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{"matrix": [1, 4], "x": 4, "y": 1.25},
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{"x": 0, "y": 2.375},
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{"x": 1, "y": 2.125},
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{"x": 2, "y": 2},
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{"x": 3, "y": 2.125},
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{"x": 4, "y": 2.25},
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{"matrix": [2, 0], "x": 0, "y": 2.375},
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{"matrix": [2, 1], "x": 1, "y": 2.125},
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{"matrix": [2, 2], "x": 2, "y": 2},
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{"matrix": [2, 3], "x": 3, "y": 2.125},
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{"matrix": [2, 4], "x": 4, "y": 2.25},
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{"x": 3.4, "y": 3.25},
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{"x": 4.4, "y": 3.55},
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{"x": 5.4, "y": 3.85}
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{"matrix": [3, 0], "x": 3.4, "y": 3.25},
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{"matrix": [3, 1], "x": 4.4, "y": 3.55},
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{"matrix": [3, 2], "x": 5.4, "y": 3.85}
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]
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}
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}
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@ -21,27 +21,27 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x": 0, "y": 0.375},
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{"x": 1, "y": 0.125},
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{"x": 2, "y": 0},
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{"x": 3, "y": 0.125},
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{"x": 4, "y": 0.25},
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{"matrix": [0, 0], "x": 0, "y": 0.375},
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{"matrix": [1, 0], "x": 1, "y": 0.125},
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{"matrix": [2, 0], "x": 2, "y": 0},
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{"matrix": [3, 0], "x": 3, "y": 0.125},
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{"matrix": [4, 0], "x": 4, "y": 0.25},
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{"x": 0, "y": 1.375},
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{"x": 1, "y": 1.125},
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{"x": 2, "y": 1},
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{"x": 3, "y": 1.125},
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{"x": 4, "y": 1.25},
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{"matrix": [0, 1], "x": 0, "y": 1.375},
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{"matrix": [1, 1], "x": 1, "y": 1.125},
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{"matrix": [2, 1], "x": 2, "y": 1},
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{"matrix": [3, 1], "x": 3, "y": 1.125},
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{"matrix": [4, 1], "x": 4, "y": 1.25},
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{"x": 0, "y": 2.375},
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{"x": 1, "y": 2.125},
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{"x": 2, "y": 2},
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{"x": 3, "y": 2.125},
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{"x": 4, "y": 2.25},
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{"matrix": [0, 2], "x": 0, "y": 2.375},
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{"matrix": [1, 2], "x": 1, "y": 2.125},
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{"matrix": [2, 2], "x": 2, "y": 2},
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{"matrix": [3, 2], "x": 3, "y": 2.125},
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{"matrix": [4, 2], "x": 4, "y": 2.25},
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{"x": 3.4, "y": 3.25},
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{"x": 4.4, "y": 3.55},
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{"x": 5.4, "y": 3.85}
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{"matrix": [0, 3], "x": 3.4, "y": 3.25},
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{"matrix": [1, 3], "x": 4.4, "y": 3.55},
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{"matrix": [2, 3], "x": 5.4, "y": 3.85}
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]
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}
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}
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@ -1,40 +0,0 @@
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/* Copyright 2019 kakunpc
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the Leys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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L00, L01, L02, L03, L04, \
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L10, L11, L12, L13, L14, \
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L20, L21, L22, L23, L24, \
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L30, L31, L32 \
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) \
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{ \
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{ L00, L10, L20, L30 }, \
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{ L01, L11, L21, L31 }, \
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{ L02, L12, L22, L32 }, \
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{ L03, L13, L23, KC_NO }, \
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{ L04, L14, L24, KC_NO }, \
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}
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