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Move single LAYOUTs to data driven (#20365)

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Ryan 2023-04-12 13:42:51 +10:00 committed by GitHub
parent 941e159a28
commit 5bd68e3695
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GPG key ID: 4AEE18F83AFDEB23
1443 changed files with 45214 additions and 59923 deletions

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@ -27,11 +27,79 @@
"layouts": {
"LAYOUT": {
"layout": [
{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0},
{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1},
{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":12, "y":2}, {"x":13, "y":2}, {"x":14, "y":2},
{"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":12, "y":3}, {"x":13, "y":3}, {"x":14, "y":3},
{"x":0, "y":4}, {"x":1, "y":4}, {"x":2, "y":4}, {"x":3, "y":4}, {"x":4, "y":4}, {"x":5, "y":4}, {"x":6, "y":4}, {"x":8, "y":4}, {"x":9, "y":4}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [5, 5], "x": 9, "y": 0},
{"matrix": [5, 4], "x": 10, "y": 0},
{"matrix": [5, 3], "x": 11, "y": 0},
{"matrix": [5, 2], "x": 12, "y": 0},
{"matrix": [5, 1], "x": 13, "y": 0},
{"matrix": [5, 0], "x": 14, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1},
{"matrix": [1, 5], "x": 5, "y": 1},
{"matrix": [6, 5], "x": 9, "y": 1},
{"matrix": [6, 4], "x": 10, "y": 1},
{"matrix": [6, 3], "x": 11, "y": 1},
{"matrix": [6, 2], "x": 12, "y": 1},
{"matrix": [6, 1], "x": 13, "y": 1},
{"matrix": [6, 0], "x": 14, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5, "y": 2},
{"matrix": [7, 5], "x": 9, "y": 2},
{"matrix": [7, 4], "x": 10, "y": 2},
{"matrix": [7, 3], "x": 11, "y": 2},
{"matrix": [7, 2], "x": 12, "y": 2},
{"matrix": [7, 1], "x": 13, "y": 2},
{"matrix": [7, 0], "x": 14, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
{"matrix": [3, 3], "x": 3, "y": 3},
{"matrix": [3, 4], "x": 4, "y": 3},
{"matrix": [3, 5], "x": 5, "y": 3},
{"matrix": [3, 6], "x": 6, "y": 3},
{"matrix": [8, 6], "x": 8, "y": 3},
{"matrix": [8, 5], "x": 9, "y": 3},
{"matrix": [8, 4], "x": 10, "y": 3},
{"matrix": [8, 3], "x": 11, "y": 3},
{"matrix": [8, 2], "x": 12, "y": 3},
{"matrix": [8, 1], "x": 13, "y": 3},
{"matrix": [8, 0], "x": 14, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4},
{"matrix": [4, 1], "x": 1, "y": 4},
{"matrix": [4, 2], "x": 2, "y": 4},
{"matrix": [4, 3], "x": 3, "y": 4},
{"matrix": [4, 4], "x": 4, "y": 4},
{"matrix": [4, 5], "x": 5, "y": 4},
{"matrix": [4, 6], "x": 6, "y": 4},
{"matrix": [9, 6], "x": 8, "y": 4},
{"matrix": [9, 5], "x": 9, "y": 4},
{"matrix": [9, 4], "x": 10, "y": 4},
{"matrix": [9, 3], "x": 11, "y": 4},
{"matrix": [9, 2], "x": 12, "y": 4},
{"matrix": [9, 1], "x": 13, "y": 4},
{"matrix": [9, 0], "x": 14, "y": 4}
]
}
}

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@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev3_5rows.h"
#include "quantum.h"
bool is_mac_mode(void) {
return keymap_config.swap_lalt_lgui == false;

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@ -20,31 +20,3 @@
bool is_mac_mode(void);
void set_mac_mode(bool macmode);
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, L36, R36, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, L46, R46, R40, R41, R42, R43, R44, R45 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, KC_NO }, \
{ L10, L11, L12, L13, L14, L15, KC_NO }, \
{ L20, L21, L22, L23, L24, L25, KC_NO }, \
{ L30, L31, L32, L33, L34, L35, L36 }, \
{ L40, L41, L42, L43, L44, L45, L46 }, \
{ R05, R04, R03, R02, R01, R00, KC_NO }, \
{ R15, R14, R13, R12, R11, R10, KC_NO }, \
{ R25, R24, R23, R22, R21, R20, KC_NO }, \
{ R35, R34, R33, R32, R31, R30, R36 }, \
{ R45, R44, R43, R42, R41, R40, R46 } \
}