[Keyboard] update keymap of zergo keyboard (#10402)
* Rename keyboards/handwired/zergo/keymap.c to keyboards/handwired/zergo/keymaps/default/keymap.c * Update rules.mk * Update rules.mk * Update bootloader.mk * Update rules.mk * Update bootloader.mk * Update info.json * Update rules.mk * Update zergo.h * Update info.json * Update keymap.c * Update keyboards/handwired/zergo/info.json Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/handwired/zergo/keymaps/default/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * update layout * update zergo layout * update layout * Update keyboards/handwired/zergo/keymaps/default/keymap.c Co-authored-by: ridingqwerty <george.g.koenig@gmail.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
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@ -33,18 +33,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B1, D7, C3, D6, D5, D4 }
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#define MATRIX_COL_PINS { C7, C6, C5, C4, C2, C1, B7, D3, D2, B6, B5, B4, B3, B2 }
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#define UNUSED_PINS
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#define UNUSED_PINS { A0, A1, A2, A3, A4, A5, A6, A7, B0, C0, E0, E1, E4, E5, F0, F1, F2, F3, F4, F5, F6, F7 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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