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Normalise Unicode keycodes (#18898)

* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`

* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`

* `UC_MAC` -> `UNICODE_MODE_MACOS`

* `UC_LNX` -> `UNICODE_MODE_LINUX`

* `UC_WIN` -> `UNICODE_MODE_WINDOWS`

* `UC_BSD` -> `UNICODE_MODE_BSD`

* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`

* `UC_EMACS` -> `UNICODE_MODE_EMACS`

* `UC__COUNT` -> `UNICODE_MODE_COUNT`

* `UC_M_MA` -> `UC_MAC`

* `UC_M_LN` -> `UC_LINX`

* `UC_M_WI` -> `UC_WIN`

* `UC_M_BS` -> `UC_BSD`

* `UC_M_WC` -> `UC_WINC`

* `UC_M_EM` -> `UC_EMAC`

* Docs

* Update quantum/unicode/unicode.h
This commit is contained in:
Ryan 2022-11-01 08:15:12 +11:00 committed by GitHub
parent 743524df32
commit 5974d989fe
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GPG key ID: 4AEE18F83AFDEB23
132 changed files with 303 additions and 292 deletions

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@ -224,7 +224,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// to determine what Print Screen key should do. The
// idea here is to make it consistent across hosts.
switch (get_unicode_input_mode()) {
case UC_MAC:
case UNICODE_MODE_MACOS:
if ((mods | osm) & MOD_MASK_ALT) {
// Window screenshot
clear_mods();
@ -247,8 +247,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
break;
case UC_WIN:
case UC_WINC:
case UNICODE_MODE_WINDOWS
case UNICODE_MODE_WINCOMPOSE:
if ((mods | osm) & MOD_MASK_ALT) {
// Window screenshot
// Alt+PrintScreen should work as is