Normalise Unicode keycodes (#18898)
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV` * `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*` * `UC_MAC` -> `UNICODE_MODE_MACOS` * `UC_LNX` -> `UNICODE_MODE_LINUX` * `UC_WIN` -> `UNICODE_MODE_WINDOWS` * `UC_BSD` -> `UNICODE_MODE_BSD` * `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE` * `UC_EMACS` -> `UNICODE_MODE_EMACS` * `UC__COUNT` -> `UNICODE_MODE_COUNT` * `UC_M_MA` -> `UC_MAC` * `UC_M_LN` -> `UC_LINX` * `UC_M_WI` -> `UC_WIN` * `UC_M_BS` -> `UC_BSD` * `UC_M_WC` -> `UC_WINC` * `UC_M_EM` -> `UC_EMAC` * Docs * Update quantum/unicode/unicode.h
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132 changed files with 303 additions and 292 deletions
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@ -31,7 +31,7 @@
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#endif
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#define UNICODE_SELECTED_MODES UC_MAC, UC_LNX, UC_WINC, UC_EMACS
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#define UNICODE_SELECTED_MODES UNICODE_MODE_MACOS, UNICODE_MODE_LINUX, UNICODE_MODE_WINCOMPOSE, UNICODE_MODE_EMACS
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#define SPI_DEBUG_SCAN_RATE
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@ -61,9 +61,9 @@ const rgblight_segment_t PROGMEM _huh_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNE
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#define UNICODE_OFFSET 12
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const rgblight_segment_t PROGMEM _uc_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_PURPLE));
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// No indicator for UC_LNX
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// UC_WIN disabled in config.h
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// UC_BSD not implemented
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// No indicator for UNICODE_MODE_LINUX
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// UNICODE_MODE_WINDOWS disabled in config.h
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// UNICODE_MODE_BSD not implemented
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const rgblight_segment_t PROGMEM _uc_winc_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_CYAN));
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const rgblight_segment_t PROGMEM _uc_emacs_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_GREEN));
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@ -85,14 +85,14 @@ const rgblight_segment_t *const PROGMEM _rgb_layers[] = {
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[ACK_OFFSET + ACK_MEH] = _meh_layer,
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[ACK_OFFSET + ACK_HUH] = _huh_layer,
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[UNICODE_OFFSET + UC_MAC] = _uc_mac_layer,
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[UNICODE_OFFSET + UC_LNX] = _none,
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[UNICODE_OFFSET + UC_WIN] = _none,
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[UNICODE_OFFSET + UC_BSD] = _none,
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[UNICODE_OFFSET + UC_WINC] = _uc_winc_layer,
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[UNICODE_OFFSET + UC_EMACS] = _uc_emacs_layer,
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[UNICODE_OFFSET + UNICODE_MODE_MACOS] = _uc_mac_layer,
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[UNICODE_OFFSET + UNICODE_MODE_LINUX] = _none,
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[UNICODE_OFFSET + UNICODE_MODE_WINDOWS] = _none,
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[UNICODE_OFFSET + UNICODE_MODE_BSD] = _none,
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[UNICODE_OFFSET + UNICODE_MODE_WINCOMPOSE] = _uc_winc_layer,
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[UNICODE_OFFSET + UNICODE_MODE_EMACS] = _uc_emacs_layer,
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[UNICODE_OFFSET + UC__COUNT] = NULL
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[UNICODE_OFFSET + UNICODE_MODE_COUNT] = NULL
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};
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// clang-format on
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@ -113,7 +113,7 @@ void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) {
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}
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void do_rgb_unicode(uint8_t uc_mode) {
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for (uint8_t i = 0; i < UC__COUNT; i++) {
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for (uint8_t i = 0; i < UNICODE_MODE_COUNT; i++) {
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bool is_on = i == uc_mode;
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rgblight_set_layer_state(UNICODE_OFFSET + i, is_on);
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}
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@ -224,7 +224,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// to determine what Print Screen key should do. The
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// idea here is to make it consistent across hosts.
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switch (get_unicode_input_mode()) {
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case UC_MAC:
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case UNICODE_MODE_MACOS:
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if ((mods | osm) & MOD_MASK_ALT) {
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// Window screenshot
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clear_mods();
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@ -247,8 +247,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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break;
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case UC_WIN:
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case UC_WINC:
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case UNICODE_MODE_WINDOWS
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case UNICODE_MODE_WINCOMPOSE:
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if ((mods | osm) & MOD_MASK_ALT) {
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// Window screenshot
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// Alt+PrintScreen should work as is
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@ -24,5 +24,5 @@ const uint32_t PROGMEM unicode_map[] = {
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void eeconfig_init_user_unicode(void) {
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// Default to Linux style
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set_unicode_input_mode(UC_LNX);
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set_unicode_input_mode(UNICODE_MODE_LINUX);
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}
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