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[Keymap] Drashna's Improve OLEDs and custom Split code (#14063)

* Fill the oleds with right mods

* Enable double mods on x32 oleds

* Disable forced NKRO

* Make oleds fancy only on good MCUs

* Overhaul oled display

* Further enhance oled, with kitty!

* Final oled form

* Not working transport

* Transport id of woring

* Add acceleration

* fix button placement for accel macro

* Fix accelartion location and behavior

* Remove OLED sync code

* Fix alignment issue

* Remove audio hack

* Fix up zima keymap

* Add matrix slave scan function and cleanup drashna.h

* Clean up user space

* Allow userspace sync to be disable-able

* Fix weird issue with audio

* Fix alignment issue with user split sync

* Disable second rgb matrix task

* Disable additional animations

* Change dynamic keymap settings

* Hacky fix for borked corne

* Add Blackpill (F411) support to tractyl manuform

* remove manual via eeprom reset

* Remove all references to rgblight twinkle

* Fix issues with config processing
This commit is contained in:
Drashna Jael're 2021-08-21 13:34:44 -07:00 committed by GitHub
parent da1c011afc
commit 58a5030661
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
42 changed files with 936 additions and 521 deletions

View file

@ -30,8 +30,15 @@
# ifdef WPM_ENABLE
# define SPLIT_WPM_ENABLE
# endif
# define SELECT_SOFT_SERIAL_SPEED 1
# define SPLIT_TRANSACTION_IDS_USER RPC_ID_USER_STATE_SYNC, RPC_ID_USER_KEYMAP_SYNC, RPC_ID_USER_CONFIG_SYNC
# ifdef OLED_DRIVER_ENABLE
# define SPLIT_OLED_ENABLE
# endif
# if defined(__AVR__) && !defined(SELECT_SOFT_SERIAL_SPEED)
# define SELECT_SOFT_SERIAL_SPEED 1
# endif
# ifdef CUSTOM_SPLIT_TRANSPORT_SYNC
# define SPLIT_TRANSACTION_IDS_USER RPC_ID_USER_STATE_SYNC, RPC_ID_USER_KEYMAP_SYNC, RPC_ID_USER_CONFIG_SYNC
# endif
#endif
#ifdef AUDIO_ENABLE
@ -65,23 +72,6 @@
#ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_SLEEP
# undef RGBLIGHT_ANIMATIONS
# if defined(__AVR__) && !defined(__AVR_AT90USB1286__)
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# else
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
// # define RGBLIGHT_EFFECT_CHRISTMAS
// # define RGBLIGHT_EFFECT_STATIC_GRADIENT
// # define RGBLIGHT_EFFECT_RGB_TEST
// # define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
# endif
# define RGBLIGHT_EFFECT_TWINKLE_LIFE 250
# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 24
#endif // RGBLIGHT_ENABLE
@ -107,8 +97,10 @@
# define DISABLE_RGB_MATRIX_CYCLE_ALL
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
# if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_moonlander)
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# endif
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define DISABLE_RGB_MATRIX_DUAL_BEACON
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
@ -117,6 +109,12 @@
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define DISABLE_RGB_MATRIX_RAINDROPS
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define DISABLE_RGB_MATRIX_HUE_BREATHING
# define DISABLE_RGB_MATRIX_HUE_PENDULUM
# define DISABLE_RGB_MATRIX_HUE_WAVE
# define DISABLE_RGB_MATRIX_PIXEL_RAIN
# define DISABLE_RGB_MATRIX_PIXEL_FLOW
# define DISABLE_RGB_MATRIX_PIXEL_FRACTAL
// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
@ -132,7 +130,15 @@
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# endif // AVR
#endif // RGB_MATRIX_ENABLE
# ifndef RGB_MATRIX_REST_MODE
# if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_moonlander)
# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
# else
# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
# endif
# endif
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_REST_MODE
#endif // RGB_MATRIX_ENABLE
#ifdef OLED_DRIVER_ENABLE
# ifdef SPLIT_KEYBOARD
@ -182,8 +188,6 @@
# define TAPPING_TERM_PER_KEY
#endif
#define FORCE_NKRO
#ifndef TAPPING_TOGGLE
# define TAPPING_TOGGLE 1
#endif
@ -209,7 +213,12 @@
# undef LOCKING_RESYNC_ENABLE
#endif
#define LAYER_STATE_16BIT
#if !defined(LAYER_STATE_16BIT) && !defined(LAYER_STATE_8BIT) && !defined(LAYER_STATE_32BIT)
# define LAYER_STATE_16BIT
#endif
#ifndef DYNAMIC_KEYMAP_LAYER_COUNT
# define DYNAMIC_KEYMAP_LAYER_COUNT 11
#endif
#ifdef CONVERT_TO_PROTON_C
// pins that are available but not present on Pro Micro

View file

@ -50,8 +50,7 @@ bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this
}
__attribute__((weak)) void keyboard_pre_init_keymap(void) {}
void keyboard_pre_init_user(void) {
void keyboard_pre_init_user(void) {
userspace_config.raw = eeconfig_read_user();
keyboard_pre_init_keymap();
}
@ -59,12 +58,11 @@ void keyboard_pre_init_user(void) {
// This allows for a global, userspace functions, and continued
// customization of the keymap. Use _keymap instead of _user
// functions in the keymaps
__attribute__((weak)) void matrix_init_keymap(void) {}
__attribute__((weak)) void matrix_init_secret(void) {}
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
void matrix_init_user(void) {
__attribute__((weak)) void matrix_init_keymap(void) {}
__attribute__((weak)) void matrix_init_secret(void) {}
void matrix_init_user(void) {
#if defined(BOOTLOADER_CATERINA) && defined(__AVR__)
DDRD &= ~(1 << 5);
PORTD &= ~(1 << 5);
@ -75,11 +73,15 @@ void matrix_init_user(void) {
matrix_init_secret();
matrix_init_keymap();
#if defined(AUDIO_ENABLE) && defined(SPLIT_KEYBOARD)
if (!is_keyboard_master()) {
stop_all_notes();
}
#endif
}
__attribute__((weak)) void keyboard_post_init_keymap(void) {}
void keyboard_post_init_user(void) {
void keyboard_post_init_user(void) {
#if defined(RGBLIGHT_ENABLE)
keyboard_post_init_rgb_light();
#endif
@ -92,13 +94,12 @@ void keyboard_post_init_user(void) {
keyboard_post_init_keymap();
}
__attribute__((weak)) void shutdown_keymap(void) {}
#ifdef RGB_MATRIX_ENABLE
void rgb_matrix_update_pwm_buffers(void);
#endif
void shutdown_user(void) {
__attribute__((weak)) void shutdown_keymap(void) {}
void shutdown_user(void) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(1);
@ -113,8 +114,7 @@ void shutdown_user(void) {
}
__attribute__((weak)) void suspend_power_down_keymap(void) {}
void suspend_power_down_user(void) {
void suspend_power_down_user(void) {
#ifdef OLED_DRIVER_ENABLE
oled_off();
#endif
@ -122,8 +122,7 @@ void suspend_power_down_user(void) {
}
__attribute__((weak)) void suspend_wakeup_init_keymap(void) {}
void suspend_wakeup_init_user(void) {
void suspend_wakeup_init_user(void) {
if (layer_state_is(_GAMEPAD)) {
layer_off(_GAMEPAD);
}
@ -133,13 +132,11 @@ void suspend_wakeup_init_user(void) {
suspend_wakeup_init_keymap();
}
__attribute__((weak)) void matrix_scan_keymap(void) {}
__attribute__((weak)) void matrix_scan_secret(void) {}
// No global matrix scan code, so just run keymap's matrix
// scan function
void matrix_scan_user(void) {
__attribute__((weak)) void matrix_scan_keymap(void) {}
__attribute__((weak)) void matrix_scan_secret(void) {}
void matrix_scan_user(void) {
static bool has_ran_yet;
if (!has_ran_yet) {
has_ran_yet = true;
@ -166,11 +163,10 @@ void matrix_scan_user(void) {
float doom_song[][2] = SONG(E1M1_DOOM);
#endif
__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t layer_state_set_user(layer_state_t state) {
__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
layer_state_t layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
@ -194,10 +190,9 @@ layer_state_t layer_state_set_user(layer_state_t state) {
return state;
}
__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
// Runs state check and changes underglow color and animation
layer_state_t default_layer_state_set_user(layer_state_t state) {
__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
layer_state_t default_layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
@ -212,22 +207,14 @@ layer_state_t default_layer_state_set_user(layer_state_t state) {
}
__attribute__((weak)) void led_set_keymap(uint8_t usb_led) {}
// Any custom LED code goes here.
// So far, I only have keyboard specific code,
// So nothing goes here.
void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); }
void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); }
__attribute__((weak)) void eeconfig_init_keymap(void) {}
void eeconfig_init_user(void) {
void eeconfig_init_user(void) {
userspace_config.raw = 0;
userspace_config.rgb_layer_change = true;
eeconfig_update_user(userspace_config.raw);
eeconfig_init_keymap();
#ifdef VIA_ENABLE
via_eeprom_reset();
#endif
keyboard_init();
}
@ -237,3 +224,39 @@ bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
return (value & mask) == mask;
}
#ifdef SPLIT_KEYBOARD
# if defined(AUDIO_ENABLE)
bool delayed_tasks_run = false;
# endif
__attribute__((weak)) void matrix_slave_scan_keymap(void) {}
void matrix_slave_scan_user(void) {
# if defined(AUDIO_ENABLE)
# if !defined(NO_MUSIC_MODE)
music_task();
# endif
if (!is_keyboard_master()) {
static uint16_t delayed_task_timer = 0;
if (!delayed_tasks_run) {
if (!delayed_task_timer) {
delayed_task_timer = timer_read();
} else if (timer_elapsed(delayed_task_timer) > 300) {
audio_startup();
delayed_tasks_run = true;
}
}
}
# endif
# ifdef SEQUENCER_ENABLE
sequencer_task();
# endif
# ifdef LED_MATRIX_ENABLE
led_matrix_task();
# endif
# ifdef HAPTIC_ENABLE
haptic_task();
# endif
matrix_slave_scan_keymap();
}
#endif

View file

@ -94,6 +94,9 @@ layer_state_t default_layer_state_set_keymap(layer_state_t state);
void led_set_keymap(uint8_t usb_led);
void eeconfig_init_keymap(void);
bool hasAllBitsInMask(uint8_t value, uint8_t mask);
#ifdef SPLIT_KEYBOARD
void matrix_slave_scan_keymap(void);
#endif
// clang-format off
typedef union {
@ -126,7 +129,3 @@ We use custom codes here, so we can substitute the right stuff
# define KC_D3_3 KC_3
# define KC_D3_4 KC_4
#endif // TAP_DANCE_ENABLE
#if defined(DRASHNA_CUSTOM_TRANSPORT) && defined(POINTING_DEVICE_ENABLE)
void master_mouse_send(int8_t x, int8_t y);
#endif

View file

@ -18,7 +18,7 @@
#ifndef KEYLOGGER_LENGTH
// # ifdef OLED_DISPLAY_128X64
# define KEYLOGGER_LENGTH ((int)(OLED_DISPLAY_HEIGHT / OLED_FONT_WIDTH))
# define KEYLOGGER_LENGTH ((uint8_t)(OLED_DISPLAY_HEIGHT / OLED_FONT_WIDTH))
// # else
// # define KEYLOGGER_LENGTH (uint8_t *(OLED_DISPLAY_WIDTH / OLED_FONT_HEIGHT))
// # endif
@ -160,17 +160,21 @@ void render_matrix_scan_rate(void) {
void render_mod_status(uint8_t modifiers) {
static const char PROGMEM mod_status[5][3] = {{0xE8, 0xE9, 0}, {0xE4, 0xE5, 0}, {0xE6, 0xE7, 0}, {0xEA, 0xEB, 0}, {0xEC, 0xED, 0}};
oled_write_P(PSTR(OLED_RENDER_MODS_NAME), false);
#if defined(OLED_DISPLAY_128X64)
oled_write_P(mod_status[0], (modifiers & MOD_BIT(KC_LSHIFT)));
oled_write_P(mod_status[!keymap_config.swap_lctl_lgui ? 3 : 4], (modifiers & MOD_BIT(KC_LGUI)));
oled_write_P(mod_status[2], (modifiers & MOD_BIT(KC_LALT)));
oled_write_P(mod_status[1], (modifiers & MOD_BIT(KC_LCTL)));
oled_write_P(mod_status[1], (modifiers & MOD_BIT(KC_RCTL)));
oled_write_P(mod_status[2], (modifiers & MOD_BIT(KC_RALT)));
oled_write_P(mod_status[!keymap_config.swap_lctl_lgui ? 3 : 4], (modifiers & MOD_BIT(KC_RGUI)));
oled_write_P(mod_status[0], (modifiers & MOD_BIT(KC_RSHIFT)));
#else
oled_write_P(mod_status[0], (modifiers & MOD_MASK_SHIFT));
oled_write_P(mod_status[!keymap_config.swap_lctl_lgui ? 3 : 4], (modifiers & MOD_MASK_GUI));
#if !defined(OLED_DISPLAY_128X64)
oled_write_P(PSTR(" "), false);
#endif
oled_write_P(mod_status[2], (modifiers & MOD_MASK_ALT));
oled_write_P(mod_status[1], (modifiers & MOD_MASK_CTRL));
render_matrix_scan_rate();
#if defined(OLED_DISPLAY_128X64)
oled_advance_page(true);
#endif
}
@ -279,7 +283,7 @@ void render_user_status(void) {
#endif
}
__attribute__((weak)) void oled_driver_render_logo(void) {
void oled_driver_render_logo(void) {
// clang-format off
static const char PROGMEM qmk_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
@ -289,75 +293,86 @@ __attribute__((weak)) void oled_driver_render_logo(void) {
oled_write_P(qmk_logo, false);
}
void render_wpm(void) {
void render_wpm(uint8_t padding) {
#ifdef WPM_ENABLE
uint8_t n = get_current_wpm();
# ifdef OLED_DISPLAY_128X64
char wpm_counter[4];
char wpm_counter[4];
wpm_counter[3] = '\0';
wpm_counter[2] = '0' + n % 10;
wpm_counter[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
wpm_counter[0] = n / 10 ? '0' + n / 10 : ' ';
# else
char wpm_counter[6];
wpm_counter[5] = '\0';
wpm_counter[4] = '0' + n % 10;
wpm_counter[3] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
wpm_counter[2] = n / 10 ? '0' + n / 10 : ' ';
wpm_counter[1] = ' ';
wpm_counter[0] = ' ';
# endif
oled_write_P(PSTR(OLED_RENDER_WPM_COUNTER), false);
if (padding) {
for (uint8_t n = padding; n > 0; n--) {
oled_write_P(PSTR(" "), false);
}
}
oled_write(wpm_counter, false);
#endif
}
#if defined(KEYBOARD_handwired_tractyl_manuform_5x6_right)
extern kb_runtime_config_t kb_state;
void render_pointing_dpi_status(void) {
char dpi_status[6];
uint16_t n = kb_state.device_cpi;
dpi_status[5] = '\0';
dpi_status[4] = '0' + n % 10;
dpi_status[3] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
extern kb_config_data_t kb_config;
void render_pointing_dpi_status(uint8_t padding) {
char dpi_status[5];
uint16_t n = kb_config.device_cpi;
dpi_status[4] = '\0';
dpi_status[3] = '0' + n % 10;
dpi_status[2] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
dpi_status[1] = n / 10 ? '0' + n / 10 : ' ';
dpi_status[0] = ' ';
oled_write_P(PSTR(" DPI: "), false);
dpi_status[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
dpi_status[0] = n / 10 ? '0' + n / 10 : ' ';
oled_write_P(PSTR("DPI: "), false);
if (padding) {
for (uint8_t n = padding; n > 0; n--) {
oled_write_P(PSTR(" "), false);
}
}
oled_write(dpi_status, false);
}
#endif
void render_status_secondary(void) {
__attribute__((weak)) void oled_driver_render_logo_right(void) {
#if defined(OLED_DISPLAY_128X64)
oled_driver_render_logo();
#endif
/* Show Keyboard Layout */
render_default_layer_state();
render_layer_state();
render_mod_status(get_mods() | get_oneshot_mods());
#if !defined(OLED_DISPLAY_128X64) && defined(WPM_ENABLE)
render_wpm();
oled_set_cursor(0, 4);
#else
render_default_layer_state();
#endif
// render_keylock_status(host_keyboard_leds());
}
void render_status_main(void) {
__attribute__((weak)) void oled_driver_render_logo_left(void) {
#if defined(OLED_DISPLAY_128X64)
oled_driver_render_logo();
# ifdef DEBUG_MATRIX_SCAN_RATE
render_matrix_scan_rate();
# elif defined(WPM_ENABLE)
render_wpm();
render_wpm(0);
# endif
oled_write_P(PSTR(" "), false);
# if defined(KEYBOARD_handwired_tractyl_manuform_5x6_right)
render_pointing_dpi_status();
render_pointing_dpi_status(1);
# endif
oled_write_P(PSTR("\n"), false);
oled_set_cursor(0, 4);
#else
render_default_layer_state();
#endif
}
void render_status_secondary(void) {
oled_driver_render_logo_right();
/* Show Keyboard Layout */
render_layer_state();
render_mod_status(get_mods() | get_oneshot_mods());
#if !defined(OLED_DISPLAY_128X64) && defined(WPM_ENABLE)
render_wpm(2);
#endif
// render_keylock_status(host_keyboard_leds());
}
void render_status_main(void) {
oled_driver_render_logo_left();
/* Show Keyboard Layout */
// render_keylock_status(host_keyboard_leds());
render_bootmagic_status();

View file

@ -23,6 +23,19 @@ void oled_driver_render_logo(void);
bool process_record_user_oled(uint16_t keycode, keyrecord_t *record);
oled_rotation_t oled_init_keymap(oled_rotation_t rotation);
extern uint32_t oled_timer;
void render_keylogger_status(void);
void render_default_layer_state(void);
void render_layer_state(void);
void render_keylock_status(uint8_t led_usb_state);
void render_matrix_scan_rate(void);
void render_mod_status(uint8_t modifiers);
void render_bootmagic_status(void);
void render_user_status(void);
void oled_driver_render_logo(void);
void render_wpm(uint8_t padding);
void render_pointing_dpi_status(uint8_t padding);
void oled_driver_render_logo_left(void);
void oled_driver_render_logo_right(void);
#ifdef OLED_DISPLAY_128X64
# define OLED_RENDER_KEYLOGGER "Keylogger: "

View file

@ -0,0 +1,40 @@
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// because layouts seem to not be respecting config.h order atm
#ifdef RGBLIGHT_ENABLE
# undef RGBLIGHT_ANIMATIONS
# if defined(__AVR__) && (!defined(__AVR_AT90USB1286__) && !defined(RGBLIGHT_ALL_ANIMATIONS))
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# else
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# if defined(RGBLIGHT_ALL_ANIMATIONS)
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# endif
# define RGBLIGHT_EFFECT_TWINKLE
# endif
#endif

View file

@ -19,13 +19,12 @@
uint16_t copy_paste_timer;
__attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }
__attribute__((weak)) bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { return true; }
// Defines actions tor my global custom keycodes. Defined in drashna.h file
// Then runs the _keymap's record handier if not processed here
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
__attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }
__attribute__((weak)) bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { return true; }
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
#ifdef KEYLOGGER_ENABLE
uprintf("KL: kc: 0x%04X, col: %2u, row: %2u, pressed: %b, time: %5u, int: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
@ -203,3 +202,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}
__attribute__((weak)) void post_process_record_keymap(uint16_t keycode, keyrecord_t *record) {}
void post_process_record_user(uint16_t keycode, keyrecord_t *record) { post_process_record_keymap(keycode, record); }

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@ -51,6 +51,7 @@ enum userspace_custom_keycodes {
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
void post_process_record_keymap(uint16_t keycode, keyrecord_t *record);
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)

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@ -20,11 +20,6 @@
extern led_config_t g_led_config;
static uint32_t hypno_timer;
#if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd)
# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
#else
# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
#endif
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type, uint8_t led_min, uint8_t led_max) {
HSV hsv = {hue, sat, val};

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@ -23,106 +23,19 @@
bool has_initialized;
void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), rgblight_get_val(), index); }
# ifdef RGBLIGHT_TWINKLE
static rgblight_fadeout lights[RGBLED_NUM];
/* Handler for fading/twinkling effect */
void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
bool litup = false;
for (uint8_t light_index = 0; light_index < RGBLED_NUM; ++light_index) {
if (lights[light_index].enabled && sync_timer_elapsed(lights[light_index].timer) > 10) {
rgblight_fadeout *light = &lights[light_index];
litup = true;
if (light->life) {
light->life -= 1;
if (get_highest_layer(layer_state) == 0) {
sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
}
light->timer = sync_timer_read();
} else {
if (light->enabled && get_highest_layer(layer_state) == 0) {
rgblight_sethsv_default_helper(light_index);
}
litup = light->enabled = false;
}
}
}
if (litup && get_highest_layer(layer_state) == 0) {
rgblight_set();
}
void rgblight_set_hsv_and_mode(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode) {
rgblight_sethsv_noeeprom(hue, sat, val);
// wait_us(175); // Add a slight delay between color and mode to ensure it's processed correctly
rgblight_mode_noeeprom(mode);
}
/* Triggers a LED to fade/twinkle.
* This function handles the selection of the LED and prepres for it to be used.
*/
void start_rgb_light(void) {
uint8_t indices[RGBLED_NUM];
uint8_t indices_count = 0;
uint8_t min_life = 0xFF;
uint8_t min_life_index = -1;
for (uint8_t index = 0; index < RGBLED_NUM; ++index) {
if (lights[index].enabled) {
if (min_life_index == -1 || lights[index].life < min_life) {
min_life = lights[index].life;
min_life_index = index;
}
continue;
}
indices[indices_count] = index;
++indices_count;
}
uint8_t light_index;
if (!indices_count) {
light_index = min_life_index;
} else {
light_index = indices[rand() % indices_count];
}
rgblight_fadeout *light = &lights[light_index];
light->enabled = true;
light->timer = sync_timer_read();
light->life = 0xC0 + rand() % 0x40;
light->hue = rgblight_get_hue() + (rand() % 0xB4) - 0x54;
rgblight_sethsv_at(light->hue, 255, light->life, light_index);
}
# endif
bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record) {
uint16_t temp_keycode = keycode;
// Filter out the actual keycode from MT and LT keys.
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
temp_keycode &= 0xFF;
}
switch (temp_keycode) {
# ifdef RGBLIGHT_TWINKLE
case KC_A ... KC_SLASH:
case KC_F1 ... KC_F12:
case KC_INSERT ... KC_UP:
case KC_KP_SLASH ... KC_KP_DOT:
case KC_F13 ... KC_F24:
case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
if (record->event.pressed) {
start_rgb_light();
}
break;
# endif // RGBLIGHT_TWINKLE
}
return true;
}
bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record) { return true; }
# if defined(RGBLIGHT_STARTUP_ANIMATION)
static bool is_enabled;
static bool is_rgblight_startup;
static uint8_t old_hue;
static HSV old_hsv;
static uint8_t old_mode;
static uint16_t rgblight_startup_loop_timer;
# endif
@ -130,37 +43,35 @@ void keyboard_post_init_rgb_light(void) {
# if defined(RGBLIGHT_STARTUP_ANIMATION)
is_enabled = rgblight_is_enabled();
if (userspace_config.rgb_layer_change) {
rgblight_enable_noeeprom();
}
if (rgblight_is_enabled()) {
layer_state_set_rgb_light(layer_state);
old_hue = rgblight_get_hue();
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
is_rgblight_startup = true;
}
old_hsv = rgblight_get_hsv();
old_mode = rgblight_get_mode();
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
is_rgblight_startup = true;
# endif
layer_state_set_rgb_light(layer_state);
if (userspace_config.rgb_layer_change) {
layer_state_set_rgb_light(layer_state);
}
}
void matrix_scan_rgb_light(void) {
# ifdef RGBLIGHT_TWINKLE
scan_rgblight_fadeout();
# endif // RGBLIGHT_ENABLE
# if defined(RGBLIGHT_STARTUP_ANIMATION)
if (is_rgblight_startup && is_keyboard_master()) {
if (sync_timer_elapsed(rgblight_startup_loop_timer) > 10) {
static uint8_t counter;
counter++;
rgblight_sethsv_noeeprom((counter + old_hue) % 255, 255, 255);
rgblight_sethsv_noeeprom((counter + old_hsv.h) % 255, 255, 255);
rgblight_startup_loop_timer = sync_timer_read();
if (counter == 255) {
is_rgblight_startup = false;
if (!is_enabled) {
rgblight_disable_noeeprom();
}
if (userspace_config.rgb_layer_change) {
layer_state_set_rgb_light(layer_state);
} else {
rgblight_set_hsv_and_mode(old_hsv.h, old_hsv.s, old_hsv.v, old_mode);
}
if (!is_enabled) {
rgblight_disable_noeeprom();
}
}
}
@ -168,12 +79,6 @@ void matrix_scan_rgb_light(void) {
# endif
}
void rgblight_set_hsv_and_mode(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode) {
rgblight_sethsv_noeeprom(hue, sat, val);
// wait_us(175); // Add a slight delay between color and mode to ensure it's processed correctly
rgblight_mode_noeeprom(mode);
}
layer_state_t layer_state_set_rgb_light(layer_state_t state) {
# ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {

View file

@ -17,22 +17,9 @@
#pragma once
#include "quantum.h"
#if defined(RGBLIGHT_TWINKLE)
typedef struct {
bool enabled;
uint8_t hue;
uint16_t timer;
uint8_t life;
} rgblight_fadeout;
#endif
bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record);
void keyboard_post_init_rgb_light(void);
void matrix_scan_rgb_light(void);
layer_state_t layer_state_set_rgb_light(layer_state_t state);
layer_state_t default_layer_state_set_rgb_light(layer_state_t state);
void rgblight_sethsv_default_helper(uint8_t index);
#if defined(RGBLIGHT_TWINKLE)
void scan_rgblight_fadeout(void);
#endif

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@ -29,9 +29,6 @@ CUSTOM_RGBLIGHT ?= yes
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
ifeq ($(strip $(CUSTOM_RGBLIGHT)), yes)
SRC += rgb_stuff.c
ifeq ($(strip $(RGBLIGHT_TWINKLE)), yes)
OPT_DEFS += -DRGBLIGHT_TWINKLE
endif
ifeq ($(strip $(RGBLIGHT_NOEEPROM)), yes)
OPT_DEFS += -DRGBLIGHT_NOEEPROM
endif
@ -81,8 +78,12 @@ ifeq ($(strip $(PIMORONI_TRACKBALL_ENABLE)), yes)
QUANTUM_LIB_SRC += i2c_master.c
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_LIB_SRC += transport_sync.c
CUSTOM_SPLIT_TRANSPORT_SYNC ?= yes
ifeq ($(strip $(CUSTOM_SPLIT_TRANSPORT_SYNC)), yes)
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_LIB_SRC += transport_sync.c
OPT_DEFS += -DCUSTOM_SPLIT_TRANSPORT_SYNC
endif
endif
# DEBUG_MATRIX_SCAN_RATE_ENABLE = api

View file

@ -1,30 +1,44 @@
#ifdef SPLIT_TRANSACTION_IDS_USER
# include "transport_sync.h"
# include "transactions.h"
# include <string.h>
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
# ifdef UNICODE_ENABLE
#include "transport_sync.h"
#include "transactions.h"
#include <string.h>
#ifdef UNICODE_ENABLE
extern unicode_config_t unicode_config;
# endif
# ifdef AUDIO_ENABLE
# include "audio.h"
# endif
# if defined(POINTING_DEVICE_ENABLE) && defined(KEYBOARD_handwired_tractyl_manuform)
#endif
#ifdef AUDIO_ENABLE
# include "audio.h"
extern bool delayed_tasks_run;
#endif
#if defined(POINTING_DEVICE_ENABLE) && defined(KEYBOARD_handwired_tractyl_manuform)
extern bool tap_toggling;
# endif
# ifdef SWAP_HANDS_ENABLE
#endif
#ifdef SWAP_HANDS_ENABLE
extern bool swap_hands;
# endif
#endif
extern userspace_config_t userspace_config;
typedef struct {
bool oled_on;
bool audio_enable;
bool audio_clicky_enable;
bool tap_toggling;
bool unicode_mode;
bool swap_hands;
uint8_t reserved :2;
__attribute__((aligned(8))) typedef struct {
bool audio_enable;
bool audio_clicky_enable;
bool tap_toggling;
bool unicode_mode;
bool swap_hands;
} user_runtime_config_t;
uint16_t transport_keymap_config = 0;
@ -57,58 +71,49 @@ void keyboard_post_init_transport_sync(void) {
void user_transport_update(void) {
if (is_keyboard_master()) {
# ifdef OLED_DRIVER_ENABLE
user_state.oled_on = is_oled_on();
# endif
transport_keymap_config = keymap_config.raw;
transport_userspace_config = userspace_config.raw;
# ifdef AUDIO_ENABLE
#ifdef AUDIO_ENABLE
user_state.audio_enable = is_audio_on();
user_state.audio_clicky_enable = is_clicky_on();
# endif
# if defined(POINTING_DEVICE_ENABLE) && defined(KEYBOARD_handwired_tractyl_manuform)
#endif
#if defined(POINTING_DEVICE_ENABLE) && defined(KEYBOARD_handwired_tractyl_manuform)
user_state.tap_toggling = tap_toggling;
# endif
# ifdef SWAP_HANDS_ENABLE
#endif
#ifdef SWAP_HANDS_ENABLE
user_state.swap_hands = swap_hands;
# endif
#endif
} else {
# ifdef OLED_DRIVER_ENABLE
if (user_state.oled_on) {
oled_on();
} else {
oled_off();
}
# endif
keymap_config.raw = transport_keymap_config;
userspace_config.raw = transport_userspace_config;
# ifdef UNICODE_ENABLE
#ifdef UNICODE_ENABLE
unicode_config.input_mode = user_state.unicode_mode;
# endif
# ifdef AUDIO_ENABLE
if (user_state.audio_enable != is_audio_on()) {
if (user_state.audio_enable) {
audio_on();
} else {
audio_off();
#endif
#ifdef AUDIO_ENABLE
if (delayed_tasks_run) {
if (user_state.audio_enable != is_audio_on()) {
if (user_state.audio_enable) {
audio_on();
} else {
audio_off();
}
}
if (user_state.audio_clicky_enable != is_clicky_on()) {
if (user_state.audio_clicky_enable) {
clicky_on();
} else {
clicky_off();
}
}
}
if (user_state.audio_clicky_enable != is_clicky_on()) {
if (user_state.audio_clicky_enable) {
clicky_on();
} else {
clicky_off();
}
}
# endif
# if defined(POINTING_DEVICE_ENABLE) && defined(KEYBOARD_handwired_tractyl_manuform)
#endif
#if defined(POINTING_DEVICE_ENABLE) && defined(KEYBOARD_handwired_tractyl_manuform)
tap_toggling = user_state.tap_toggling;
# endif
# ifdef SWAP_HANDS_ENABLE
#endif
#ifdef SWAP_HANDS_ENABLE
swap_hands = user_state.swap_hands;
# endif
#endif
}
}
@ -185,4 +190,3 @@ void housekeeping_task_user(void) {
// Data sync from master to slave
user_transport_sync();
}
#endif