Add support for tab completion (#12411)
* Add support for tab completion * make flake8 happy * Add documentation
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23 changed files with 168 additions and 85 deletions
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@ -1,19 +1,19 @@
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"""Functions that help you work with QMK keymaps.
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"""
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from pathlib import Path
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import json
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import subprocess
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import sys
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from pathlib import Path
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import argcomplete
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from milc import cli
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from pygments.lexers.c_cpp import CLexer
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from pygments.token import Token
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from pygments import lex
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from milc import cli
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from qmk.keyboard import rules_mk
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import qmk.path
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import qmk.commands
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from qmk.keyboard import find_keyboard_from_dir, rules_mk
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# The `keymap.c` template to use when a keyboard doesn't have its own
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DEFAULT_KEYMAP_C = """#include QMK_KEYBOARD_H
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@ -74,6 +74,54 @@ def _strip_any(keycode):
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return keycode
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def find_keymap_from_dir():
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"""Returns `(keymap_name, source)` for the directory we're currently in.
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"""
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relative_cwd = qmk.path.under_qmk_firmware()
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if relative_cwd and len(relative_cwd.parts) > 1:
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# If we're in `qmk_firmware/keyboards` and `keymaps` is in our path, try to find the keyboard name.
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if relative_cwd.parts[0] == 'keyboards' and 'keymaps' in relative_cwd.parts:
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current_path = Path('/'.join(relative_cwd.parts[1:])) # Strip 'keyboards' from the front
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if 'keymaps' in current_path.parts and current_path.name != 'keymaps':
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while current_path.parent.name != 'keymaps':
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current_path = current_path.parent
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return current_path.name, 'keymap_directory'
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# If we're in `qmk_firmware/layouts` guess the name from the community keymap they're in
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elif relative_cwd.parts[0] == 'layouts' and is_keymap_dir(relative_cwd):
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return relative_cwd.name, 'layouts_directory'
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# If we're in `qmk_firmware/users` guess the name from the userspace they're in
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elif relative_cwd.parts[0] == 'users':
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# Guess the keymap name based on which userspace they're in
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return relative_cwd.parts[1], 'users_directory'
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return None, None
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def keymap_completer(prefix, action, parser, parsed_args):
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"""Returns a list of keymaps for tab completion.
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"""
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try:
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if parsed_args.keyboard:
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return list_keymaps(parsed_args.keyboard)
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keyboard = find_keyboard_from_dir()
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if keyboard:
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return list_keymaps(keyboard)
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except Exception as e:
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argcomplete.warn(f'Error: {e.__class__.__name__}: {str(e)}')
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return []
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return []
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def is_keymap_dir(keymap, c=True, json=True, additional_files=None):
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"""Return True if Path object `keymap` has a keymap file inside.
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