rgblight: Add functions to stop blinking one or all but one layer (#16859)
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3 changed files with 47 additions and 1 deletions
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@ -826,6 +826,21 @@ void rgblight_blink_layer_repeat(uint8_t layer, uint16_t duration_ms, uint8_t ti
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_repeat_timer = sync_timer_read() + duration_ms;
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}
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void rgblight_unblink_layer(uint8_t layer) {
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rgblight_set_layer_state(layer, false);
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_blinking_layer_mask &= ~((rgblight_layer_mask_t)1 << layer);
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}
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void rgblight_unblink_all_but_layer(uint8_t layer) {
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for (uint8_t i = 0; i < RGBLIGHT_MAX_LAYERS; i++) {
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if (i != layer) {
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if ((_blinking_layer_mask & (rgblight_layer_mask_t)1 << i) != 0) {
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rgblight_unblink_layer(i);
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}
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}
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}
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}
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void rgblight_blink_layer_repeat_helper(void) {
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if (_blinking_layer_mask != 0 && timer_expired(sync_timer_read(), _repeat_timer)) {
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for (uint8_t layer = 0; layer < RGBLIGHT_MAX_LAYERS; layer++) {
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@ -216,7 +216,25 @@ extern const rgblight_segment_t *const *rgblight_layers;
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# ifdef RGBLIGHT_LAYER_BLINK
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# define RGBLIGHT_USE_TIMER
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void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms);
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void rgblight_blink_layer_repeat(uint8_t layer, uint16_t duration_ms, uint8_t times);
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void rgblight_blink_layer_repeat(uint8_t layer, uint16_ duration_ms, uint8_t times);
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/**
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* \brief Stop blinking on one layer.
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*
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* Stop a layer that is blinking. If the layer is not blinking it will
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* be unaffected.
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*
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* \param layer Layer number to stop blinking.
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*/
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void rgblight_unblink_layer(uint8_t layer);
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/**
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* \brief Stop blinking all layers except one.
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*
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* Stop all layers that are blinking except for one specific layer.
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* Layers that are not blinking are unaffected.
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*
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* \param layer Layer number to keep blinking.
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*/
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void rgblight_unblink_all_but_layer(uint8_t layer);
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# endif
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#endif
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