[Keymap] Hvp baseline19 (#7690)
* Added my UT47.2 Swedish layout with tap dance function. * Move tap dance over to user space * Removed config_common from config file * Changes to workspace with new support for code16. Tested ok * Swedish support * Added code16 version of tapdance to userprofile. * Created 4th layer and updated readme file. Removed ascii rep of layout. * Tabdance updates * Removed duplicated RGB keys. * Added hvp minivan config * Fixed tapdance key maps * Added Planck 1 space base hvp layout * Start of hvp xd75 layout. Way to many keys * Added working config ink test for atreus62 * fixed smaller layout changes * Updated tap dance with option 5 * Added better thump keys * Created lets split layout * Removed not used modes * Updated to correct url * Readme file * Atreus62 readme * Cleanup of keymap file * Added tap dance * Fixed missed adjustment * Added hvp planck setup * Update ascii * will this work better? * removed ascii * Planck 1 space setup * Fixed ascii local * Added Corne setup * Changes for lets split * Atreus62 config * Added Lily58 * Setup corne * Setup planck * Updated lets split * UT47 setup * Setup a The Vanboard. * Alt Ctrl * #define D_NAVI MT(MOD_LCTL | MOD_LSFT, KC_D) * Fix D_NAVI & plank midi * Fixed PR comments * Added pragma * Moved def to user space * Removed not used endif * Added def to users space * Added rules to van * Removed not used part of config * Removed not used layout * Removed not needed comments * Remove not needed keymap_config_t * Removed broken ascii from readme files and removed not needed rules * Added spaces to readme file * Removed xd75 from branch
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29 changed files with 881 additions and 109 deletions
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@ -4,3 +4,9 @@
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# include "tap_dances.h"
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#endif
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#include "quantum.h"
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#define TAPPING_TERM 150
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// Keys
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#define D_NAVI MT(MOD_LCTL | MOD_LSFT, KC_D)
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@ -6,10 +6,7 @@ void dance_1_finished(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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tap_code(KC_SCLN);
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} else {
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register_code(KC_RALT);
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register_code(KC_O);
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unregister_code(KC_RALT);
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unregister_code(KC_O);
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tap_code16(ALGR(KC_A));
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}
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}
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@ -17,8 +14,7 @@ void dance_1_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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unregister_code(KC_SCLN);
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} else {
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unregister_code(KC_RALT);
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unregister_code(KC_O);
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unregister_code16(ALGR(KC_A));
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}
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}
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@ -27,10 +23,7 @@ void dance_2_finished(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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tap_code(KC_QUOT);
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} else {
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register_code(KC_RALT);
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register_code(KC_A);
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unregister_code(KC_RALT);
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unregister_code(KC_A);
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tap_code16(ALGR(KC_W));
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}
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}
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@ -38,8 +31,7 @@ void dance_2_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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unregister_code(KC_QUOT);
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} else {
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unregister_code(KC_RALT);
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unregister_code(KC_A);
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unregister_code16(ALGR(KC_W));
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}
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}
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@ -49,10 +41,7 @@ void dance_3_finished(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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tap_code(KC_SLSH);
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} else {
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register_code(KC_RALT);
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register_code(KC_W);
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unregister_code(KC_RALT);
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unregister_code(KC_W);
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tap_code16(ALGR(KC_O));
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}
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}
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@ -60,8 +49,43 @@ void dance_3_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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unregister_code(KC_SLSH);
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} else {
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unregister_code(KC_RALT);
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unregister_code(KC_W);
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unregister_code16(ALGR(KC_O));
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}
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}
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// Tap dance 4
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void dance_4_finished(qk_tap_dance_state_t *state, void *user_data) {
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// if (state->count == 2)
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if (state->count == 2) {
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tap_code(KC_DOT);
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} else {
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tap_code16(ALGR(KC_W));
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}
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}
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void dance_4_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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unregister_code(KC_DOT);
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} else {
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unregister_code16(ALGR(KC_W));
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}
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}
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// Tap dance 5
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void dance_5_finished(qk_tap_dance_state_t *state, void *user_data) {
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// if (state->count == 2)
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if (state->count == 2) {
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tap_code(KC_DOT);
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} else {
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tap_code16(ALGR(KC_O));
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}
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}
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void dance_5_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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unregister_code(KC_DOT);
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} else {
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unregister_code16(ALGR(KC_O));
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}
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}
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@ -72,4 +96,8 @@ qk_tap_dance_action_t tap_dance_actions[] = {
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[TD2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_2_finished, dance_2_reset),
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[TD3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_3_finished, dance_3_reset)};
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[TD3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_3_finished, dance_3_reset),
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[TD4] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_4_finished, dance_4_reset),
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[TD5] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_5_finished, dance_5_reset)};
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@ -6,5 +6,7 @@ enum tapdance_id
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{
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TD1 = 0,
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TD2,
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TD3
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TD3,
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TD4,
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TD5
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};
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