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[Keyboard] add bear_face/v2 (#9642)

* [keyboard] bear_face/v2 initial commit

* restructured keyboard dir for multiple versions
* fixed .json layouts for ISO
* reformatted hard tabs to soft tabs
* updated readmes

* [keyboard] removed top-level info.json, keymaps

* [bear_face/v2] changed matrix height, arrow key labels

* fixed height 6 instead of 5
* symbols for arrows now directions (i.e. "Left" etc.)

* [bear_face/v2] fixed ISO enter in .json

* corrected placement for ISO enter

* Update rules.mk

* DEFAULT_FOLDER = bear_face/v1

* [bear_face] fixed matrix width in info.json

* true matrix width is 15
* updated for v1 and v2 info.json

* Update keyboards/bear_face/config.h

* Update keyboards/bear_face/v1/info.json

* Update keyboards/bear_face/v2/info.json

* Update keyboards/bear_face/v2/info.json

* Update keyboards/bear_face/rules.mk

* Fixed default keymap tabs

* changed from tabs to spaces
This commit is contained in:
chemicalwill 2020-07-28 00:42:32 -05:00 committed by GitHub
parent bcfb70a4cb
commit 51dbca2332
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
23 changed files with 899 additions and 267 deletions

View file

@ -20,27 +20,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x09f5
#define DEVICE_VER 0x0001
#define MANUFACTURER chemicalwill
#define PRODUCT bear_face
#define DESCRIPTION Vortex Race 3 programmable PCB replacement
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* bear_face matrix pinout */
#define MATRIX_ROW_PINS { F5, F6, F4, F1, B0, B6 }
#define MATRIX_COL_PINS { B5, C7, C6, F0, E6, B7, D0, D1, D2, D3, D5, D4, D6, D7, B4 }
#define UNUSED_PINS
@ -49,39 +38,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN F7
//#define BACKLIGHT_BREATHING
//#define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 6
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
@ -120,42 +80,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.