[Keyboard] add bear_face/v2 (#9642)
* [keyboard] bear_face/v2 initial commit * restructured keyboard dir for multiple versions * fixed .json layouts for ISO * reformatted hard tabs to soft tabs * updated readmes * [keyboard] removed top-level info.json, keymaps * [bear_face/v2] changed matrix height, arrow key labels * fixed height 6 instead of 5 * symbols for arrows now directions (i.e. "Left" etc.) * [bear_face/v2] fixed ISO enter in .json * corrected placement for ISO enter * Update rules.mk * DEFAULT_FOLDER = bear_face/v1 * [bear_face] fixed matrix width in info.json * true matrix width is 15 * updated for v1 and v2 info.json * Update keyboards/bear_face/config.h * Update keyboards/bear_face/v1/info.json * Update keyboards/bear_face/v2/info.json * Update keyboards/bear_face/v2/info.json * Update keyboards/bear_face/rules.mk * Fixed default keymap tabs * changed from tabs to spaces
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23 changed files with 899 additions and 267 deletions
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@ -20,27 +20,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xCEEB
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x09f5
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#define DEVICE_VER 0x0001
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#define MANUFACTURER chemicalwill
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#define PRODUCT bear_face
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#define DESCRIPTION Vortex Race 3 programmable PCB replacement
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 15
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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/* bear_face matrix pinout */
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#define MATRIX_ROW_PINS { F5, F6, F4, F1, B0, B6 }
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#define MATRIX_COL_PINS { B5, C7, C6, F0, E6, B7, D0, D1, D2, D3, D5, D4, D6, D7, B4 }
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#define UNUSED_PINS
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@ -49,39 +38,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define DIODE_DIRECTION COL2ROW
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#define BACKLIGHT_PIN F7
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//#define BACKLIGHT_BREATHING
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//#define BACKLIGHT_LEVELS 3
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// #define RGB_DI_PIN E2
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// #ifdef RGB_DI_PIN
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// #define RGBLED_NUM 16
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// #define RGBLIGHT_HUE_STEP 8
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// #define RGBLIGHT_SAT_STEP 8
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// #define RGBLIGHT_VAL_STEP 8
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// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// #endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 6
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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@ -120,42 +80,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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