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[Keyboard] mlego fix product id and sync oled code (#16237)

* sync oled code over the keymaps

* put different product ids

* put different product ids for the rest

* put different product ids for the rest

* try to reduce code duplication

* make ifdefs nice and correct

* move the leds code out of keymap

* try to reduce code duplication

* move the rgb code outside the keymaps for reuse

* Update keyboards/mlego/m65/m65.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/mlego/m65/m65.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* move more code outside keymaps for reuse

* add few more xps

* add mic mute

* update to new name of macros for reset

* style for matrix

* clean split

* use tinyuf2 as bootloader

* Update keyboards/mlego/m65/rev4/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* radionalise product id and device version

* add tinyuf2 as default bootloader for stm32f4

* update tinyuf2

* update tinyuf2 and via. f411 remove tinyuf2 since is not really working. make the config more conditional

* sync the keymap with default

* revert via non building with gcc 11

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
Alin Marin Elena 2022-06-11 19:18:45 +01:00 committed by GitHub
parent dbd4ac5a3f
commit 51cfb1b457
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
33 changed files with 913 additions and 528 deletions

View file

@ -17,23 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
enum layer_names {
_QW = 0,
_LWR,
_RSE,
_ADJ
};
#ifdef RGBLIGHT_ENABLE
const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
#endif
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -68,24 +51,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
// clang-format on
// let us assume we start with both layers off
static bool toggle_lwr = false;
static bool toggle_rse = false;
bool led_update_user(led_t led_state) {
// Disable the default LED update code, so that lock LEDs could be reused to show layer status.
return false;
}
void matrix_scan_user(void) {
led_lwr(toggle_lwr);
led_rse(toggle_rse);
led_t led_state = host_keyboard_led_state();
led_caps(led_state.caps_lock);
if (layer_state_is(_ADJ)) {
led_lwr(true);
led_rse(true);
}
toggle_leds();
}
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
@ -93,13 +67,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t* record) {
case (TT(_LWR)):
if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
// This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
toggle_lwr = !layer_state_is(_LWR);
set_led_toggle(_LWR, !layer_state_is(_LWR));
}
return true;
break;
case (TT(_RSE)):
if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
toggle_rse = !layer_state_is(_RSE);
set_led_toggle(_RSE, !layer_state_is(_RSE));
}
return true;
break;
@ -109,61 +83,37 @@ bool process_record_user(uint16_t keycode, keyrecord_t* record) {
}
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
set_rgb_layers(state);
#endif
return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
}
#ifdef RGBLIGHT_ENABLE
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
set_default_rgb_layers(state);
return state;
}
#endif
void keyboard_post_init_user(void) {
#ifdef RGBLIGHT_ENABLE
// Enable the LED layers
rgblight_layers = my_rgb_layers;
}
rgblight_layers = my_rgb();
#endif
#ifdef ENCODER_ENABLE
#ifdef OLED_ENABLE
# define MEDIA_KEY_DELAY 10
init_timer();
static inline void my_encoders(const uint8_t index, const bool clockwise) {
if (index == 0) { /* First encoder */
if (IS_LAYER_ON(_LWR)) {
if (clockwise) {
rgblight_decrease_val_noeeprom();
} else {
rgblight_increase_val_noeeprom();
}
} else if (IS_LAYER_ON(_RSE)) {
if (clockwise) {
rgblight_decrease_hue_noeeprom();
} else {
rgblight_increase_hue_noeeprom();
}
} else {
if (clockwise) {
tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
} else {
tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
}
}
}
}
bool encoder_update_user(uint8_t index, bool clockwise) {
my_encoders(index, clockwise);
return true;
}
#endif
}