[Keyboard] mlego fix product id and sync oled code (#16237)
* sync oled code over the keymaps * put different product ids * put different product ids for the rest * put different product ids for the rest * try to reduce code duplication * make ifdefs nice and correct * move the leds code out of keymap * try to reduce code duplication * move the rgb code outside the keymaps for reuse * Update keyboards/mlego/m65/m65.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/mlego/m65/m65.c Co-authored-by: Drashna Jaelre <drashna@live.com> * move more code outside keymaps for reuse * add few more xps * add mic mute * update to new name of macros for reset * style for matrix * clean split * use tinyuf2 as bootloader * Update keyboards/mlego/m65/rev4/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * radionalise product id and device version * add tinyuf2 as default bootloader for stm32f4 * update tinyuf2 * update tinyuf2 and via. f411 remove tinyuf2 since is not really working. make the config more conditional * sync the keymap with default * revert via non building with gcc 11 Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
parent
dbd4ac5a3f
commit
51cfb1b457
33 changed files with 913 additions and 528 deletions
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@ -17,23 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include QMK_KEYBOARD_H
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enum layer_names {
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_QW = 0,
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_LWR,
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_RSE,
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_ADJ
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};
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#ifdef RGBLIGHT_ENABLE
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const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
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const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
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const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
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const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
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#endif
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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@ -68,24 +51,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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// clang-format on
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// let us assume we start with both layers off
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static bool toggle_lwr = false;
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static bool toggle_rse = false;
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bool led_update_user(led_t led_state) {
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// Disable the default LED update code, so that lock LEDs could be reused to show layer status.
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return false;
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}
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void matrix_scan_user(void) {
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led_lwr(toggle_lwr);
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led_rse(toggle_rse);
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led_t led_state = host_keyboard_led_state();
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led_caps(led_state.caps_lock);
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if (layer_state_is(_ADJ)) {
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led_lwr(true);
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led_rse(true);
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}
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toggle_leds();
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}
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bool process_record_user(uint16_t keycode, keyrecord_t* record) {
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@ -93,13 +67,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t* record) {
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case (TT(_LWR)):
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if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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// This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
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toggle_lwr = !layer_state_is(_LWR);
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set_led_toggle(_LWR, !layer_state_is(_LWR));
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}
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return true;
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break;
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case (TT(_RSE)):
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if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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toggle_rse = !layer_state_is(_RSE);
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set_led_toggle(_RSE, !layer_state_is(_RSE));
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}
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return true;
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break;
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@ -109,61 +83,37 @@ bool process_record_user(uint16_t keycode, keyrecord_t* record) {
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
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rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
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rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
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rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
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set_rgb_layers(state);
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#endif
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return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
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}
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#ifdef RGBLIGHT_ENABLE
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
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set_default_rgb_layers(state);
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return state;
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}
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#endif
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void keyboard_post_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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}
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rgblight_layers = my_rgb();
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#endif
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#ifdef ENCODER_ENABLE
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#ifdef OLED_ENABLE
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# define MEDIA_KEY_DELAY 10
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init_timer();
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static inline void my_encoders(const uint8_t index, const bool clockwise) {
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if (index == 0) { /* First encoder */
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if (IS_LAYER_ON(_LWR)) {
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if (clockwise) {
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rgblight_decrease_val_noeeprom();
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} else {
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rgblight_increase_val_noeeprom();
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}
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} else if (IS_LAYER_ON(_RSE)) {
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if (clockwise) {
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rgblight_decrease_hue_noeeprom();
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} else {
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rgblight_increase_hue_noeeprom();
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}
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} else {
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if (clockwise) {
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tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
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} else {
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tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
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}
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}
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}
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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my_encoders(index, clockwise);
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return true;
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}
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#endif
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}
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@ -18,23 +18,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include QMK_KEYBOARD_H
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#include "keymap_danish.h"
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enum layer_names {
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_QW = 0,
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_LWR,
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_RSE,
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_ADJ
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};
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#ifdef RGBLIGHT_ENABLE
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const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
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const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
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const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
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const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
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#endif
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_ADJ] = LAYOUT_ortho_5x13(
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RGB_MOD,RGB_RMOD, A(KC_F2), _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_T, RGB_M_SW ,
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RGB_HUI, RGB_HUD, RGB_M_P , _______, RESET , _______, _______, _______, _______, _______, _______, _______, RGB_M_SN ,
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RGB_HUI, RGB_HUD, RGB_M_P , _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, RGB_M_SN ,
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RGB_SAI, RGB_SAD, RGB_M_B , _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_K ,
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RGB_VAI, RGB_VAD, RGB_M_R , _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_X ,
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RGB_TOG, _______, _______ , _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_TW, RGB_M_G),
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};
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// clang-format on
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// let us assume we start with both layers off
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static bool toggle_lwr = false;
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static bool toggle_rse = false;
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bool led_update_user(led_t led_state) {
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// Disable the default LED update code, so that lock LEDs could be reused to show layer status.
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return false;
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}
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void matrix_scan_user(void) {
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led_lwr(toggle_lwr);
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led_rse(toggle_rse);
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led_t led_state = host_keyboard_led_state();
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led_caps(led_state.caps_lock);
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if (layer_state_is(_ADJ)) {
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led_lwr(true);
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led_rse(true);
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}
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toggle_leds();
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}
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bool process_record_user(uint16_t keycode, keyrecord_t* record) {
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case (TT(_LWR)):
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if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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// This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
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toggle_lwr = !layer_state_is(_LWR);
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set_led_toggle(_LWR, !layer_state_is(_LWR));
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}
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return true;
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break;
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case (TT(_RSE)):
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if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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toggle_rse = !layer_state_is(_RSE);
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set_led_toggle(_RSE, !layer_state_is(_RSE));
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}
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return true;
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break;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
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rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
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rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
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rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
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set_rgb_layers(state);
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#endif
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return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
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}
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#ifdef RGBLIGHT_ENABLE
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
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set_default_rgb_layers(state);
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return state;
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}
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#endif
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void keyboard_post_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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}
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rgblight_layers = my_rgb();
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#endif
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#ifdef ENCODER_ENABLE
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#ifdef OLED_ENABLE
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# define MEDIA_KEY_DELAY 10
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init_timer();
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static inline void my_encoders(const uint8_t index, const bool clockwise) {
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if (index == 0) { /* First encoder */
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if (IS_LAYER_ON(_LWR)) {
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if (clockwise) {
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rgblight_decrease_val_noeeprom();
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} else {
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rgblight_increase_val_noeeprom();
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}
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} else if (IS_LAYER_ON(_RSE)) {
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if (clockwise) {
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rgblight_decrease_hue_noeeprom();
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} else {
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rgblight_increase_hue_noeeprom();
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}
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} else {
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if (clockwise) {
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tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
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} else {
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tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
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}
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}
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}
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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my_encoders(index, clockwise);
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return true;
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}
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#endif
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}
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@ -18,40 +18,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include QMK_KEYBOARD_H
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#include "keymap_uk.h"
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enum layer_names {
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_QW = 0,
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_LWR,
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_RSE,
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_ADJ
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};
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#ifdef CONSOLE_ENABLE
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#include "print.h"
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#endif
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#ifdef OLED_ENABLE
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static uint32_t oled_logo_timer = 0;
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static bool clear_logo = true;
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static const char PROGMEM m65_logo[] = {
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0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa5, 0xa5, 0xa5, 0xa5, 0xa5,
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0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
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0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
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0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
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0};
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#endif
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#ifdef RGBLIGHT_ENABLE
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const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
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const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
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const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
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const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
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#endif
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const uint32_t PROGMEM unicode_map[] = {
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[la] = 0x03B1 , // α
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[lA] = 0x0391 , // Α
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@ -254,7 +226,7 @@ raise layer shifted
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KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
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_______,XP(ra1,rA1), _______, _______, _______,XP(rt,rT), _______, _______,XP(ri,rI), _______, _______, _______, _______ ,
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KC_CAPS, XP(ra,rA), XP(rs,rS), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
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_______, _______, _______, _______,XP(rc,rC), _______, _______, _______, _______, _______, _______, KC_WH_U, _______ ,
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_______, KC_F20 , _______, _______,XP(rc,rC), _______, _______, _______, _______, _______, _______, KC_WH_U, _______ ,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_R),
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/*
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adj layer
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@ -272,49 +244,43 @@ adj layer
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*/
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[_ADJ] = LAYOUT_ortho_5x13(
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RGB_MOD, RGB_RMOD, A(KC_F2), _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_T , RGB_M_SW,
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RGB_HUI, RGB_HUD , RGB_M_P , _______, RESET , _______, _______, _______, _______, _______, _______, _______ , RGB_M_SN,
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RGB_HUI, RGB_HUD , RGB_M_P , _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______ , RGB_M_SN,
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RGB_SAI, RGB_SAD , RGB_M_B , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_K ,
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RGB_VAI, RGB_VAD , RGB_M_R , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_X ,
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RGB_TOG, _______ , _______ , _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_TW, RGB_M_G),
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};
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// clang-format on
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// let us assume we start with both layers off
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static bool toggle_lwr = false;
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static bool toggle_rse = false;
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bool led_update_user(led_t led_state) {
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// Disable the default LED update code, so that lock LEDs could be reused to show layer status.
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return false;
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}
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void matrix_scan_user(void) {
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led_lwr(toggle_lwr);
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led_rse(toggle_rse);
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led_t led_state = host_keyboard_led_state();
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led_caps(led_state.caps_lock);
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if (layer_state_is(_ADJ)) {
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led_lwr(true);
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led_rse(true);
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}
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toggle_leds();
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}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
|
||||
|
||||
#ifdef CONSOLE_ENABLE
|
||||
|
||||
uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
|
||||
|
||||
#endif
|
||||
|
||||
switch (keycode) {
|
||||
case (TT(_LWR)):
|
||||
if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
|
||||
// This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
|
||||
toggle_lwr = !layer_state_is(_LWR);
|
||||
set_led_toggle(_LWR, !layer_state_is(_LWR));
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
case (TT(_RSE)):
|
||||
if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
|
||||
toggle_rse = !layer_state_is(_RSE);
|
||||
set_led_toggle(_RSE, !layer_state_is(_RSE));
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
|
@ -324,29 +290,38 @@ bool process_record_user(uint16_t keycode, keyrecord_t* record) {
|
|||
}
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
|
||||
rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
|
||||
rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
|
||||
rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
|
||||
rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
|
||||
set_rgb_layers(state);
|
||||
|
||||
#endif
|
||||
|
||||
return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
|
||||
}
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
|
||||
layer_state_t default_layer_state_set_user(layer_state_t state) {
|
||||
rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
|
||||
|
||||
set_default_rgb_layers(state);
|
||||
return state;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
// Enable the LED layers
|
||||
rgblight_layers = my_rgb_layers;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
|
||||
// Enable the LED layers
|
||||
rgblight_layers = my_rgb();
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef OLED_ENABLE
|
||||
oled_logo_timer = timer_read32();
|
||||
|
||||
init_timer();
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef CONSOLE_ENABLE
|
||||
|
@ -354,109 +329,6 @@ void keyboard_post_init_user(void) {
|
|||
debug_enable = true;
|
||||
debug_matrix = true;
|
||||
debug_keyboard = true;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENCODER_ENABLE
|
||||
|
||||
# define MEDIA_KEY_DELAY 10
|
||||
|
||||
static inline void my_encoders(const uint8_t index, const bool clockwise) {
|
||||
if (index == 0) { /* First encoder */
|
||||
if (IS_LAYER_ON(_LWR)) {
|
||||
if (clockwise) {
|
||||
rgblight_decrease_val_noeeprom();
|
||||
} else {
|
||||
rgblight_increase_val_noeeprom();
|
||||
}
|
||||
} else if (IS_LAYER_ON(_RSE)) {
|
||||
if (clockwise) {
|
||||
rgblight_decrease_hue_noeeprom();
|
||||
} else {
|
||||
rgblight_increase_hue_noeeprom();
|
||||
}
|
||||
|
||||
} else {
|
||||
if (clockwise) {
|
||||
tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
|
||||
} else {
|
||||
tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
my_encoders(index, clockwise);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef OLED_ENABLE
|
||||
|
||||
static void render_logo(void) {
|
||||
oled_write_P(m65_logo, false);
|
||||
}
|
||||
|
||||
void user_oled_magic(void) {
|
||||
// Host Keyboard Layer Status
|
||||
oled_write_P(PSTR("Layer: "), false);
|
||||
|
||||
switch (get_highest_layer(layer_state)) {
|
||||
case _QW:
|
||||
oled_write_P(PSTR("Default\n"), false);
|
||||
break;
|
||||
case _LWR:
|
||||
oled_write_P(PSTR("Lower\n"), false);
|
||||
break;
|
||||
case _RSE:
|
||||
oled_write_P(PSTR("Raise\n"), false);
|
||||
break;
|
||||
case _ADJ:
|
||||
oled_write_P(PSTR("ADJ\n"), false);
|
||||
break;
|
||||
default:
|
||||
// Or use the write_ln shortcut over adding '\n' to the end of your string
|
||||
oled_write_ln_P(PSTR("Undefined"), false);
|
||||
}
|
||||
|
||||
// Host Keyboard LED Status
|
||||
led_t led_state = host_keyboard_led_state();
|
||||
oled_write_P(led_state.num_lock ? PSTR("Lower ") : PSTR(" "), false);
|
||||
oled_write_P(led_state.scroll_lock ? PSTR("Raise ") : PSTR(" "), false);
|
||||
oled_write_P(led_state.caps_lock ? PSTR("CapsLock ") : PSTR(" "), false);
|
||||
#ifdef WPM_ENABLE
|
||||
oled_write_P(PSTR("\nwpm: "), false);
|
||||
uint8_t wpm = get_current_wpm();
|
||||
oled_write_P(wpm != 0 ? get_u8_str(wpm,' ') : PSTR(" "), false);
|
||||
#endif
|
||||
}
|
||||
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||||
return OLED_ROTATION_180;
|
||||
}
|
||||
|
||||
void clear_screen(void) {
|
||||
if (clear_logo){
|
||||
for (uint8_t i = 0; i < OLED_DISPLAY_HEIGHT; ++i) {
|
||||
for (uint8_t j = 0; j < OLED_DISPLAY_WIDTH; ++j) {
|
||||
oled_write_raw_byte(0x0, i*OLED_DISPLAY_WIDTH + j);
|
||||
}
|
||||
}
|
||||
clear_logo = false;
|
||||
}
|
||||
}
|
||||
|
||||
# define SHOW_LOGO 5000
|
||||
bool oled_task_user(void) {
|
||||
if ((timer_elapsed32(oled_logo_timer) < SHOW_LOGO)){
|
||||
render_logo();
|
||||
}else{
|
||||
clear_screen();
|
||||
user_oled_magic();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -17,23 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layer_names {
|
||||
_QW = 0,
|
||||
_LWR,
|
||||
_RSE,
|
||||
_ADJ
|
||||
};
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
|
||||
const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
|
||||
const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
|
||||
const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
|
||||
const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
|
||||
|
||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
|
||||
#endif
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
|
@ -67,24 +50,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
};
|
||||
// clang-format on
|
||||
|
||||
// let us assume we start with both layers off
|
||||
static bool toggle_lwr = false;
|
||||
static bool toggle_rse = false;
|
||||
|
||||
bool led_update_user(led_t led_state) {
|
||||
// Disable the default LED update code, so that lock LEDs could be reused to show layer status.
|
||||
return false;
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
led_lwr(toggle_lwr);
|
||||
led_rse(toggle_rse);
|
||||
led_t led_state = host_keyboard_led_state();
|
||||
led_caps(led_state.caps_lock);
|
||||
if (layer_state_is(_ADJ)) {
|
||||
led_lwr(true);
|
||||
led_rse(true);
|
||||
}
|
||||
|
||||
toggle_leds();
|
||||
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
|
||||
|
@ -92,13 +66,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t* record) {
|
|||
case (TT(_LWR)):
|
||||
if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
|
||||
// This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
|
||||
toggle_lwr = !layer_state_is(_LWR);
|
||||
set_led_toggle(_LWR, !layer_state_is(_LWR));
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
case (TT(_RSE)):
|
||||
if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
|
||||
toggle_rse = !layer_state_is(_RSE);
|
||||
set_led_toggle(_RSE, !layer_state_is(_RSE));
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
|
@ -108,118 +82,37 @@ bool process_record_user(uint16_t keycode, keyrecord_t* record) {
|
|||
}
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
|
||||
rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
|
||||
rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
|
||||
rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
|
||||
rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
|
||||
set_rgb_layers(state);
|
||||
|
||||
#endif
|
||||
|
||||
return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
|
||||
}
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
|
||||
layer_state_t default_layer_state_set_user(layer_state_t state) {
|
||||
rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
|
||||
set_default_rgb_layers(state);
|
||||
return state;
|
||||
}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
// Enable the LED layers
|
||||
rgblight_layers = my_rgb_layers;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENCODER_ENABLE
|
||||
void keyboard_post_init_user(void) {
|
||||
|
||||
# define MEDIA_KEY_DELAY 10
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
|
||||
static inline void my_encoders(const uint8_t index, const bool clockwise) {
|
||||
if (index == 0) { /* First encoder */
|
||||
if (IS_LAYER_ON(_LWR)) {
|
||||
if (clockwise) {
|
||||
rgblight_decrease_val_noeeprom();
|
||||
} else {
|
||||
rgblight_increase_val_noeeprom();
|
||||
}
|
||||
} else if (IS_LAYER_ON(_RSE)) {
|
||||
if (clockwise) {
|
||||
rgblight_decrease_hue_noeeprom();
|
||||
} else {
|
||||
rgblight_increase_hue_noeeprom();
|
||||
}
|
||||
// Enable the LED layers
|
||||
rgblight_layers = my_rgb();
|
||||
|
||||
} else {
|
||||
if (clockwise) {
|
||||
tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
|
||||
} else {
|
||||
tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
my_encoders(index, clockwise);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef OLED_ENABLE
|
||||
|
||||
static void render_logo(void) {
|
||||
static const char PROGMEM m65_logo[] = {
|
||||
// 'slon', 128x32px
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0xc0, 0xa0, 0xa0,
|
||||
0xa0, 0xd0, 0xf0, 0xe0, 0xe0, 0xe0, 0xe0, 0xc0, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x0c, 0xc3, 0x3c, 0x0f, 0x05, 0x14, 0x14,
|
||||
0x04, 0xfc, 0x9f, 0x88, 0x80, 0x81, 0xe7, 0xfc, 0x03, 0x03, 0x07, 0x05, 0x06, 0x06, 0x08, 0x0c,
|
||||
0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x04, 0x10, 0x18, 0x30, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xe0, 0xde, 0xc1, 0xf0, 0x89, 0x0b, 0x18, 0x08, 0x04, 0x04,
|
||||
0x01, 0x1a, 0x0f, 0x00, 0x00, 0x80, 0xc0, 0x20, 0x20, 0x20, 0x60, 0x40, 0x40, 0x42, 0x40, 0x40,
|
||||
0x40, 0x40, 0x40, 0xe0, 0x60, 0x00, 0x00, 0x00, 0x00, 0x08, 0x13, 0x7c, 0xe0, 0xc0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x05,
|
||||
0x05, 0x05, 0x07, 0x05, 0x07, 0x07, 0x07, 0x07, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01,
|
||||
0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,
|
||||
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x07,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x04, 0x05, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00
|
||||
};
|
||||
|
||||
oled_write_raw_P(m65_logo, sizeof(m65_logo));
|
||||
|
||||
}
|
||||
|
||||
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||||
return rotation;
|
||||
}
|
||||
|
||||
bool oled_task_user(void) {
|
||||
//user_oled_magic();
|
||||
render_logo();
|
||||
return false;
|
||||
}
|
||||
init_timer();
|
||||
|
||||
#endif
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue