KBDMini refactor (#12850)
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7 changed files with 188 additions and 117 deletions
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@ -7,23 +7,38 @@
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#define PRODUCT_ID 0x2001
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#define DEVICE_VER 0x0001
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#define MANUFACTURER DZTECH
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#define PRODUCT KBDMINI
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 13
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#define MATRIX_ROW_PINS {B7, E6, F5, F4}
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#define MATRIX_COL_PINS {B3, B2, B1, B0, F1, F0, C6, B6, B5, B4, D7, D6, D4}
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B7, E6, F5, F4 }
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#define MATRIX_COL_PINS { B3, B2, B1, B0, F1, F0, C6, B6, B5, B4, D7, D6, D4 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 3
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define DISABLE_RGB_MATRIX_BAND_SAT
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#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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@ -43,4 +58,8 @@
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#define DRIVER_COUNT 2
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#define DRIVER_1_LED_TOTAL 52
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#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
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#endif
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#endif
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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