[Core] Refactor OLED to allow easy addition of other types (#13454)
* add docs * core changes * update keyboards to new OLED * updated users to new OLED * update layouts to new OLED * fixup docs * drashna's suggestion * fix up docs * new keyboards with oled * core split changes * remaining keyboard files * Fix The Helix keyboards oled options * reflect develop Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
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500 changed files with 1579 additions and 1387 deletions
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@ -29,7 +29,7 @@ enum custom_keycodes {
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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/*
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* Base Layer: QWERTY
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*
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* ,-------------------------------------------. ,-------------------------------------------.
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@ -137,7 +137,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
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// bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// switch (keycode) {
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// case MyCustomKeycode:
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// case MyCustomKeycode:
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// if (record->event.pressed) {
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// // What to do if the button was pressed
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// } else {
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@ -148,7 +148,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
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// return true;
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// }
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#ifdef OLED_DRIVER_ENABLE
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#ifdef OLED_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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return OLED_ROTATION_180;
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}
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