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[Core] Refactor OLED to allow easy addition of other types (#13454)

* add docs

* core changes

* update keyboards to new OLED

* updated users to new OLED

* update layouts to new OLED

* fixup docs

* drashna's suggestion

* fix up docs

* new keyboards with oled

* core split changes

* remaining keyboard files

* Fix The Helix keyboards oled options

* reflect develop

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
This commit is contained in:
Xelus22 2021-08-24 16:28:26 +10:00 committed by GitHub
parent 6fd20acf4b
commit 4e1c5887c5
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GPG key ID: 4AEE18F83AFDEB23
500 changed files with 1579 additions and 1387 deletions

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@ -29,7 +29,7 @@ enum custom_keycodes {
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
/*
* Base Layer: QWERTY
*
* ,-------------------------------------------. ,-------------------------------------------.
@ -137,7 +137,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
// bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// switch (keycode) {
// case MyCustomKeycode:
// case MyCustomKeycode:
// if (record->event.pressed) {
// // What to do if the button was pressed
// } else {
@ -148,7 +148,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
// return true;
// }
#ifdef OLED_DRIVER_ENABLE
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}