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[Core] Refactor OLED to allow easy addition of other types (#13454)

* add docs

* core changes

* update keyboards to new OLED

* updated users to new OLED

* update layouts to new OLED

* fixup docs

* drashna's suggestion

* fix up docs

* new keyboards with oled

* core split changes

* remaining keyboard files

* Fix The Helix keyboards oled options

* reflect develop

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
This commit is contained in:
Xelus22 2021-08-24 16:28:26 +10:00 committed by GitHub
parent 6fd20acf4b
commit 4e1c5887c5
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500 changed files with 1579 additions and 1387 deletions

View file

@ -125,7 +125,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
*/
#ifdef OLED_DRIVER_ENABLE
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}

View file

@ -7,7 +7,8 @@ BALLER = no # Enable to ball out
BALLSTEP = 20 # Multiple in px to move, multiplied by layer number
SCROLLSTEP = 1 # Lines to scroll with ball
MOUSEKEY_ENABLE = yes # Mouse keys, needed for baller
OLED_DRIVER_ENABLE = yes
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
LOCAL_GLCDFONT = yes
#Debug options