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Initial version of new code for layer switch is added.

This commit is contained in:
tmk 2012-10-06 02:23:12 +09:00
parent 93e33fb8f6
commit 4ae979f6ef
19 changed files with 592 additions and 495 deletions

View file

@ -43,22 +43,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// matrix state buffer(1:on, 0:off)
#if (MATRIX_COLS <= 8)
static uint8_t *matrix;
static uint8_t *matrix_prev;
static uint8_t _matrix0[MATRIX_ROWS];
static uint8_t _matrix1[MATRIX_ROWS];
#else
static uint16_t *matrix;
static uint16_t *matrix_prev;
static uint16_t _matrix0[MATRIX_ROWS];
static uint16_t _matrix1[MATRIX_ROWS];
#endif
// HHKB has no ghost and no bounce.
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
static matrix_row_t *matrix;
static matrix_row_t *matrix_prev;
static matrix_row_t _matrix0[MATRIX_ROWS];
static matrix_row_t _matrix1[MATRIX_ROWS];
// Matrix I/O ports
@ -192,6 +180,8 @@ uint8_t matrix_scan(void)
}
// Ignore if this code region execution time elapses more than 20us.
// MEMO: 20[us] * (TIMER_RAW_FREQ / 1000000)[count per us]
// MEMO: then change above using this rule: a/(b/c) = a*1/(b/c) = a*(c/b)
if (TIMER_DIFF_RAW(TIMER_RAW, last) > 20/(1000000/TIMER_RAW_FREQ)) {
matrix[row] = matrix_prev[row];
}
@ -219,12 +209,6 @@ bool matrix_is_modified(void)
inline
bool matrix_has_ghost(void)
{
#ifdef MATRIX_HAS_GHOST
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix_has_ghost_in_row(i))
return true;
}
#endif
return false;
}
@ -257,11 +241,6 @@ void matrix_print(void)
pbin_reverse(matrix_get_row(row));
#else
pbin_reverse16(matrix_get_row(row));
#endif
#ifdef MATRIX_HAS_GHOST
if (matrix_has_ghost_in_row(row)) {
print(" <ghost");
}
#endif
print("\n");
}
@ -279,20 +258,3 @@ uint8_t matrix_key_count(void)
}
return count;
}
#ifdef MATRIX_HAS_GHOST
inline
static bool matrix_has_ghost_in_row(uint8_t row)
{
// no ghost exists in case less than 2 keys on
if (((matrix[row] - 1) & matrix[row]) == 0)
return false;
// ghost exists in case same state as other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
if (i != row && (matrix[i] & matrix[row]) == matrix[row])
return true;
}
return false;
}
#endif