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Rename keymap_extras headers for consistency (#16939)

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Ryan 2022-05-15 21:27:01 +10:00 committed by GitHub
parent f090881aeb
commit 4a8bd7b9a5
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131 changed files with 151 additions and 151 deletions

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@ -4,8 +4,8 @@
// ・Muhenkan入力文字なし/直接入力に「IMEを無効化」を割り当て
#include QMK_KEYBOARD_H
#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
#include "keymap_japanese.h" // qmk_firmware-master/quantum/keymap_extras/keymap_japanese.h 日本語キーボード設定用
#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

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@ -1,5 +1,5 @@
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE