Move ortho & numpad layouts to data driven (#20183)
Co-authored-by: Nick Brassel <nick@tzarc.org>
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06664e8a94
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589 changed files with 19002 additions and 25368 deletions
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@ -1,41 +0,0 @@
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/* Copyright 2021 knaruo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_ortho_3x11( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24 \
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) { \
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{ L00, L01, L02, L03, L04, L05 }, \
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{ L10, L11, L12, L13, L14, L15 }, \
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{ L20, L21, L22, L23, L24, L25 }, \
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{ KC_NO, R00, R01, R02, R03, R04 }, \
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{ KC_NO, R10, R11, R12, R13, R14 }, \
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{ KC_NO, R20, R21, R22, R23, R24 } \
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}
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@ -18,41 +18,41 @@
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"layouts": {
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"LAYOUT_ortho_3x11": {
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"layout": [
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{"x": 0, "y": 0},
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{"x": 1, "y": 0},
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{"x": 2, "y": 0},
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{"x": 3, "y": 0},
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{"x": 4, "y": 0},
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{"x": 5, "y": 0},
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{"x": 9, "y": 0},
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{"x": 10, "y": 0},
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{"x": 11, "y": 0},
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{"x": 12, "y": 0},
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{"x": 13, "y": 0},
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 3, "y": 0},
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{"matrix": [0, 4], "x": 4, "y": 0},
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{"matrix": [0, 5], "x": 5, "y": 0},
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{"matrix": [3, 1], "x": 9, "y": 0},
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{"matrix": [3, 2], "x": 10, "y": 0},
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{"matrix": [3, 3], "x": 11, "y": 0},
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{"matrix": [3, 4], "x": 12, "y": 0},
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{"matrix": [3, 5], "x": 13, "y": 0},
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{"x": 0, "y": 1},
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{"x": 1, "y": 1},
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{"x": 2, "y": 1},
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{"x": 3, "y": 1},
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{"x": 4, "y": 1},
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{"x": 5, "y": 1},
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{"x": 9, "y": 1},
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{"x": 10, "y": 1},
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{"x": 11, "y": 1},
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{"x": 12, "y": 1},
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{"x": 13, "y": 1},
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{"matrix": [1, 0], "x": 0, "y": 1},
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{"matrix": [1, 1], "x": 1, "y": 1},
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{"matrix": [1, 2], "x": 2, "y": 1},
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{"matrix": [1, 3], "x": 3, "y": 1},
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{"matrix": [1, 4], "x": 4, "y": 1},
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{"matrix": [1, 5], "x": 5, "y": 1},
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{"matrix": [4, 1], "x": 9, "y": 1},
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{"matrix": [4, 2], "x": 10, "y": 1},
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{"matrix": [4, 3], "x": 11, "y": 1},
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{"matrix": [4, 4], "x": 12, "y": 1},
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{"matrix": [4, 5], "x": 13, "y": 1},
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{"x": 0, "y": 2},
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{"x": 1, "y": 2},
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{"x": 2, "y": 2},
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{"x": 3, "y": 2},
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{"x": 4, "y": 2},
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{"x": 5, "y": 2},
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{"x": 9, "y": 2},
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{"x": 10, "y": 2},
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{"x": 11, "y": 2},
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{"x": 12, "y": 2},
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{"x": 13, "y": 2}
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{"matrix": [2, 0], "x": 0, "y": 2},
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{"matrix": [2, 1], "x": 1, "y": 2},
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{"matrix": [2, 2], "x": 2, "y": 2},
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{"matrix": [2, 3], "x": 3, "y": 2},
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{"matrix": [2, 4], "x": 4, "y": 2},
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{"matrix": [2, 5], "x": 5, "y": 2},
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{"matrix": [5, 1], "x": 9, "y": 2},
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{"matrix": [5, 2], "x": 10, "y": 2},
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{"matrix": [5, 3], "x": 11, "y": 2},
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{"matrix": [5, 4], "x": 12, "y": 2},
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{"matrix": [5, 5], "x": 13, "y": 2}
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]
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}
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}
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