ADD: keymap macro for human to read easier
ADD: controller.h for controller board definition(teensy) ADD: debug toggle
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17 changed files with 432 additions and 257 deletions
43
tmk.c
43
tmk.c
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@ -24,30 +24,25 @@
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* THE SOFTWARE.
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*/
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// TODO: clean unused headers
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#include <stdbool.h>
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#include <avr/io.h>
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#include <avr/pgmspace.h>
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#include <avr/interrupt.h>
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#include <util/delay.h>
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#include "usb.h"
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#include "usb_keyboard.h"
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#include "usb_mouse.h"
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#include "print.h"
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#include "matrix_skel.h"
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#include "keymap.h"
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#include "jump_bootloader.h"
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#include "key_process.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "controller.h"
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#define CPU_PRESCALE(n) (CLKPR = 0x80, CLKPR = (n))
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// TODO: should go to hardware dependent file
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// for Teensy/Teensy++ 2.0
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#define LED_CONFIG (DDRD |= (1<<6))
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#define LED_ON (PORTD |= (1<<6))
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#define LED_OFF (PORTD &= ~(1<<6))
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bool debug_enable = false;
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bool debug_matrix = false;
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bool debug_keyboard = false;
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bool debug_mouse = false;
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uint16_t idle_count=0;
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@ -74,20 +69,26 @@ int main(void)
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matrix_init();
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matrix_scan();
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// debug on when 4 keys are pressed
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// debug on by pressing down any 4 keys during boot time.
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if (matrix_key_count() == 4) print_enable = true;
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/* wait for debug pipe to print greetings. */
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/* wait for debug pipe ready */
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if (print_enable) {
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for (int i =0; i < 6; i++) {
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LED_CONFIG;
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LED_ON;
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#ifdef DEBUG_LED
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for (int i = 0; i < 6; i++) {
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DEBUG_LED_CONFIG;
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DEBUG_LED_ON;
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_delay_ms(500);
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LED_OFF;
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DEBUG_LED_OFF;
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_delay_ms(500);
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}
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#else
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_delay_ms(6000);
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#endif
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}
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print("\nt.m.k. keyboard 1.2\n");
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// print description
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print(XSTR(DESCRIPTION));
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while (1) {
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proc_matrix();
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_delay_ms(2);
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