Add last and first update of frame for anims
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@ -95,6 +95,8 @@ typedef struct keyframe_animation_t {
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// keyframe update functions
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int current_frame;
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int time_left_in_frame;
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bool first_update_of_frame;
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bool last_update_of_frame;
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bool need_update;
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} keyframe_animation_t;
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