[Keyboard] Adds ogre ergo split (#8011)
* Adds ogre ergo split * remove uneeded line breaks
This commit is contained in:
parent
212aeee202
commit
43d2a0e167
7 changed files with 198 additions and 0 deletions
52
keyboards/ogre/ergo_split/config.h
Normal file
52
keyboards/ogre/ergo_split/config.h
Normal file
|
@ -0,0 +1,52 @@
|
|||
/*
|
||||
Copyright 2020 ctrlshiftba
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0x1209
|
||||
#define PRODUCT_ID 0x095E
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER ctrlshiftba
|
||||
#define PRODUCT ergo_split
|
||||
#define DESCRIPTION a keycap friendly ergo. the split version
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 10
|
||||
#define MATRIX_COLS 7
|
||||
|
||||
/* Keyboard Matrix Assignments */
|
||||
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
|
||||
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
|
||||
|
||||
/* COL2ROW, ROW2COL*/
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
|
||||
*/
|
||||
#define SOFT_SERIAL_PIN D3
|
||||
#define SPLIT_HAND_PIN D1
|
||||
|
||||
#define RGB_DI_PIN B6
|
||||
#define RGBLED_SPLIT { 7, 7 }
|
||||
#define RGBLED_NUM 14
|
||||
#define RGBLIGHT_LED_MAP { 6, 5, 4, 3, 2, 1, 0, 13, 12,11, 10, 9, 8, 7}
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define DEBOUNCE 5
|
Loading…
Add table
Add a link
Reference in a new issue