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process_unicode: Replace register_hex32

It turns out that register_hex32 did not work reliably, and some systems
only allow 7 chars after the unicode magic sequence, while others allow
8. To remedy the situation, store the codes as strings, and type those
in instead of doing bit shifting magic.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This commit is contained in:
Gergely Nagy 2016-08-15 10:02:05 +02:00
parent a312cbf712
commit 43d08629cf
2 changed files with 32 additions and 13 deletions

View file

@ -12,7 +12,6 @@ void set_unicode_input_mode(uint8_t os_target);
void unicode_input_start(void);
void unicode_input_finish(void);
void register_hex(uint16_t hex);
void register_hex32(uint32_t hex);
bool process_unicode(uint16_t keycode, keyrecord_t *record);
@ -23,7 +22,7 @@ bool process_unicode(uint16_t keycode, keyrecord_t *record);
typedef struct {
char *symbol;
uint32_t code;
char *code;
} qk_ucis_symbol_t;
struct {
@ -32,14 +31,15 @@ struct {
bool in_progress:1;
} qk_ucis_state;
#define UCIS_TABLE(...) {__VA_ARGS__, {NULL, 0}}
#define UCIS_SYM(name, code) {name, code}
#define UCIS_TABLE(...) {__VA_ARGS__, {NULL, NULL}}
#define UCIS_SYM(name, code) {name, #code}
extern const qk_ucis_symbol_t ucis_symbol_table[];
void qk_ucis_start(void);
void qk_ucis_start_user(void);
void qk_ucis_symbol_fallback (void);
void register_ucis(const char *hex);
bool process_ucis (uint16_t keycode, keyrecord_t *record);
#endif