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[Keyboard] add kbdmini; dztech, kbdfans keyboards cleanup (#7223)

* add kbdmini, dztech and kbdfans keyboards small fix

* Caps lock indicator moved from keymap

* Update dz65rgb.c

* fix error

* fix matthewrobo keymap error

* Update keyboards/kbdfans/kbd67/mkiirgb/mkiirgb.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb/dz60rgb.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb_ansi/dz60rgb_ansi.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb_wkl/dz60rgb_wkl.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz65rgb/dz65rgb.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* wrap all of the g_led_config stuff and rgb matrix functions in ifdefs

wrap all of the g_led_config stuff and rgb matrix functions in ifdefs
This commit is contained in:
moyi4681 2019-11-15 03:55:46 +08:00 committed by Drashna Jaelre
parent 5edd4b99fe
commit 426c03eda0
64 changed files with 852 additions and 1337 deletions

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@ -47,11 +47,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6
// #define BACKLIGHT_BREATHING
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
@ -59,6 +58,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

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@ -47,11 +47,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#endif
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
@ -59,6 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

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@ -47,12 +47,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

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@ -54,9 +54,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#endif
#define RGB_DI_PIN B4
#ifdef RGB_DI_PIN
#define RGBLED_NUM 8
@ -67,6 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD

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@ -54,9 +54,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#endif
//#define RGB_DI_PIN B3
//#ifdef RGB_DI_PIN
// #define RGBLED_NUM 20

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@ -19,11 +19,27 @@
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110111
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 35
#define DRIVER_2_LED_TOTAL 32
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)

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@ -15,15 +15,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_MUTE,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT),
};
void rgb_matrix_indicators_user(void)
{
if (IS_LED_ON(host_keyboard_leds(), USB_LED_CAPS_LOCK))
{
rgb_matrix_set_color(30, 0xFF, 0xFF, 0xFF);
}
}
void matrix_init_user(void)
{
//user initialization

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@ -117,3 +117,15 @@ void suspend_wakeup_init_kb(void)
rgb_matrix_set_suspend_state(false);
suspend_wakeup_init_user();
}
__attribute__ ((weak))
void rgb_matrix_indicators_user(void)
{
if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK))
{
rgb_matrix_set_color(30, 0xFF, 0xFF, 0xFF);
}
}

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@ -49,9 +49,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#endif
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLED_NUM 20
@ -62,6 +63,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD

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@ -61,4 +61,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 240
#define RGBLIGHT_SLEEP
#endif

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@ -47,11 +47,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#endif
#define RGB_DI_PIN F0
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
@ -59,6 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12
#define RGBLIGHT_SLEEP
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

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@ -44,6 +44,7 @@
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
/* If defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGBLIGHT_SLEEP
#endif

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@ -47,11 +47,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#endif
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
@ -59,6 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

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@ -52,11 +52,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#endif
#define RGB_DI_PIN B3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 20

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@ -0,0 +1,47 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x2001
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT KBDMINI
#define DESCRIPTION KBDMINI RGB keyboard
#define MATRIX_ROWS 4
#define MATRIX_COLS 13
#define MATRIX_ROW_PINS {B7, E6, F5, F4}
#define MATRIX_COL_PINS {B3, B2, B1, B0, F1, F0, C6, B6, B5, B4, D7, D6, D4}
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 52
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif

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@ -0,0 +1,96 @@
#include "kbdmini.h"
#include "config.h"
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
{0, B_9, A_9, C_9}, //LA33
{0, B_10, A_10, C_10}, //LA37
{0, B_11, A_11, C_11}, //LA41
{0, B_12, A_12, C_12}, //LA45
{0, B_13, A_13, C_13}, //LA49
{0, B_14, A_14, C_14}, //LA53
{0, B_15, A_15, C_15}, //LA57
{0, B_6, A_6, C_6}, //LA21
{0, B_5, A_5, C_5}, //LA17
{0, B_4, A_4, C_4}, //LA13
{0, B_3, A_3, C_3}, //LA9
{0, B_2, A_2, C_2}, //LA5
{0, B_1, A_1, C_1}, //LA1
{0, E_9, D_9, F_9}, //LA34
{0, E_10, D_10, F_10}, //LA38
{0, E_11, D_11, F_11}, //LA42
{0, E_12, D_12, F_12}, //LA46
{0, E_13, D_13, F_13}, //LA50
{0, E_14, D_14, F_14}, //LA54
{0, E_15, D_15, F_15}, //LA58
{0, E_6, D_6, F_6}, //LA22
{0, E_5, D_5, F_5}, //LA18
{0, E_4, D_4, F_4}, //LA14
{0, E_3, D_3, F_3}, //LA10
{0, E_2, D_2, F_2}, //LA6
{0, E_1, D_1, F_1}, //LA2
{0, H_9, G_9, I_9}, //LA35
{0, H_10, G_10, I_10}, //LA39
{0, H_11, G_11, I_11}, //LA43
{0, H_12, G_12, I_12}, //LA47
{0, H_13, G_13, I_13}, //LA51
{0, H_14, G_14, I_14}, //LA55
{0, H_15, G_15, I_15}, //LA59
{0, H_6, G_6, I_6}, //LA23
{0, H_5, G_5, I_5}, //LA19
{0, H_4, G_4, I_4}, //LA15
{0, H_3, G_3, I_3}, //LA11
{0, H_2, G_2, I_2}, //LA7
{0, H_1, G_1, I_1}, //LA3
{0, K_9, J_9, L_9}, //LA36
{0, K_10, J_10, L_10}, //LA40
{0, K_11, J_11, L_11}, //LA44
{0, K_12, J_12, L_12}, //LA48
{0, K_13, J_13, L_13}, //LA52
{0, K_14, J_14, L_14}, //LA56
{0, K_15, J_15, L_15}, //LA60
{0, K_6, J_6, L_6}, //LA24
{0, K_5, J_5, L_5}, //LA20
{0, K_4, J_4, L_4}, //LA16
{0, K_3, J_3, L_3}, //LA12
{0, K_2, J_2, L_2}, //LA8
{0, K_1, J_1, L_1}//LA4
};
led_config_t g_led_config = { {
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12},
{ 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25},
{ 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38},
{ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51}
}, {
{ 0, 0 }, { 19, 0 }, { 38, 0 }, { 57, 0 }, { 76, 0 }, { 95, 0 }, { 114, 0 }, { 133, 0 }, { 152, 0 }, { 171, 0 }, { 190, 0 }, { 209, 0 }, { 224, 0 },
{ 0, 21 }, { 19, 21 }, { 38, 21 }, { 57, 21 }, { 76, 21 }, { 95, 21 }, { 114, 21 }, { 133, 21 }, { 152, 21 }, { 171, 21 }, { 190, 21 }, { 209, 21 }, { 224, 21 },
{ 0, 42 }, { 19, 42 }, { 38, 42 }, { 57, 42 }, { 76, 42 }, { 95, 42 }, { 114, 42 }, { 133, 42 }, { 152, 42 }, { 171, 42 }, { 190, 42 }, { 209, 42 }, { 224, 42 },
{ 0, 64 }, { 19, 64 }, { 38, 64 }, { 57, 64 }, { 76, 64 }, { 95, 64 }, { 114, 64 }, { 133, 64 }, { 152, 64 }, { 171, 64 }, { 190, 64 }, { 209, 64 }, { 224, 64 }
}, {
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
} };
void matrix_init_kb(void) {
matrix_init_user();
}
void matrix_scan_kb(void) {
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
return process_record_user(keycode, record);
}
void suspend_power_down_kb(void)
{
rgb_matrix_set_suspend_state(true);
suspend_power_down_user();
}
void suspend_wakeup_init_kb(void)
{
rgb_matrix_set_suspend_state(false);
suspend_wakeup_init_user();
}

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@ -0,0 +1,15 @@
#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C,\
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C,\
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C } \
}

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@ -0,0 +1,9 @@
#include QMK_KEYBOARD_H
#define _LAYER0 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAYER0] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSPC,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_ENT,
KC_F5, KC_CAPS, KC_LCTL, KC_LGUI, KC_F1, KC_SPC,KC_F2, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
};

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@ -0,0 +1,13 @@
# KBDMINI
![KBDMINI](imgur.com image replace me!)
Keyboard Maintainer: [DZTECH](https://github.com/moyi4681)
Hardware Supported: KBDMINI
Hardware Availability: [KBDFans](https://kbdfans.cn/)
Make example for this keyboard (after setting up your build environment):
make kbdfans/kbdmini:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@ -0,0 +1,33 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
RGB_MATRIX_ENABLE = IS31FL3733 # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in

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@ -54,9 +54,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 5
#endif
#define RGB_DI_PIN B5
#ifdef RGB_DI_PIN
#define RGBLED_NUM 16