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rests between notes as an argument

This commit is contained in:
Jack Humbert 2016-04-16 21:31:40 -04:00
parent 8f4ce501eb
commit 41cc35425a
5 changed files with 37 additions and 23 deletions

View file

@ -61,7 +61,11 @@ uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint8_t notes_length;
bool notes_repeat;
float notes_rest;
bool note_resting = false;
uint8_t current_note = 0;
uint8_t rest_counter = 0;
audio_config_t audio_config;
@ -314,13 +318,21 @@ ISR(TIMER3_COMPA_vect) {
return;
}
}
#ifdef PWM_AUDIO
note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
note_length = (*notes_pointer)[current_note][1];
#else
note_frequency = (*notes_pointer)[current_note][0];
note_length = (*notes_pointer)[current_note][1] / 4;
#endif
if (!note_resting && ((int)notes_rest != 0)) {
note_resting = true;
note_frequency = 0;
note_length = notes_rest;
current_note--;
} else {
note_resting = false;
#ifdef PWM_AUDIO
note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
note_length = (*notes_pointer)[current_note][1];
#else
note_frequency = (*notes_pointer)[current_note][0];
note_length = (*notes_pointer)[current_note][1] / 4;
#endif
}
note_position = 0;
}
@ -332,7 +344,7 @@ ISR(TIMER3_COMPA_vect) {
}
}
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) {
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest) {
if (audio_config.enable) {
@ -343,6 +355,7 @@ if (audio_config.enable) {
notes_pointer = np;
notes_length = n_length;
notes_repeat = n_repeat;
notes_rest = n_rest;
place = 0;
current_note = 0;

View file

@ -2,6 +2,7 @@
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "musical_notes.h"
typedef union {
uint8_t raw;
@ -20,4 +21,4 @@ void play_note(double freq, int vol);
void stop_note(double freq);
void stop_all_notes();
void init_notes();
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat);
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);

View file

@ -189,7 +189,7 @@ static action_t keycode_to_action(uint16_t keycode)
case RESET: ; // RESET is 0x5000, which is why this is here
clear_keyboard();
#ifdef AUDIO_ENABLE
play_notes(&goodbye, 3, false);
play_notes(&goodbye, 3, false, 0);
#endif
_delay_ms(250);
#ifdef ATREUS_ASTAR