Hide the byte stuffer state inside it
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8d50880686
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419908e5ef
3 changed files with 117 additions and 117 deletions
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@ -40,56 +40,58 @@ typedef struct byte_stuffer_state {
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uint8_t data[MAX_FRAME_SIZE];
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}byte_stuffer_state_t;
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void init_byte_stuffer_state(byte_stuffer_state_t* state) {
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state->next_zero = 0;
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state->data_pos = 0;
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state->long_frame = false;
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static byte_stuffer_state_t state;
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void init_byte_stuffer(void) {
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state.next_zero = 0;
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state.data_pos = 0;
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state.long_frame = false;
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}
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void recv_byte(byte_stuffer_state_t* state, uint8_t data) {
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void recv_byte(uint8_t data) {
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// Start of a new frame
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if (state->next_zero == 0) {
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state->next_zero = data;
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state->long_frame = data == 0xFF;
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state->data_pos = 0;
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if (state.next_zero == 0) {
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state.next_zero = data;
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state.long_frame = data == 0xFF;
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state.data_pos = 0;
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return;
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}
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state->next_zero--;
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state.next_zero--;
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if (data == 0) {
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if (state->next_zero == 0) {
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if (state.next_zero == 0) {
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// The frame is completed
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if (state->data_pos > 0) {
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validator_recv_frame(state->data, state->data_pos);
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if (state.data_pos > 0) {
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validator_recv_frame(state.data, state.data_pos);
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}
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}
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else {
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// The frame is invalid, so reset
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init_byte_stuffer_state(state);
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init_byte_stuffer();
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}
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}
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else {
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if (state->data_pos == MAX_FRAME_SIZE) {
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if (state.data_pos == MAX_FRAME_SIZE) {
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// We exceeded our maximum frame size
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// therefore there's nothing else to do than reset to a new frame
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state->next_zero = data;
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state->long_frame = data == 0xFF;
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state->data_pos = 0;
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state.next_zero = data;
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state.long_frame = data == 0xFF;
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state.data_pos = 0;
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}
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else if (state->next_zero == 0) {
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if (state->long_frame) {
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else if (state.next_zero == 0) {
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if (state.long_frame) {
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// This is part of a long frame, so continue
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state->next_zero = data;
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state->long_frame = data == 0xFF;
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state.next_zero = data;
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state.long_frame = data == 0xFF;
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}
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else {
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// Special case for zeroes
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state->next_zero = data;
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state->data[state->data_pos++] = 0;
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state.next_zero = data;
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state.data[state.data_pos++] = 0;
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}
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}
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else {
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state->data[state->data_pos++] = data;
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state.data[state.data_pos++] = data;
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}
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}
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}
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