Add new layer actions.
This commit is contained in:
parent
4324e16336
commit
411de9cc22
6 changed files with 324 additions and 316 deletions
396
common/action.c
396
common/action.c
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@ -1,6 +1,6 @@
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#include "host.h"
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#include "timer.h"
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//#include "keymap.h"
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#include "keymap.h"
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#include "keycode.h"
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#include "keyboard.h"
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#include "mousekey.h"
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@ -78,8 +78,6 @@ typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
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static kbdstate_t kbdstate = IDLE;
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static uint8_t fn_state_bits = 0;
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static keyrecord_t delayed_fn = {};
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static keyrecord_t waiting_key = {};
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static const char *state_str(kbdstate_t state)
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{
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@ -96,17 +94,6 @@ static bool anykey_sent_to_host(void)
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}
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/*
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static void layer_switch_on(uint8_t code);
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static void layer_switch_off(uint8_t code);
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static void key_action(uint8_t code, keyevent_t event);
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static void key_pressed(uint8_t code, keyevent_t event);
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static void key_released(uint8_t code, keyevent_t event);
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static void mod_pressed(uint8_t code, keyevent_t event);
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static void mod_released(uint8_t code, keyevent_t event);
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*/
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static void register_code(uint8_t code);
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static void unregister_code(uint8_t code);
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static void register_mods(uint8_t mods);
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@ -118,6 +105,7 @@ static void layer_switch(uint8_t new_layer);
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/* tap */
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#define TAP_TIME 200
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#define LAYER_DELAY 200
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static keyevent_t last_event = {};
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static uint16_t last_event_time = 0;
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static uint8_t tap_count = 0;
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@ -125,10 +113,10 @@ static uint8_t tap_count = 0;
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/* layer */
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uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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uint8_t waiting_layer = 0;
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keyrecord_t delaying_layer = {};
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void action_exec(action_t action, keyevent_t event)
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void action_exec(keyevent_t event)
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{
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/* count tap when key is up */
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if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
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@ -137,6 +125,20 @@ void action_exec(action_t action, keyevent_t event)
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tap_count = 0;
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}
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/* layer switch after LAYER_DELAY */
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if (delaying_layer.action.code && timer_elapsed(delaying_layer.event.time) > LAYER_DELAY) {
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switch (delaying_layer.action.kind.id) {
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case ACT_LAYER_PRESSED:
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layer_switch(delaying_layer.action.layer.opt);
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break;
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case ACT_LAYER_BIT:
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layer_switch(current_layer | delaying_layer.action.layer.opt);
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break;
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}
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delaying_layer = (keyrecord_t){};
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}
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action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
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debug("action: "); debug_hex16(action.code); debug("\n");
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debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
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debug("kind.param: "); debug_hex16(action.kind.param); debug("\n");
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@ -145,6 +147,7 @@ void action_exec(action_t action, keyevent_t event)
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switch (action.kind.id) {
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case ACT_LMODS:
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// normal key or key plus mods
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if (event.pressed) {
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register_mods(action.key.mods);
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register_code(action.key.code);
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@ -162,60 +165,9 @@ void action_exec(action_t action, keyevent_t event)
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unregister_mods(action.key.mods<<4);
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}
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break;
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case ACT_LAYER:
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switch (action.layer_key.code) {
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case 0x00: // Momentary switch
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// TODO: history of layer switch
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if (event.pressed) {
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layer_switch(action.layer_key.layer);
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} else {
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layer_switch(default_layer);
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}
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break;
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case 0x01: // Oneshot switch
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// TODO:
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break;
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case 0x02: // reserved
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case 0x03: // reserved
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break;
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case 0xF0 ... 0xF7: // Tap to enable/disable
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case 0xF8 ... 0xFF: // Tap to toggle layer
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// TODO:
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break;
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default: // with keycode for tap
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debug("tap: "); debug_hex(tap_count); debug("\n");
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// TODO: layer switch
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// TODO: in case tap is interrupted by other key
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if (event.pressed) {
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// when any key down
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if (host_has_anykey()) {
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if (tap_count == 0)
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register_code(action.layer_key.code);
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} else {
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}
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if (tap_count == 0) {
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if (host_has_anykey()) {
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register_code(action.layer_key.code);
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} else {
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waiting_layer = action.layer_key.layer;
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}
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}
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// register key when press after a tap
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if (tap_count > 0) {
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register_code(action.layer_key.code);
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}
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} else {
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// type key after tap
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if (tap_count == 1) {
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register_code(action.layer_key.code);
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}
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unregister_code(action.layer_key.code);
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}
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break;
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}
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case ACT_LMOD_TAP:
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break;
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case ACT_RMOD_TAP:
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break;
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case ACT_USAGE:
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#ifdef EXTRAKEY_ENABLE
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@ -248,8 +200,172 @@ void action_exec(action_t action, keyevent_t event)
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}
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#endif
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break;
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case ACT_LMOD_TAP:
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case ACT_RMOD_TAP:
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case ACT_LAYER_PRESSED:
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// layer action when pressed
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switch (action.layer.code) {
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case 0x00:
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if (event.pressed) {
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layer_switch(action.layer.opt);
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}
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break;
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case 0xF0:
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// TODO: tap toggle
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break;
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case 0xFF:
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if (event.pressed) {
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default_layer = action.layer.opt;
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layer_switch(default_layer);
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}
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break;
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default:
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// with tap key
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debug("tap: "); debug_hex(tap_count); debug("\n");
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if (event.pressed) {
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if (tap_count == 0) {
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if (host_has_anykey()) {
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register_code(action.layer.code);
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} else {
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delaying_layer = (keyrecord_t){
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.event = event,
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.action = action,
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.mods = keyboard_report->mods
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};
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}
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} else if (tap_count > 0) {
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register_code(action.layer.code);
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}
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} else {
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// type key after tap
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if (tap_count == 1) {
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delaying_layer = (keyrecord_t){};
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register_code(action.layer.code);
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}
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unregister_code(action.layer.code);
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}
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break;
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}
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break;
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case ACT_LAYER_RELEASED:
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switch (action.layer.code) {
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case 0x00:
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if (event.pressed) {
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layer_switch(action.layer.opt);
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}
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break;
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case 0xF0:
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// Ignored. LAYER_RELEASED with tap toggle is invalid action.
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break;
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case 0xFF:
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if (!event.pressed) {
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default_layer = action.layer.opt;
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layer_switch(default_layer);
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}
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break;
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default:
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// Ignored. LAYER_RELEASED with tap key is invalid action.
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break;
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}
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break;
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case ACT_LAYER_BIT:
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switch (action.layer.code) {
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case 0x00:
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if (event.pressed) {
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layer_switch(current_layer | action.layer.opt);
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} else {
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layer_switch(current_layer & ~action.layer.opt);
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}
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break;
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case 0xF0:
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// TODO: tap toggle
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break;
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case 0xFF:
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// change default layer
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if (event.pressed) {
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default_layer = current_layer | action.layer.opt;
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layer_switch(default_layer);
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} else {
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default_layer = current_layer & ~action.layer.opt;
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layer_switch(default_layer);
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}
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break;
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default:
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// with tap key
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debug("tap: "); debug_hex(tap_count); debug("\n");
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if (event.pressed) {
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if (tap_count == 0) {
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if (host_has_anykey()) {
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register_code(action.layer.code);
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} else {
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delaying_layer = (keyrecord_t){
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.event = event,
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.action = action,
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.mods = keyboard_report->mods
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};
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}
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} else if (tap_count > 0) {
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register_code(action.layer.code);
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}
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} else {
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if (tap_count == 0) {
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// no tap
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layer_switch(current_layer & ~action.layer.opt);
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} else if (tap_count == 1) {
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// tap
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register_code(action.layer.code);
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}
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unregister_code(action.layer.code);
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}
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break;
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}
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case ACT_LAYER_EXT:
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switch (action.layer.opt) {
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case 0x00:
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// set default layer when pressed
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switch (action.layer.code) {
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case 0x00:
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if (event.pressed) {
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layer_switch(default_layer);
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}
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break;
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case 0xF0:
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// TODO: tap toggle
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break;
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case 0xFF:
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if (event.pressed) {
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default_layer = current_layer;
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layer_switch(default_layer);
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}
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break;
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default:
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// TODO: tap key
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break;
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}
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break;
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case 0x01:
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// set default layer when released
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switch (action.layer.code) {
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case 0x00:
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if (!event.pressed) {
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layer_switch(default_layer);
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}
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break;
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case 0xFF:
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if (!event.pressed) {
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default_layer = current_layer;
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layer_switch(default_layer);
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}
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break;
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case 0xF0:
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default:
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// Ignore tap.
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if (!event.pressed) {
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layer_switch(default_layer);
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}
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break;
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}
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break;
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}
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break;
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case ACT_MACRO:
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case ACT_COMMAND:
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case ACT_FUNCTION:
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@ -263,142 +379,6 @@ void action_exec(action_t action, keyevent_t event)
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}
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#if 0
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/* Key Action */
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inline
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static void key_action(uint8_t code, keyevent_t event)
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{
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if (event.pressed)
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key_pressed(code, event);
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else
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key_released(code, event);
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}
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void fn_action(uint8_t code, keyevent_t event)
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{
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}
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/* Key */
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inline static void key_pressed(uint8_t code, keyevent_t event)
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{
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uint8_t tmp_mods;
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switch (kbdstate) {
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case IDLE:
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register_code(code);
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NEXT(PRESSING);
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break;
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case PRESSING:
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register_code(code);
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break;
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case DELAYING:
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waiting_key = (keyrecord_t) {
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.event = event,
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.code = code,
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.mods = keyboard_report->mods,
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.time = timer_read()
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};
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NEXT(WAITING);
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break;
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case WAITING:
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// play back key stroke
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tmp_mods = keyboard_report->mods;
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host_set_mods(delayed_fn.mods);
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register_code(delayed_fn.code);
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host_set_mods(waiting_key.mods);
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register_code(waiting_key.code);
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host_set_mods(tmp_mods);
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register_code(code);
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NEXT(IDLE);
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break;
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}
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}
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inline static void key_released(uint8_t code, keyevent_t event)
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{
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uint8_t tmp_mods;
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switch (kbdstate) {
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case IDLE:
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unregister_code(code);
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break;
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case PRESSING:
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unregister_code(code);
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if (!anykey_sent_to_host())
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NEXT(IDLE);
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break;
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case DELAYING:
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unregister_code(code);
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break;
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case WAITING:
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if (code == waiting_key.code) {
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layer_switch_on(delayed_fn.code);
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NEXT(IDLE);
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// process waiting_key
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tmp_mods = keyboard_report->mods;
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host_set_mods(waiting_key.mods);
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keymap_process_event(waiting_key.event);
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host_set_mods(tmp_mods);
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keymap_process_event(event);
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} else {
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unregister_code(code);
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}
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break;
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}
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}
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/* layer switch momentary */
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inline static void layerkey_pressed(uint8_t code, keyevent_t event)
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{
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uint8_t tmp_mods;
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switch (kbdstate) {
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case IDLE:
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layer_switch_on(code);
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break;
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case PRESSING:
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// ignore
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break;
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case DELAYING:
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waiting_key = (keyrecord_t) {
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.event = event,
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.code = code,
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.mods = keyboard_report->mods,
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.time = timer_read()
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};
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NEXT(WAITING);
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break;
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case WAITING:
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tmp_mods = keyboard_report->mods;
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host_set_mods(delayed_fn.mods);
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register_code(delayed_fn.code);
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host_set_mods(waiting_key.mods);
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register_code(waiting_key.code);
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host_set_mods(tmp_mods);
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if (kind == FN_DOWN) {
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// ignore Fn
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} else if (kind == FNK_DOWN) {
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register_code(code);
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} else if (kind == KEY_DOWN) {
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register_code(code);
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}
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NEXT(IDLE);
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break;
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}
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}
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inline static void layerkey_released(uint8_t code, keyevent_t event)
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{
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switch (kbdstate) {
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case IDLE:
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layer_switch_off(code);
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break;
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case PRESSING:
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case DELAYING:
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case WAITING:
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if (layer_switch_off(code))
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NEXT(IDLE);
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break;
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}
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}
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#endif
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static void register_code(uint8_t code)
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{
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if (code == KC_NO) {
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