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Add new layer actions.

This commit is contained in:
tmk 2013-01-09 22:33:33 +09:00
parent 4324e16336
commit 411de9cc22
6 changed files with 324 additions and 316 deletions

View file

@ -1,6 +1,6 @@
#include "host.h"
#include "timer.h"
//#include "keymap.h"
#include "keymap.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
@ -78,8 +78,6 @@ typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
static kbdstate_t kbdstate = IDLE;
static uint8_t fn_state_bits = 0;
static keyrecord_t delayed_fn = {};
static keyrecord_t waiting_key = {};
static const char *state_str(kbdstate_t state)
{
@ -96,17 +94,6 @@ static bool anykey_sent_to_host(void)
}
/*
static void layer_switch_on(uint8_t code);
static void layer_switch_off(uint8_t code);
static void key_action(uint8_t code, keyevent_t event);
static void key_pressed(uint8_t code, keyevent_t event);
static void key_released(uint8_t code, keyevent_t event);
static void mod_pressed(uint8_t code, keyevent_t event);
static void mod_released(uint8_t code, keyevent_t event);
*/
static void register_code(uint8_t code);
static void unregister_code(uint8_t code);
static void register_mods(uint8_t mods);
@ -118,6 +105,7 @@ static void layer_switch(uint8_t new_layer);
/* tap */
#define TAP_TIME 200
#define LAYER_DELAY 200
static keyevent_t last_event = {};
static uint16_t last_event_time = 0;
static uint8_t tap_count = 0;
@ -125,10 +113,10 @@ static uint8_t tap_count = 0;
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
uint8_t waiting_layer = 0;
keyrecord_t delaying_layer = {};
void action_exec(action_t action, keyevent_t event)
void action_exec(keyevent_t event)
{
/* count tap when key is up */
if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
@ -137,6 +125,20 @@ void action_exec(action_t action, keyevent_t event)
tap_count = 0;
}
/* layer switch after LAYER_DELAY */
if (delaying_layer.action.code && timer_elapsed(delaying_layer.event.time) > LAYER_DELAY) {
switch (delaying_layer.action.kind.id) {
case ACT_LAYER_PRESSED:
layer_switch(delaying_layer.action.layer.opt);
break;
case ACT_LAYER_BIT:
layer_switch(current_layer | delaying_layer.action.layer.opt);
break;
}
delaying_layer = (keyrecord_t){};
}
action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
debug("action: "); debug_hex16(action.code); debug("\n");
debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
debug("kind.param: "); debug_hex16(action.kind.param); debug("\n");
@ -145,6 +147,7 @@ void action_exec(action_t action, keyevent_t event)
switch (action.kind.id) {
case ACT_LMODS:
// normal key or key plus mods
if (event.pressed) {
register_mods(action.key.mods);
register_code(action.key.code);
@ -162,60 +165,9 @@ void action_exec(action_t action, keyevent_t event)
unregister_mods(action.key.mods<<4);
}
break;
case ACT_LAYER:
switch (action.layer_key.code) {
case 0x00: // Momentary switch
// TODO: history of layer switch
if (event.pressed) {
layer_switch(action.layer_key.layer);
} else {
layer_switch(default_layer);
}
break;
case 0x01: // Oneshot switch
// TODO:
break;
case 0x02: // reserved
case 0x03: // reserved
break;
case 0xF0 ... 0xF7: // Tap to enable/disable
case 0xF8 ... 0xFF: // Tap to toggle layer
// TODO:
break;
default: // with keycode for tap
debug("tap: "); debug_hex(tap_count); debug("\n");
// TODO: layer switch
// TODO: in case tap is interrupted by other key
if (event.pressed) {
// when any key down
if (host_has_anykey()) {
if (tap_count == 0)
register_code(action.layer_key.code);
} else {
}
if (tap_count == 0) {
if (host_has_anykey()) {
register_code(action.layer_key.code);
} else {
waiting_layer = action.layer_key.layer;
}
}
// register key when press after a tap
if (tap_count > 0) {
register_code(action.layer_key.code);
}
} else {
// type key after tap
if (tap_count == 1) {
register_code(action.layer_key.code);
}
unregister_code(action.layer_key.code);
}
break;
}
case ACT_LMOD_TAP:
break;
case ACT_RMOD_TAP:
break;
case ACT_USAGE:
#ifdef EXTRAKEY_ENABLE
@ -248,8 +200,172 @@ void action_exec(action_t action, keyevent_t event)
}
#endif
break;
case ACT_LMOD_TAP:
case ACT_RMOD_TAP:
case ACT_LAYER_PRESSED:
// layer action when pressed
switch (action.layer.code) {
case 0x00:
if (event.pressed) {
layer_switch(action.layer.opt);
}
break;
case 0xF0:
// TODO: tap toggle
break;
case 0xFF:
if (event.pressed) {
default_layer = action.layer.opt;
layer_switch(default_layer);
}
break;
default:
// with tap key
debug("tap: "); debug_hex(tap_count); debug("\n");
if (event.pressed) {
if (tap_count == 0) {
if (host_has_anykey()) {
register_code(action.layer.code);
} else {
delaying_layer = (keyrecord_t){
.event = event,
.action = action,
.mods = keyboard_report->mods
};
}
} else if (tap_count > 0) {
register_code(action.layer.code);
}
} else {
// type key after tap
if (tap_count == 1) {
delaying_layer = (keyrecord_t){};
register_code(action.layer.code);
}
unregister_code(action.layer.code);
}
break;
}
break;
case ACT_LAYER_RELEASED:
switch (action.layer.code) {
case 0x00:
if (event.pressed) {
layer_switch(action.layer.opt);
}
break;
case 0xF0:
// Ignored. LAYER_RELEASED with tap toggle is invalid action.
break;
case 0xFF:
if (!event.pressed) {
default_layer = action.layer.opt;
layer_switch(default_layer);
}
break;
default:
// Ignored. LAYER_RELEASED with tap key is invalid action.
break;
}
break;
case ACT_LAYER_BIT:
switch (action.layer.code) {
case 0x00:
if (event.pressed) {
layer_switch(current_layer | action.layer.opt);
} else {
layer_switch(current_layer & ~action.layer.opt);
}
break;
case 0xF0:
// TODO: tap toggle
break;
case 0xFF:
// change default layer
if (event.pressed) {
default_layer = current_layer | action.layer.opt;
layer_switch(default_layer);
} else {
default_layer = current_layer & ~action.layer.opt;
layer_switch(default_layer);
}
break;
default:
// with tap key
debug("tap: "); debug_hex(tap_count); debug("\n");
if (event.pressed) {
if (tap_count == 0) {
if (host_has_anykey()) {
register_code(action.layer.code);
} else {
delaying_layer = (keyrecord_t){
.event = event,
.action = action,
.mods = keyboard_report->mods
};
}
} else if (tap_count > 0) {
register_code(action.layer.code);
}
} else {
if (tap_count == 0) {
// no tap
layer_switch(current_layer & ~action.layer.opt);
} else if (tap_count == 1) {
// tap
register_code(action.layer.code);
}
unregister_code(action.layer.code);
}
break;
}
case ACT_LAYER_EXT:
switch (action.layer.opt) {
case 0x00:
// set default layer when pressed
switch (action.layer.code) {
case 0x00:
if (event.pressed) {
layer_switch(default_layer);
}
break;
case 0xF0:
// TODO: tap toggle
break;
case 0xFF:
if (event.pressed) {
default_layer = current_layer;
layer_switch(default_layer);
}
break;
default:
// TODO: tap key
break;
}
break;
case 0x01:
// set default layer when released
switch (action.layer.code) {
case 0x00:
if (!event.pressed) {
layer_switch(default_layer);
}
break;
case 0xFF:
if (!event.pressed) {
default_layer = current_layer;
layer_switch(default_layer);
}
break;
case 0xF0:
default:
// Ignore tap.
if (!event.pressed) {
layer_switch(default_layer);
}
break;
}
break;
}
break;
case ACT_MACRO:
case ACT_COMMAND:
case ACT_FUNCTION:
@ -263,142 +379,6 @@ void action_exec(action_t action, keyevent_t event)
}
#if 0
/* Key Action */
inline
static void key_action(uint8_t code, keyevent_t event)
{
if (event.pressed)
key_pressed(code, event);
else
key_released(code, event);
}
void fn_action(uint8_t code, keyevent_t event)
{
}
/* Key */
inline static void key_pressed(uint8_t code, keyevent_t event)
{
uint8_t tmp_mods;
switch (kbdstate) {
case IDLE:
register_code(code);
NEXT(PRESSING);
break;
case PRESSING:
register_code(code);
break;
case DELAYING:
waiting_key = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(WAITING);
break;
case WAITING:
// play back key stroke
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
register_code(code);
NEXT(IDLE);
break;
}
}
inline static void key_released(uint8_t code, keyevent_t event)
{
uint8_t tmp_mods;
switch (kbdstate) {
case IDLE:
unregister_code(code);
break;
case PRESSING:
unregister_code(code);
if (!anykey_sent_to_host())
NEXT(IDLE);
break;
case DELAYING:
unregister_code(code);
break;
case WAITING:
if (code == waiting_key.code) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
// process waiting_key
tmp_mods = keyboard_report->mods;
host_set_mods(waiting_key.mods);
keymap_process_event(waiting_key.event);
host_set_mods(tmp_mods);
keymap_process_event(event);
} else {
unregister_code(code);
}
break;
}
}
/* layer switch momentary */
inline static void layerkey_pressed(uint8_t code, keyevent_t event)
{
uint8_t tmp_mods;
switch (kbdstate) {
case IDLE:
layer_switch_on(code);
break;
case PRESSING:
// ignore
break;
case DELAYING:
waiting_key = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(WAITING);
break;
case WAITING:
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
if (kind == FN_DOWN) {
// ignore Fn
} else if (kind == FNK_DOWN) {
register_code(code);
} else if (kind == KEY_DOWN) {
register_code(code);
}
NEXT(IDLE);
break;
}
}
inline static void layerkey_released(uint8_t code, keyevent_t event)
{
switch (kbdstate) {
case IDLE:
layer_switch_off(code);
break;
case PRESSING:
case DELAYING:
case WAITING:
if (layer_switch_off(code))
NEXT(IDLE);
break;
}
}
#endif
static void register_code(uint8_t code)
{
if (code == KC_NO) {