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Sol Rev 2 Keyboard (#6389)

* Basic Rev 2 implementation

* Updated LED defines and added Extra encoder support

* Fixed rgb pin assignment

* Physically accurate LED positions

* Single Color Band scrolling left to right effects

* Spirals, Pinwheels, and Documentation....Oh My!

* Spiral effect band thickness adjustments

* Fixing animation spin directions

* Full hand LED positions

* Basic Rev 2 implementation

Updated LED defines and added Extra encoder support

Fixed rgb pin assignment

Physically accurate LED positions

Full hand LED positions

Moving rev2 folder

* RGB Center Point LED position update

* Fixing led config commas

* Fixing led config commas

* fix enter key

* fix enter

* Small changes to default

* update default

* typo fix

* update default

* Fixing defines & led config, turned full hand & extra encoders into rules.mk feature

* Refactored rules.mk to have a post_rules.mk

* Forgot to offset the matrix to led map due to the edge led additions

* Updated LED flags and fixed my keymap

* Update keymap.c

include speed controls for RGB

* Fixing more rules.mk and adding keymap like encoders functionality

* Sol Rev 2 Implementation

* Minor fixes

* Keymap fixes

* Fix Colemak, add lock keys
This commit is contained in:
XScorpion2 2019-07-22 12:43:52 -05:00 committed by MechMerlin
parent 17ff9cf554
commit 40b0ddd425
22 changed files with 683 additions and 388 deletions

View file

@ -168,11 +168,11 @@ static const unsigned char font[] PROGMEM = {
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0xE0, 0xEC, 0xDF,
0xFC, 0xE0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xF0, 0xF4, 0xEC, 0xDE,
0xDE, 0xBE, 0x3E, 0x3E, 0x3F, 0x3F,
0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x3F,
0x3F, 0x3E, 0x3E, 0xBE, 0xDE, 0xDE,
0xEC, 0xF4, 0xF0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x7F, 0x80, 0x80,
0x80, 0x70, 0x0F, 0x00, 0x00, 0x80,
0x7F, 0x00, 0x00, 0x7F, 0x80, 0x80,
@ -200,11 +200,11 @@ static const unsigned char font[] PROGMEM = {
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x40, 0x7C, 0x3F, 0x3F, 0x23, 0x01,
0x23, 0x3F, 0x37, 0x6C, 0x40, 0x00,
0x00, 0x00, 0x01, 0x0F, 0x3F, 0xFF,
0xFF, 0xFF, 0xFC, 0xE0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0xE0, 0xFC, 0xFF, 0xFF, 0xFF,
0x3F, 0x0F, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -233,8 +233,8 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F,
0xFE, 0xFC, 0x00, 0xFC, 0xFE, 0x7F,
0x3F, 0x1F, 0x0F, 0x07, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};