Sol Rev 2 Keyboard (#6389)
* Basic Rev 2 implementation * Updated LED defines and added Extra encoder support * Fixed rgb pin assignment * Physically accurate LED positions * Single Color Band scrolling left to right effects * Spirals, Pinwheels, and Documentation....Oh My! * Spiral effect band thickness adjustments * Fixing animation spin directions * Full hand LED positions * Basic Rev 2 implementation Updated LED defines and added Extra encoder support Fixed rgb pin assignment Physically accurate LED positions Full hand LED positions Moving rev2 folder * RGB Center Point LED position update * Fixing led config commas * Fixing led config commas * fix enter key * fix enter * Small changes to default * update default * typo fix * update default * Fixing defines & led config, turned full hand & extra encoders into rules.mk feature * Refactored rules.mk to have a post_rules.mk * Forgot to offset the matrix to led map due to the edge led additions * Updated LED flags and fixed my keymap * Update keymap.c include speed controls for RGB * Fixing more rules.mk and adding keymap like encoders functionality * Sol Rev 2 Implementation * Minor fixes * Keymap fixes * Fix Colemak, add lock keys
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22 changed files with 683 additions and 388 deletions
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@ -168,11 +168,11 @@ static const unsigned char font[] PROGMEM = {
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0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
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0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
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0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
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0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
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0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
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0x00, 0x00, 0x00, 0xE0, 0xEC, 0xDF,
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0xFC, 0xE0, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0xF0, 0xF4, 0xEC, 0xDE,
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0xDE, 0xBE, 0x3E, 0x3E, 0x3F, 0x3F,
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0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x3F,
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0x3F, 0x3E, 0x3E, 0xBE, 0xDE, 0xDE,
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0xEC, 0xF4, 0xF0, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x7F, 0x80, 0x80,
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0x80, 0x70, 0x0F, 0x00, 0x00, 0x80,
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0x7F, 0x00, 0x00, 0x7F, 0x80, 0x80,
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@ -200,11 +200,11 @@ static const unsigned char font[] PROGMEM = {
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0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
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0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
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0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
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0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
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0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
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0x40, 0x7C, 0x3F, 0x3F, 0x23, 0x01,
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0x23, 0x3F, 0x37, 0x6C, 0x40, 0x00,
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0x00, 0x00, 0x01, 0x0F, 0x3F, 0xFF,
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0xFF, 0xFF, 0xFC, 0xE0, 0x80, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x80, 0xE0, 0xFC, 0xFF, 0xFF, 0xFF,
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0x3F, 0x0F, 0x01, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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@ -233,8 +233,8 @@ static const unsigned char font[] PROGMEM = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F,
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0xFE, 0xFC, 0x00, 0xFC, 0xFE, 0x7F,
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0x3F, 0x1F, 0x0F, 0x07, 0x03, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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