Big overhaul to Drashna keymaps and userspace (#3097)
* Optimize secrets code * Orthodox tweaks * rules.mk features * Minor cleanup * Revert mod bits * Force Hold breaks One Shot Tap Toggle * Cleanup * Moke keymaps more consistent * minor ergodox tweak * More OSM for the Orthodox * Cleanup of userspace * Toggle Secrets * Add hidden process record for super secret macros * Make sure secret macros always compiles * finish up making them super secret * Add ColinTA's rgb twinkle as WIP * Optimize RGB Twinkling for typing Also, tweak RGB indicators. AND WTF, I HAVE NO IDEA WHY THE INDICATORS ONLY WORK AS IS. The logical method for getting them working doesn't ... and it's beyond bizarre * Make console logging more configurable * Indicator travisty * Clean up userspace rgb code * Optimize RGB Twinking to work on default layer only, and to base it's color on the curent hue * Eff it... rgblight_sethsv_at runs at every matrix scan * RGB Twinkle cleanup * Update Iris code for new board * Move RGB Indicator and RGB Twinkle into userspace * Move RGB Indicator code to rgb_stuff.c * Major cleanup of RGB Code in userspace * Additional cleanup of RGB code in userspace * Use noeeprom functions to save my boards! * Enable RGB Sleep on all boards now * Add old iris board * tapping tweak * Use byte 19 for eeprom to prepare for possible merge of eeconfig function pr * Add code to fix default layer after eeprom reset
This commit is contained in:
parent
8eaf23ae81
commit
3d1349b280
21 changed files with 738 additions and 505 deletions
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@ -11,12 +11,13 @@
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SONG(DVORAK_SOUND), \
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SONG(OVERWATCH_THEME) \
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}
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#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.0f
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#endif
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#ifdef RGBLIGHT_ENABLE
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#ifndef KEYBOARD_ergodox_ez
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#define RGBLIGHT_SLEEP
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#endif // !KEYBOARD_ergodox_ez
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#define RGBLIGHT_SLEEP
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#endif // RGBLIGHT_ENABLE
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@ -42,7 +43,7 @@
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#define IGNORE_MOD_TAP_INTERRUPT
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#undef PERMISSIVE_HOLD
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#undef PREVENT_STUCK_MODIFIERS
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#define TAPPING_FORCE_HOLD
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// #define TAPPING_FORCE_HOLD
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//#define RETRO_TAPPING
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#define FORCE_NKRO
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@ -54,7 +55,7 @@
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#ifdef TAPPING_TERM
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#undef TAPPING_TERM
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#endif // TAPPING_TERM
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#define TAPPING_TERM 200
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#define TAPPING_TERM 175
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// Disable action_get_macro and fn_actions, since we don't use these
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@ -17,120 +17,37 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "drashna.h"
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#include "version.h"
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#if (__has_include("secrets.h") && !defined(NO_SECRETS))
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#include "secrets.h"
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#else
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// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
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// And I'm not familiar enough to know which is better or why...
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PROGMEM const char secret[][64] = {
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"test1",
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"test2",
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"test3",
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"test4",
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"test5"
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};
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#endif
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#include "eeprom.h"
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#include "tap_dances.h"
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#include "rgb_stuff.h"
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float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
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float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
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static uint16_t copy_paste_timer;
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userspace_config_t userspace_config;
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// Helper Functions
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// This block is for all of the gaming macros, as they were all doing
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// the same thing, but with differring text sent.
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bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
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if (!record->event.pressed || override) {
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clear_keyboard();
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tap(userspace_config.is_overwatch ? KC_BSPC : KC_ENTER);
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wait_ms(50);
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send_string(str);
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wait_ms(50);
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tap(KC_ENTER);
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}
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if (override) wait_ms(3000);
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return false;
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}
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void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
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#ifdef RGBLIGHT_ENABLE
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void rgblight_sethsv_default_helper(uint8_t index) {
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uint8_t default_layer = eeconfig_read_default_layer();
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if (default_layer & (1UL << _COLEMAK)) {
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rgblight_sethsv_at(300, 255, 255, index);
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rgblight_sethsv_at(300, 255, 255, index);
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}
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else if (default_layer & (1UL << _DVORAK)) {
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rgblight_sethsv_at(120, 255, 255, index);
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rgblight_sethsv_at(120, 255, 255, index);
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}
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else if (default_layer & (1UL << _WORKMAN)) {
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rgblight_sethsv_at(43, 255, 255, index);
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rgblight_sethsv_at(43, 255, 255, index);
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}
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else {
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rgblight_sethsv_at(180, 255, 255, index);
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rgblight_sethsv_at(180, 255, 255, index);
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}
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}
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#endif // RGBLIGHT_ENABLE
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// ========================================= TAP DANCE =========================================
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#ifdef TAP_DANCE_ENABLE
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//define diablo macro timer variables
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static uint16_t diablo_timer[4];
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static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
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static uint8_t diablo_key_time[4];
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// has the correct number of seconds elapsed (as defined by diablo_times)
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bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; };
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// Cycle through the times for the macro, starting at 0, for disabled.
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// Max of six values, so don't exceed
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void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
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if (state->count >= 7) {
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diablo_key_time[diablo_key] = diablo_times[0];
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reset_tap_dance(state);
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} else {
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diablo_key_time[diablo_key] = diablo_times[state->count - 1];
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}
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}
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// Would rather have one function for all of this, but no idea how to do that...
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void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); }
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void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); }
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void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); }
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void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); }
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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// tap once to disable, and more to enable timed micros
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[TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
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[TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
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[TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
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[TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
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};
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// Sends the key press to system, but only if on the Diablo layer
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void send_diablo_keystroke(uint8_t diablo_key) {
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if (biton32(layer_state) == _DIABLO) {
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switch (diablo_key) {
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case 0:
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tap(KC_1); break;
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case 1:
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tap(KC_2); break;
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case 2:
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tap(KC_3); break;
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case 3:
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tap(KC_4); break;
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}
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}
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}
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// Checks each of the 4 timers/keys to see if enough time has elapsed
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// Runs the "send string" command if enough time has passed, and resets the timer.
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void run_diablo_macro_check(void) {
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uint8_t dtime;
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for (dtime = 0; dtime < 4; dtime++) {
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if (check_dtimer(dtime) && diablo_key_time[dtime]) {
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diablo_timer[dtime] = timer_read();
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send_diablo_keystroke(dtime);
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}
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}
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}
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#endif // TAP_DANCE_ENABLE
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// Add reconfigurable functions here, for keymap customization
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// This allows for a global, userspace functions, and continued
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return true;
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}
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__attribute__ ((weak))
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bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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return state;
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@ -159,9 +81,12 @@ void led_set_keymap(uint8_t usb_led) {}
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// Call user matrix init, set default RGB colors and then
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// call the keymap's init function
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void matrix_init_user(void) {
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uint8_t default_layer = eeconfig_read_default_layer();
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userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE);
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#ifdef AUDIO_CLICKY
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clicky_enable = userspace_config.clicky_enable;
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#endif
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#ifdef BOOTLOADER_CATERINA
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DDRD &= ~(1<<5);
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PORTD &= ~(1<<5);
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PORTB &= ~(1<<0);
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#endif
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if (userspace_config.rgb_layer_change) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable();
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#endif // RGBLIGHT_ENABLE
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if (default_layer & (1UL << _COLEMAK)) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_sethsv_magenta();
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#endif // RGBLIGHT_ENABLE
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} else if (default_layer & (1UL << _DVORAK)) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_sethsv_green();
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#endif // RGBLIGHT_ENABLE
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} else if (default_layer & (1UL << _WORKMAN)) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_sethsv_goldenrod();
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#endif // RGBLIGHT_ENABLE
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} else {
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#ifdef RGBLIGHT_ENABLE
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rgblight_sethsv_teal();
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#endif // RGBLIGHT_ENABLE
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}
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}
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#ifdef AUDIO_CLICKY
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clicky_enable = userspace_config.clicky_enable;
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#endif
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#if ( defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) )
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#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
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set_unicode_input_mode(UC_WINC);
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#endif //UNICODE_ENABLE
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matrix_init_rgb();
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matrix_init_keymap();
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}
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// No global matrix scan code, so just run keymap's matrix
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// scan function
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void matrix_scan_user(void) {
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run_diablo_macro_check();
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#endif // TAP_DANCE_ENABLE
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#ifdef RGBLIGHT_ENABLE
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matrix_scan_rgb();
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#endif // RGBLIGHT_ENABLE
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matrix_scan_keymap();
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}
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// This block is for all of the gaming macros, as they were all doing
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// the same thing, but with differring text sent.
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bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
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if (!record->event.pressed || override) {
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clear_keyboard();
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tap(userspace_config.is_overwatch ? KC_BSPC : KC_ENTER);
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wait_ms(50);
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send_string(str);
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wait_ms(50);
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tap(KC_ENTER);
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}
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if (override) wait_ms(3000);
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return false;
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}
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// Defines actions tor my global custom keycodes. Defined in drashna.h file
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// If console is enabled, it will print the matrix position and status of each key pressed
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#ifdef CONSOLE_ENABLE
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#ifdef KEYLOGGER_ENABLE
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xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
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#endif //CONSOLE_ENABLE
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#endif //KEYLOGGER_ENABLE
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switch (keycode) {
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case KC_QWERTY:
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case KC_RESET: // Custom RESET code that sets RGBLights to RED
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if (!record->event.pressed) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable();
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rgblight_mode(1);
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rgblight_enable_noeeprom();
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rgblight_mode_noeeprom(1);
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rgblight_setrgb_red();
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#endif // RGBLIGHT_ENABLE
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reset_keyboard();
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@ -300,6 +190,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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case EPRM: // Resets EEPROM
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if (record->event.pressed) {
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eeconfig_init();
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default_layer_set(1UL<<eeconfig_read_default_layer());
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layer_state_set(layer_state);
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}
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return false;
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break;
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@ -310,24 +202,24 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return false;
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break;
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case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo
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if (!record->event.pressed) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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send_string_P(secret[keycode - KC_SECRET_1]);
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}
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return false;
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break;
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/* Code has been depreciated
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case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo
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if (!record->event.pressed) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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send_string(decoy_secret[keycode - KC_SECRET_1]);
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}
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return false;
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break;
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*/
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// These are a serious of gaming macros.
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// Only enables for the viterbi, basically,
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// to save on firmware space, since it's limited.
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#if !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_orthodox_rev3) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_iris_rev2))
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#ifdef MACROS_ENABLED
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case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
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if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); }
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#ifdef RGBLIGHT_ENABLE
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userspace_config.is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
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userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
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#endif //RGBLIGHT_ENABLE
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return false; break;
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case KC_SALT:
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@ -353,40 +245,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return send_game_macro("OMG!!! C9!!!", record, false);
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case KC_GGEZ:
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return send_game_macro("That was a fantastic game, though it was a bit easy. Try harder next time!", record, false);
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#endif // !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_orthodox_rev3) || defined(KEYBOARD_ergodox_ez))
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#endif // MACROS_ENABLED
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#ifdef TAP_DANCE_ENABLE
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case KC_DIABLO_CLEAR: // reset all Diablo timers, disabling them
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#ifdef TAP_DANCE_ENABLE
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if (record->event.pressed) {
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uint8_t dtime;
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for (dtime = 0; dtime < 4; dtime++) {
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diablo_key_time[dtime] = diablo_times[0];
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}
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}
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#endif // TAP_DANCE_ENABLE#endif
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return false; break;
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#endif // TAP_DANCE_ENABLE
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case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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userspace_config.rgb_layer_change ^= 1;
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eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
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if (userspace_config.rgb_layer_change) {
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layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
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}
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}
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#endif // RGBLIGHT_ENABLE
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return false; break;
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#ifdef RGBLIGHT_ENABLE
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case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
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if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
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userspace_config.rgb_layer_change = false;
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eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
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}
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return true; break;
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#endif // RGBLIGHT_ENABLE
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case KC_CCCV: // One key copy/paste
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|
@ -443,7 +314,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#endif // UNICODE_ENABLE
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}
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return process_record_keymap(keycode, record);
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return process_record_keymap(keycode, record) && process_record_secrets(keycode, record) && process_record_user_rgb(keycode, record);
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}
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@ -452,111 +323,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// on layer change, no matter where the change was initiated
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// Then runs keymap's layer change check
|
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uint32_t layer_state_set_user(uint32_t state) {
|
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uint8_t default_layer = eeconfig_read_default_layer();
|
||||
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
|
||||
|
||||
switch (biton32(state)) {
|
||||
case _MACROS:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
rgblight_sethsv_orange();
|
||||
userspace_config.is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
}
|
||||
state = layer_state_set_rgb(state);
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
break;
|
||||
case _MEDIA:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
rgblight_sethsv_chartreuse();
|
||||
rgblight_mode(22);
|
||||
}
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
break;
|
||||
case _GAMEPAD:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
rgblight_sethsv_orange();
|
||||
rgblight_mode(17);
|
||||
}
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
break;
|
||||
case _DIABLO:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
rgblight_sethsv_red();
|
||||
rgblight_mode(5);
|
||||
}
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
break;
|
||||
case _RAISE:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
rgblight_sethsv_yellow();
|
||||
rgblight_mode(5);
|
||||
}
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
break;
|
||||
case _LOWER:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
rgblight_sethsv_orange();
|
||||
rgblight_mode(5);
|
||||
}
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
break;
|
||||
case _ADJUST:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
rgblight_sethsv_red();
|
||||
rgblight_mode(23);
|
||||
}
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
break;
|
||||
default: // for any other layers, or the default layer
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) { rgblight_sethsv_magenta(); }
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
}
|
||||
else if (default_layer & (1UL << _DVORAK)) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) { rgblight_sethsv_green(); }
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
}
|
||||
else if (default_layer & (1UL << _WORKMAN)) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) { rgblight_sethsv_goldenrod(); }
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
}
|
||||
else {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) { rgblight_sethsv_teal(); }
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
}
|
||||
if (biton32(state) == _MODS) { // If the non-OSM layer is enabled, then breathe
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) { rgblight_mode(2); }
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
} else { // otherwise, stay solid
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) { rgblight_mode(1); }
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
return layer_state_set_keymap (state);
|
||||
}
|
||||
|
||||
|
|
|
@ -42,6 +42,7 @@ enum userspace_layers {
|
|||
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
|
||||
|
||||
|
||||
// RGB color codes are no longer located here anymore. Instead, you will want to
|
||||
// head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
|
||||
|
||||
|
@ -51,7 +52,11 @@ extern bool clicky_enable;
|
|||
void rgblight_sethsv_default_helper(uint8_t index);
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
#define EECONFIG_USERSPACE (uint8_t *)20
|
||||
void tap(uint16_t keycode);
|
||||
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
|
||||
|
||||
|
||||
#define EECONFIG_USERSPACE (uint8_t *)19
|
||||
|
||||
typedef union {
|
||||
uint8_t raw;
|
||||
|
@ -59,6 +64,7 @@ typedef union {
|
|||
bool clicky_enable :1;
|
||||
bool rgb_layer_change :1;
|
||||
bool is_overwatch :1;
|
||||
bool nuke_switch :1;
|
||||
};
|
||||
} userspace_config_t;
|
||||
|
||||
|
@ -91,6 +97,8 @@ enum userspace_custom_keycodes {
|
|||
KC_SECRET_4,
|
||||
KC_SECRET_5,
|
||||
KC_CCCV,
|
||||
KC_NUKE,
|
||||
|
||||
#ifdef UNICODE_ENABLE
|
||||
UC_FLIP,
|
||||
#endif //UNICODE_ENABLE
|
||||
|
@ -112,8 +120,8 @@ enum userspace_custom_keycodes {
|
|||
#define DVORAK KC_DVORAK
|
||||
#define COLEMAK KC_COLEMAK
|
||||
#define WORKMAN KC_WORKMAN
|
||||
#define KC_RST KC_RESET
|
||||
|
||||
#define KC_RST KC_RESET
|
||||
|
||||
#ifdef SWAP_HANDS_ENABLE
|
||||
#define KC_C1R3 SH_TT
|
||||
|
@ -125,6 +133,16 @@ enum userspace_custom_keycodes {
|
|||
#define KC_MLSF OSM(MOD_LSFT)
|
||||
#define KC_MRSF OSM(MOD_RSFT)
|
||||
|
||||
#define OS_LGUI OSM(MOD_LGUI)
|
||||
#define OS_RGUI OSM(MOD_RGUI)
|
||||
#define OS_LSFT OSM(MOD_LSFT)
|
||||
#define OS_RSFT OSM(MOD_RSFT)
|
||||
#define OS_LCTL OSM(MOD_LCTL)
|
||||
#define OS_RCTL OSM(MOD_RCTL)
|
||||
#define OS_LALT OSM(MOD_LALT)
|
||||
#define OS_RALT OSM(MOD_RALT)
|
||||
#define ALT_APP ALT_T(KC_APP)
|
||||
|
||||
#define MG_NKRO MAGIC_TOGGLE_NKRO
|
||||
|
||||
|
||||
|
@ -200,8 +218,8 @@ enum {
|
|||
#define ______________COLEMAK_MOD_DH_L3____________ CTL_T(KC_Z), KC_X, KC_C, KC_D, KC_V
|
||||
|
||||
#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
|
||||
#define ______________COLEMAK_MOD_DH_R2____________ KC_K, KC_N, KC_E, KC_I, KC_O
|
||||
#define ______________COLEMAK_MOD_DH_R3____________ KC_M, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
|
||||
#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O
|
||||
#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
|
||||
|
||||
|
||||
#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
|
||||
|
@ -227,7 +245,7 @@ enum {
|
|||
#define _________________NORMAN_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
|
||||
|
||||
#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN
|
||||
#define _________________NORMAN_R2_________________ KC_J, KC_N, KC_I, KC_O, KC_U
|
||||
#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U
|
||||
#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
|
||||
|
||||
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
|
||||
|
@ -243,7 +261,7 @@ enum {
|
|||
#define ___________ERGODOX_BOTTOM_RIGHT____________ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
|
||||
|
||||
#define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), KC_LGUI, KC_RGUI, CTL_T(KC_ESCAPE), \
|
||||
#define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), OSM(MOD_LGUI), OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \
|
||||
KC_HOME, KC_PGUP, \
|
||||
LT(_LOWER, KC_SPACE),KC_BSPC, KC_END, KC_PGDN, KC_DEL, LT(_RAISE, KC_ENTER)
|
||||
|
||||
|
|
|
@ -96,7 +96,7 @@ Then you can create this file and add your macro strings to it:
|
|||
|
||||
###### secrets.h
|
||||
```c
|
||||
PROGMEM const char secret[][64] = {
|
||||
static const char * const secrets[] = {
|
||||
"secret1",
|
||||
"secret2",
|
||||
"secret3",
|
||||
|
@ -116,7 +116,7 @@ In the `<name>.c` file, you will want to add this to the top:
|
|||
#else
|
||||
// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
|
||||
// And I'm not familiar enough to know which is better or why...
|
||||
PROGMEM const char secret[][64] = {
|
||||
static const char * const secrets[] = {
|
||||
"test1",
|
||||
"test2",
|
||||
"test3",
|
||||
|
|
261
users/drashna/rgb_stuff.c
Normal file
261
users/drashna/rgb_stuff.c
Normal file
|
@ -0,0 +1,261 @@
|
|||
#include "drashna.h"
|
||||
#include "rgb_stuff.h"
|
||||
|
||||
extern rgblight_config_t rgblight_config;
|
||||
extern userspace_config_t userspace_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
void rgblight_sethsv_default_helper(uint8_t index) {
|
||||
rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index);
|
||||
}
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
#ifdef INDICATOR_LIGHTS
|
||||
uint8_t last_mod;
|
||||
uint8_t last_led;
|
||||
uint8_t last_osm;
|
||||
uint8_t current_mod;
|
||||
uint8_t current_led;
|
||||
uint8_t current_osm;
|
||||
|
||||
|
||||
void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
|
||||
if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) {
|
||||
if (this_mod & MODS_SHIFT_MASK || this_led & (1<<USB_LED_CAPS_LOCK) || this_osm & MODS_SHIFT_MASK) {
|
||||
rgblight_sethsv_at(0, 255, 255, SHFT_LED1);
|
||||
rgblight_sethsv_at(0, 255, 255, SHFT_LED2);
|
||||
} else {
|
||||
rgblight_sethsv_default_helper(SHFT_LED1);
|
||||
rgblight_sethsv_default_helper(SHFT_LED2);
|
||||
}
|
||||
if (this_mod & MODS_CTRL_MASK || this_osm & MODS_CTRL_MASK) {
|
||||
rgblight_sethsv_at(51, 255, 255, CTRL_LED1);
|
||||
rgblight_sethsv_at(51, 255, 255, CTRL_LED2);
|
||||
} else {
|
||||
rgblight_sethsv_default_helper(CTRL_LED1);
|
||||
rgblight_sethsv_default_helper(CTRL_LED2);
|
||||
}
|
||||
if (this_mod & MODS_GUI_MASK || this_osm & MODS_GUI_MASK) {
|
||||
rgblight_sethsv_at(120, 255, 255, GUI_LED1);
|
||||
rgblight_sethsv_at(120, 255, 255, GUI_LED2);
|
||||
} else {
|
||||
rgblight_sethsv_default_helper(GUI_LED1);
|
||||
rgblight_sethsv_default_helper(GUI_LED2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_scan_indicator(void) {
|
||||
current_mod = get_mods();
|
||||
current_led = host_keyboard_leds();
|
||||
current_osm = get_oneshot_mods();
|
||||
|
||||
set_rgb_indicators(current_mod, current_led, current_osm);
|
||||
|
||||
last_mod = current_mod;
|
||||
last_led = current_led;
|
||||
last_osm = current_osm;
|
||||
|
||||
}
|
||||
#endif //INDICATOR_LIGHTS
|
||||
|
||||
#ifdef RGBLIGHT_TWINKLE
|
||||
static rgblight_fadeout lights[RGBLED_NUM];
|
||||
|
||||
__attribute__ ((weak))
|
||||
bool indicator_is_this_led_used(uint8_t index) { return false; }
|
||||
|
||||
void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
|
||||
bool litup = false;
|
||||
for (uint8_t light_index = 0 ; light_index < RGBLED_NUM ; ++light_index ) {
|
||||
if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) {
|
||||
rgblight_fadeout *light = &lights[light_index];
|
||||
litup = true;
|
||||
|
||||
if (light->life) {
|
||||
light->life -= 1;
|
||||
if (biton32(layer_state) == 0) {
|
||||
sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
|
||||
}
|
||||
light->timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (light->enabled && biton32(layer_state) == 0) { rgblight_sethsv_default_helper(light_index); }
|
||||
litup = light->enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (litup && biton32(layer_state) == 0) {
|
||||
rgblight_set();
|
||||
}
|
||||
}
|
||||
|
||||
void start_rgb_light(void) {
|
||||
|
||||
uint8_t indices[RGBLED_NUM];
|
||||
uint8_t indices_count = 0;
|
||||
uint8_t min_life = 0xFF;
|
||||
uint8_t min_life_index = -1;
|
||||
for (uint8_t index = 0 ; index < RGBLED_NUM ; ++index ) {
|
||||
if (indicator_is_this_led_used(index)) { continue; }
|
||||
if (lights[index].enabled) {
|
||||
if (min_life_index == -1 ||
|
||||
lights[index].life < min_life)
|
||||
{
|
||||
min_life = lights[index].life;
|
||||
min_life_index = index;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
indices[indices_count] = index;
|
||||
++indices_count;
|
||||
}
|
||||
|
||||
uint8_t light_index;
|
||||
if (!indices_count) {
|
||||
light_index = min_life_index;
|
||||
}
|
||||
else {
|
||||
light_index = indices[rand() % indices_count];
|
||||
}
|
||||
|
||||
rgblight_fadeout *light = &lights[light_index];
|
||||
light->enabled = true;
|
||||
light->timer = timer_read();
|
||||
light->life = 0xC0 + rand() % 0x40;
|
||||
|
||||
light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
|
||||
|
||||
rgblight_sethsv_at(light->hue, 255, light->life, light_index);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
#ifdef RGBLIGHT_TWINKLE
|
||||
case KC_A ... KC_SLASH:
|
||||
case KC_F1 ... KC_F12:
|
||||
case KC_INSERT ... KC_UP:
|
||||
case KC_KP_SLASH ... KC_KP_DOT:
|
||||
case KC_F13 ... KC_F24:
|
||||
case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
|
||||
if (record->event.pressed) { start_rgb_light(); }
|
||||
return true; break;
|
||||
#endif // RGBLIGHT_TWINKLE
|
||||
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
userspace_config.rgb_layer_change ^= 1;
|
||||
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
|
||||
eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
|
||||
}
|
||||
}
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
return false; break;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
|
||||
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
userspace_config.rgb_layer_change = false;
|
||||
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
|
||||
eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
|
||||
}
|
||||
}
|
||||
return true; break;
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void matrix_init_rgb(void) {
|
||||
#ifdef INDICATOR_LIGHTS
|
||||
current_mod = last_mod = get_mods();
|
||||
current_led = last_led = host_keyboard_leds();
|
||||
current_osm = last_osm = get_oneshot_mods();
|
||||
#endif
|
||||
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
rgblight_enable_noeeprom();
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
rgblight_sethsv_magenta();
|
||||
} else if (default_layer & (1UL << _DVORAK)) {
|
||||
rgblight_sethsv_green();
|
||||
} else if (default_layer & (1UL << _WORKMAN)) {
|
||||
rgblight_sethsv_goldenrod();
|
||||
} else {
|
||||
rgblight_sethsv_cyan();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_scan_rgb(void) {
|
||||
#ifdef RGBLIGHT_TWINKLE
|
||||
scan_rgblight_fadeout();
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
#ifdef INDICATOR_LIGHTS
|
||||
matrix_scan_indicator();
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
uint32_t layer_state_set_rgb(uint32_t state) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
switch (biton32(state)) {
|
||||
case _MACROS:
|
||||
rgblight_sethsv_noeeprom_orange();
|
||||
userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
|
||||
break;
|
||||
case _MEDIA:
|
||||
rgblight_sethsv_noeeprom_chartreuse();
|
||||
rgblight_mode_noeeprom(22);
|
||||
break;
|
||||
case _GAMEPAD:
|
||||
rgblight_sethsv_noeeprom_orange();
|
||||
rgblight_mode_noeeprom(17);
|
||||
break;
|
||||
case _DIABLO:
|
||||
rgblight_sethsv_noeeprom_red();
|
||||
rgblight_mode_noeeprom(5);
|
||||
break;
|
||||
case _RAISE:
|
||||
rgblight_sethsv_noeeprom_yellow();
|
||||
rgblight_mode_noeeprom(5);
|
||||
break;
|
||||
case _LOWER:
|
||||
rgblight_sethsv_noeeprom_orange();
|
||||
rgblight_mode_noeeprom(5);
|
||||
break;
|
||||
case _ADJUST:
|
||||
rgblight_sethsv_noeeprom_red();
|
||||
rgblight_mode_noeeprom(23);
|
||||
break;
|
||||
default: // for any other layers, or the default layer
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
rgblight_sethsv_noeeprom_magenta();
|
||||
} else if (default_layer & (1UL << _DVORAK)) {
|
||||
rgblight_sethsv_noeeprom_green();
|
||||
} else if (default_layer & (1UL << _WORKMAN)) {
|
||||
rgblight_sethsv_noeeprom_goldenrod();
|
||||
} else {
|
||||
rgblight_sethsv_noeeprom_cyan();
|
||||
}
|
||||
biton32(state) == _MODS ? rgblight_mode_noeeprom(2) : rgblight_mode_noeeprom(1); // if _MODS layer is on, then breath to denote it
|
||||
break;
|
||||
}
|
||||
// layer_state_set_indicator(); // Runs every scan, so need to call this here .... since I can't get it working "right" anyhow
|
||||
}
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
return state;
|
||||
}
|
16
users/drashna/rgb_stuff.h
Normal file
16
users/drashna/rgb_stuff.h
Normal file
|
@ -0,0 +1,16 @@
|
|||
#include "quantum.h"
|
||||
|
||||
typedef struct {
|
||||
bool enabled;
|
||||
uint8_t hue;
|
||||
uint16_t timer;
|
||||
uint8_t life;
|
||||
} rgblight_fadeout;
|
||||
|
||||
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
|
||||
void scan_rgblight_fadeout(void);
|
||||
void matrix_init_rgb(void);
|
||||
void matrix_scan_rgb(void);
|
||||
uint32_t layer_state_set_rgb(uint32_t state);
|
||||
|
||||
|
|
@ -1,11 +1,34 @@
|
|||
|
||||
SRC += drashna.c
|
||||
SRC += drashna.c secrets.c rgb_stuff.c
|
||||
|
||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
|
||||
SRC += tap_dances.c
|
||||
endif
|
||||
|
||||
EXTRAFLAGS += -flto
|
||||
|
||||
ifeq ($(strip $(NO_SECRETS)), yes)
|
||||
OPT_DEFS += -DNO_SECRETS
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(INDICATOR_LIGHTS)), yes)
|
||||
OPT_DEFS += -DINDICATOR_LIGHTS
|
||||
ifdef RGBLIGHT_ENABLE
|
||||
ifeq ($(strip $(INDICATOR_LIGHTS)), yes)
|
||||
OPT_DEFS += -DINDICATOR_LIGHTS
|
||||
endif
|
||||
ifeq ($(strip $(RGBLIGHT_TWINKLE)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_TWINKLE
|
||||
endif
|
||||
ifeq ($(strip $(RGBLIGHT_NOEEPROM)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_NOEEPROM
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MACROS_ENABLED)), yes)
|
||||
OPT_DEFS += -DMACROS_ENABLED
|
||||
endif
|
||||
|
||||
ifdef CONSOLE_ENABLE
|
||||
ifeq ($(strip $(KEYLOGGER_ENABLE)), yes)
|
||||
OPT_DEFS += -DKEYLOGGER_ENABLE
|
||||
endif
|
||||
endif
|
||||
|
|
65
users/drashna/tap_dances.c
Normal file
65
users/drashna/tap_dances.c
Normal file
|
@ -0,0 +1,65 @@
|
|||
#include "drashna.h"
|
||||
#include "tap_dances.h"
|
||||
|
||||
|
||||
//define diablo macro timer variables
|
||||
uint16_t diablo_timer[4];
|
||||
uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
|
||||
uint8_t diablo_key_time[4];
|
||||
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; };
|
||||
|
||||
// Cycle through the times for the macro, starting at 0, for disabled.
|
||||
// Max of six values, so don't exceed
|
||||
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
} else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
}
|
||||
|
||||
// Would rather have one function for all of this, but no idea how to do that...
|
||||
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); }
|
||||
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); }
|
||||
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); }
|
||||
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); }
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
};
|
||||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke(uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
tap(KC_1); break;
|
||||
case 1:
|
||||
tap(KC_2); break;
|
||||
case 2:
|
||||
tap(KC_3); break;
|
||||
case 3:
|
||||
tap(KC_4); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
||||
// Runs the "send string" command if enough time has passed, and resets the timer.
|
||||
void run_diablo_macro_check(void) {
|
||||
uint8_t dtime;
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
}
|
||||
}
|
7
users/drashna/tap_dances.h
Normal file
7
users/drashna/tap_dances.h
Normal file
|
@ -0,0 +1,7 @@
|
|||
//define diablo macro timer variables
|
||||
extern uint16_t diablo_timer[4];
|
||||
extern uint8_t diablo_times[];
|
||||
extern uint8_t diablo_key_time[4];
|
||||
|
||||
|
||||
void run_diablo_macro_check(void);
|
Loading…
Add table
Add a link
Reference in a new issue