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[Keymap] Massdrop ctrl keymap (#7639)

* RGB config overhaul

Changing RGB config from setrgb to sethsv, trying out different color values.

* Merged changes

* Various changes and a couple additions

Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3.
Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM.
Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit.
Changed the LED config from setrgb to sethsv and the key by key LED config to array.
Some code improvements in process_record_user.
Better way to manage string macros using char array. Inspired by drashna's secret macros.

* Various keymap changes and added documentation

Updated massdrop/ctrl endgame keymap:
    Added layers for git and vim.
    Better LED config method, using ledmap, similar to what's used in many other keymaps.
    Improved process_record_user() mainly with reduced conditionals.
    Cleaned things up in the header and config.
    Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered.
    Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal.

Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use.
Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes.

* Some fixes

Fixed keymap documentation to include changes.
Removed useless double tap keys and simplified layer maps.

* Fixed error in keymap

* Removed documentation changes. Will present in another PR

* Update keyboards/massdrop/ctrl/DOCUMENTATION.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update DOCUMENTATION.md

* Update keymap.c

fixed mouse layout incomplete arrow cluster

* Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c

Fixed Git layer led config

Co-Authored-By: totolouis <totolouis@users.noreply.github.com>

* Update DOCUMENTATION.md

Remove raw hid details

* Update rules.mk

Remove useless stuff

* fixed malformed led map causing compile fail, indentation fixes

* Update keyboards/massdrop/ctrl/keymaps/endgame/config.h

switch from TG_NKRO to NK_TOGG

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keymap.c

Switching from TG_NKRO to NK_TOGG

* Added yakuake layout

* Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c

Change biton32(layer_state) to get_highest_layer()

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keymap.c

Change from biton32 to get_highest_layer

* Fixed custom LED not toggling off

Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: totolouis <totolouis@users.noreply.github.com>
This commit is contained in:
Ahmed Elshafey 2020-01-15 07:34:41 +02:00 committed by Drashna Jaelre
parent 2a6cb426ef
commit 3a69232213
6 changed files with 494 additions and 338 deletions

View file

@ -1,111 +1,105 @@
#include QMK_KEYBOARD_H
// Include for debugging.
#include <print.h>
#define MILLISECONDS_IN_SECOND 1000
//========================================================== CONFIGURABLE DEFAULTS ==========================================================
#define RGB_DEFAULT_TIME_OUT 30
#define RGB_FAST_MODE_TIME_OUT 3
#define RGB_TIME_OUT_MAX 600
#define RGB_TIME_OUT_MIN 10
#define RGB_TIME_OUT_STEP 10
#include "keymap.h"
static uint16_t idle_timer; // Idle LED timeout timer
static uint8_t idle_second_counter; // Idle LED seconds counter, counts seconds not milliseconds
static uint8_t key_event_counter; // This counter is used to check if any keys are being held
bool rgb_enabled_flag; // Current LED state flag. If false then LED is off.
bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout.
bool rgb_time_out_fast_mode_enabled;
bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable.
uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds
uint16_t rgb_time_out_saved_seconds;
led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again.
enum tapdance_keycodes {
TD_GUI_ML = 0, // Tap dance key to switch to mouse layer _ML
TD_LCTRL_TERM,
TD_RCTRL_TERM,
};
enum ctrl_keycodes {
U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
U_T_AGCR, //USB Toggle Automatic GCR control
DBG_TOG, //DEBUG Toggle On / Off
DBG_MTRX, //DEBUG Toggle Matrix Prints
DBG_KBD, //DEBUG Toggle Keyboard Prints
DBG_MOU, //DEBUG Toggle Mouse Prints
MD_BOOT, //Restart into bootloader after hold timeout
SEL_CPY, //Select Copy. Select the word cursor is pointed at and copy, using double mouse click and ctrl+c
ROUT_TG, //Timeout Toggle. Toggle idle LED time out on or off
ROUT_VI, //Timeout Value Increase. Increase idle time out before LED disabled
ROUT_VD, //Timeout Value Decrease. Decrease idle time out before LED disabled
ROUT_FM, //RGB timeout fast mode toggle
COPY_ALL, //Copy all text using ctrl(a+c)
TERMINAL,
};
enum layout_names {
_KL=0, // Keys Layout: The main keyboard layout that has all the characters
_FL, // Function Layout: The function key activated layout with default functions and some added ones
_ML, // Mouse Layout: Mouse Keys and mouse movement
_VL, // VIM Layout: VIM shorcuts and macros
_GL, // GIT Layout: GIT shortcuts and macros
_YL, // Yakuake Layout: Yakuake drop-down terminal shortcuts and macros
_EL, // KDE Layout: Shortcuts for KDE desktop using default KDE shortcuts settings
static const char * sendstring_commands[] = {
"git init ",
"git clone ",
"git config --global ",
"git add ",
"git diff ",
"git reset ",
"git rebase ",
"git branch -b \"",
"git checkout ",
"git merge ",
"git remote add ",
"git fetch ",
"git pull ",
"git push ",
"git commit ",
"git status ",
"git log ",
};
//Associate our tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_GUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML),
[TD_LCTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTRL, LCA(KC_T)),
[TD_RCTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_RCTRL, LCA(KC_T)),
[TD_LGUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML),
[TD_APP_YL] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_APP, _YL),
[TD_CTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTRL, LCA(KC_T)),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
[DEFAULT] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
*/
[_KL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP,
TD(TD_LCTRL_TERM), TD(TD_GUI_ML), KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP,
TD(TD_CTRL_TERM), TD(TD_LGUI_ML), KC_LALT, KC_SPC, KC_RALT, TT(_FL), TD(TD_APP_YL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FL] = LAYOUT(
_______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______,
_______, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
_______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, TERM_ON, TERM_OFF,
_______, _______, TG(_ML), TG(_GL), TG(_VL), TG(_YL), _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
RGB_M_P, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, KC_BRIU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______
_______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, KC_BRIU,
_______, _______, _______, _______, _______, TG(_FL), _______, _______, _______, KC_BRID, _______
),
[_ML] = LAYOUT(
_______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, SEL_CPY, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
_______, TD(TD_GUI_ML), _______, _______, _______, _______, TG(_ML), _______, _______, _______, _______
_______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, SEL_CPY, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U,
_______, TG(_ML), _______, _______, _______, TG(_ML), _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
),
[_GL] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, G_REMTE, G_RESET, G_REBAS, _______, G_INIT, _______, G_PULL, G_PUSH, _______, _______, _______, _______, _______,
_______, G_ADD, G_STAT, G_DIFF, G_FETCH, _______, _______, _______, _______, G_LOG, _______, _______, _______,
_______, G_CONF, G_CHECK, G_CLONE, G_COMM, G_BRANH, _______, G_MERGE, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TG(_GL), _______, _______, _______, _______, _______
),
// This layout doesn't have custom keycodes for now, just custom LED config
[_VL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_VL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
// Works with https://github.com/ash0x0/config/blob/master/yakuake.shortcuts
[_YL] = LAYOUT(
KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP,
KC_NO, KC_Q, KC_NO, KC_E, KC_NO, KC_T, KC_NO, KC_NO, KC_I, KC_NO, KC_P, KC_NO, KC_RBRC, KC_BSLS, KC_NO, KC_END, KC_PGDN,
KC_NO, KC_A, KC_NO, KC_D, KC_NO, KC_G, KC_NO, KC_J, KC_K, KC_L, KC_SCLN, KC_NO, KC_NO,
KC_NO, KC_Z, KC_X, KC_NO, KC_NO, KC_NO, KC_NO, KC_M, KC_COMM, KC_DOT, KC_NO, KC_NO, KC_UP,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(_YL), KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT
),
/*
[X] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
_______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[RGB] = LAYOUT(
ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15,
@ -126,6 +120,57 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
};
#ifdef _______
#undef _______
#define _______ {0, 0, 0}
const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
[_FL] = {
_______, CORAL, CORAL, _______, _______, CORAL, CORAL, _______, _______, CORAL, _______, YELLOW, YELLOW, TEAL, GOLD, GOLD,
_______, _______, PINK, PINK, PINK, PINK, _______, _______, _______, GREEN, GREEN, GREEN, GREEN, _______, TEAL, TEAL, TEAL,
ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, AZURE, AZURE, _______, _______, _______, _______, _______, TEAL, TEAL, TEAL,
_______, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, _______, _______, _______, _______, _______, _______,
_______, ORANGE, _______, CORAL, _______, AZURE, AZURE, _______, _______, _______, _______, AZURE, SPRING,
_______, _______, _______, _______, _______, PINK, _______, AZURE, _______, SPRING, _______
},
[_ML] = {
_______, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, MAGENT, MAGENT, MAGENT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, MAGENT, GOLD, MAGENT, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, GOLD, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, CORAL, _______, _______, _______, _______, _______, _______, _______, _______, GOLD,
_______, PINK, _______, _______, _______, PINK, _______, _______, GOLD, GOLD, GOLD
},
[_GL] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, BLUE, AZURE, AZURE, _______, CYAN, _______, TURQ, PURPLE, _______, _______, _______, _______, _______,
_______, CORAL, GREEN, GREEN, TURQ, _______, _______, _______, _______, GREEN, _______, _______, _______,
_______, CYAN, CHART, TURQ, ORANGE, CHART, _______, CHART, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
},
[_VL] = {
PURPLE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, TURQ, _______, _______, _______, _______, TURQ, _______, _______, _______, _______, _______, _______, _______, _______,
_______, AZURE, AZURE, AZURE, PURPLE, _______, BLUE, PURPLE, PURPLE, PURPLE, BLUE, _______, _______, _______, _______, _______, _______,
_______, PURPLE, _______, BLUE, _______, GOLD, GOLDEN, GOLDEN, GOLDEN, GOLDEN, _______, _______, _______,
_______, _______, BLUE, BLUE, _______, _______, TURQ, _______, _______, _______, TURQ, _______, _______,
_______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
},
[_YL] = {
RED, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
CHART, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, _______, _______, _______, _______, PURPLE, PURPLE,
_______, RED, _______, BLUE, _______, GOLD, _______, _______, GREEN, _______, MAGENT, _______, GOLD, GOLD, _______, PURPLE, PURPLE,
_______, BLUE, _______, BLUE, _______, MAGENT, _______, GREEN, GREEN, GREEN, MAGENT, _______, _______,
_______, ORANGE, ORANGE, _______, _______, _______, _______, RED, MAGENT, MAGENT, _______, _______, GREEN,
_______, _______, _______, _______, _______, PINK, _______, _______, BLUE, GREEN, BLUE
},
};
#undef _______
#define _______ KC_TRNS
#endif
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
// Enable or disable debugging
@ -134,19 +179,27 @@ void matrix_init_user(void) {
debug_keyboard=true;
debug_mouse=true;
idle_second_counter = 0;
rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT;
rgb_time_out_enable = true;
rgb_enabled_flag = true;
rgb_time_out_user_value = true;
rgb_time_out_fast_mode_enabled = false;
rgb_time_out_saved_flag = rgb_matrix_get_flags();
idle_second_counter = 0; // Counter for number of seconds keyboard has been idle.
key_event_counter = 0; // Counter to determine if keys are being held, neutral at 0.
rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT; // RGB timeout initialized to its default configure in keymap.h
rgb_time_out_enable = false; // Disable RGB timeout by default. Enable using toggle key.
rgb_time_out_user_value = false; // Has to have the same initial value as rgb_time_out_enable.
rgb_enabled_flag = true; // Initially, keyboard RGB is enabled. Change to false config.h initializes RGB disabled.
rgb_time_out_fast_mode_enabled = false; // RGB timeout fast mode disabled initially.
rgb_time_out_saved_flag = rgb_matrix_get_flags(); // Save RGB matrix state for when keyboard comes back from ide.
};
void keyboard_post_init_user(void) {
rgb_matrix_enable();
}
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
if(rgb_time_out_enable && rgb_enabled_flag) {
if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
// If the key event counter is not zero then some key was pressed down but not released, thus reset the timeout counter.
if (key_event_counter) {
idle_second_counter = 0;
} else if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
idle_second_counter++;
idle_timer = timer_read();
}
@ -164,6 +217,13 @@ void matrix_scan_user(void) {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
// Increment key event counter for every press and decrement for every release.
if (record->event.pressed) {
key_event_counter++;
} else {
key_event_counter--;
}
if (rgb_time_out_enable) {
idle_timer = timer_read();
// Reset the seconds counter. Without this, something like press> leave x seconds> press, would be x seconds on the effective counter not 0 as it should.
@ -186,26 +246,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_TOG:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:
if (record->event.pressed) {
key_timer = timer_read32();
@ -215,8 +255,28 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
}
return false;
case RGB_TOG:
if (record->event.pressed) {
}
if (record->event.pressed) {
// The Yakuake config uses LGUI+Ctrl+Shift+<keycode>. KC_NO used for undesired key, all mapped ones get mods.
if (get_highest_layer(layer_state) == _YL && keycode != TG(_YL)) {
tap_code16(C(G(S(keycode))));
return false;
}
switch (keycode) {
case DBG_TOG:
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
return false;
case DBG_MTRX:
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
return false;
case DBG_KBD:
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
return false;
case DBG_MOU:
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
return false;
case RGB_TOG:
rgb_time_out_enable = rgb_time_out_user_value;
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
@ -242,52 +302,40 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
break;
}
}
return false;
// ======================================================== CUSTOM KEYCOADS BELOW ========================================================
case COPY_ALL:
if (record->event.pressed) {
return false;
// ======================================================== CUSTOM KEYCOADS BELOW ========================================================
case COPY_ALL:
// Selects all and text and copy
SEND_STRING(SS_LCTRL("ac"));
}
return false;
case SEL_CPY:
// Select word under cursor and copy. Double mouse click then ctrl+c
if (record->event.pressed) {
return false;
case SEL_CPY:
// Select word under cursor and copy. Double mouse click then ctrl+c
tap_code16(KC_BTN1);
tap_code16(KC_BTN1);
tap_code16(C(KC_C));
}
return false;
case ROUT_TG:
// Toggle idle LED timeout on or off
if (record->event.pressed) {
return false;
case ROUT_TG:
// Toggle idle LED timeout on or off
rgb_time_out_enable = !rgb_time_out_enable;
rgb_time_out_user_value = rgb_time_out_enable;
}
return false;
case ROUT_VI:
// Increase idle LED timeout value in seconds
if (record->event.pressed) {
return false;
case ROUT_VI:
// Increase idle LED timeout value in seconds
// Only increase if current value is lower than RGB_TIME_OUT_MAX. Don't care what value the result will be
// Modity RGB_TIME_OUT_STEP for bigger or smaller increments
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds <= RGB_TIME_OUT_MAX) {
rgb_time_out_seconds += RGB_TIME_OUT_STEP;
}
}
return false;
case ROUT_VD:
return false;
case ROUT_VD:
// Decrease idle LED timeout value in seconds
if (record->event.pressed) {
// Only decrease if current value is higher than minimum value and the result is larger than zero
// Modity RGB_TIME_OUT_STEP for bigger or smaller decrements
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds > RGB_TIME_OUT_MIN) {
rgb_time_out_seconds -= RGB_TIME_OUT_STEP;
}
}
return false;
case ROUT_FM:
if (record->event.pressed) {
return false;
case ROUT_FM:
if (rgb_time_out_fast_mode_enabled) {
rgb_time_out_seconds = rgb_time_out_saved_seconds;
} else {
@ -295,127 +343,52 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
rgb_time_out_seconds = RGB_FAST_MODE_TIME_OUT;
}
rgb_time_out_fast_mode_enabled = !rgb_time_out_fast_mode_enabled;
}
return false;
default:
return true; //Process all other keycodes normally
return false;
case G_INIT ... G_LOG:
send_string_with_delay(sendstring_commands[keycode - G_INIT], 5);
return false;
}
}
return true;
}
void set_layer_color(int layer) {
if (layer == 0) { return; }
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
HSV hsv = {
.h = pgm_read_byte(&ledmap[layer][i][0]),
.s = pgm_read_byte(&ledmap[layer][i][1]),
.v = pgm_read_byte(&ledmap[layer][i][2]),
};
if (hsv.h || hsv.s || hsv.v) {
RGB rgb = hsv_to_rgb(hsv);
float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
rgb_matrix_set_color(i, f * rgb.r, f * rgb.g, f * rgb.b);
} else if (layer != 1) {
// Only deactivate non-defined key LEDs at layers other than FN. Because at FN we have RGB adjustments and need to see them live.
// If the values are all false then it's a transparent key and deactivate LED at this layer
rgb_matrix_set_color(i, 0, 0, 0);
}
}
}
void rgb_matrix_indicators_user(void) {
/*
[RGB] = LAYOUT(
ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15,
GRV: 16, 1: 17, 2: 18, 3: 19, 4: 20, 5: 21, 6: 22, 7: 23, 8: 24, 9: 25, 0: 26, MINS: 27, EQL: 28, BSPC: 29, INS: 30, HOME: 31, PGUP: 32,
TAB: 33, Q: 34, W: 35, E: 36, R: 37, T: 38, Y: 39, U: 40, I: 41, O: 42, P: 43, LBRC: 44, RBRC: 45, BSLS: 46, DEL: 47, END: 48, PGDN: 49,
CAPS: 50, A: 51, S: 52, D: 53, F: 54, G: 55, H: 56, J: 57, K: 58, L: 59, SCLN: 60, QUOT: 61, ENT: 62,
LSFT: 63, Z: 64, X: 65, C: 66, V: 67, B: 68, N: 69, M: 70, COMM: 71, DOT: 72, SLSH: 73, RSFT: 74, UP: 75,
LCTL: 76, LGUI: 77, LALT: 78, SPC: 79, RALT: 80, Fn: 81, APP: 82, RCTL: 83, LEFT: 84, DOWN: 85, RGHT: 86
)
*/
if (!g_suspend_state && rgb_matrix_config.enable) {
switch (biton32(layer_state)) {
case _FL: {
/*
[_FL] = LAYOUT(
_______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______,
_______, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, KC_BRIU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______
)
*/
// Function key. Color code #ffc100
rgb_matrix_set_color(81, 0xff, 0xc1, 0x00);
// Sleep and Wake. Color code #aeb0b0
rgb_matrix_set_color(11, 0xae, 0xb0, 0xb0);
rgb_matrix_set_color(12, 0xae, 0xb0, 0xb0);
// Power Control Keys. Color code #cb2f2a
rgb_matrix_set_color(40, 0xcb, 0x2f, 0x2a);
rgb_matrix_set_color(41, 0xcb, 0x2f, 0x2a);
rgb_matrix_set_color(74, 0xcb, 0x2f, 0x2a);
rgb_matrix_set_color(83, 0xcb, 0x2f, 0x2a);
// Keyboard Control Keys. Color code #f4791e
rgb_matrix_set_color(68, 0xf4, 0x79, 0x1e);
rgb_matrix_set_color(69, 0xf4, 0x79, 0x1e);
// Copy All Key. Color Code #45b866
rgb_matrix_set_color(66, 0x45, 0xb8, 0x66);
// Brightness Keys. Color code #aeb0b0
rgb_matrix_set_color(75, 0xae, 0xb0, 0xb0);
rgb_matrix_set_color(85, 0xae, 0xb0, 0xb0);
// RGB Timeout Keys. Color code #34a4b9
rgb_matrix_set_color(25, 0x34, 0xa3, 0xb9);
rgb_matrix_set_color(26, 0x34, 0xa3, 0xb9);
rgb_matrix_set_color(27, 0x34, 0xa3, 0xb9);
rgb_matrix_set_color(28, 0x34, 0xa3, 0xb9);
// Media Keys. Color code #51c0dd
rgb_matrix_set_color(13, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(30, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(31, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(32, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(47, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(48, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(49, 0x51, 0xc0, 0xdd);
// RBG Control Keys. Color code #2790c2
rgb_matrix_set_color(17, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(34, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(35, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(36, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(37, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(38, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(51, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(52, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(53, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(54, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(55, 0x27, 0x90, 0xc2);
rgb_matrix_set_color(64, 0x27, 0x90, 0xc2);
// Dynamic Macro Keys. Color code #45b866
rgb_matrix_set_color(1, 0x45, 0xb8, 0x66);
rgb_matrix_set_color(2, 0x45, 0xb8, 0x66);
rgb_matrix_set_color(5, 0x45, 0xb8, 0x66);
rgb_matrix_set_color(6, 0x45, 0xb8, 0x66);
rgb_matrix_set_color(9, 0x45, 0xb8, 0x66);
}
break;
case _ML: {
/*
[_ML] = LAYOUT(
_______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, SEL_CPY, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
_______, TD(TD_GUI_ML), _______, _______, _______, _______, TG(_ML), _______, _______, _______, _______
)
*/
// Mouse movement keys. Color code #51c0dd
rgb_matrix_set_color(35, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(51, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(52, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(53, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(54, 0x51, 0xc0, 0xdd);
rgb_matrix_set_color(37, 0x51, 0xc0, 0xdd);
// Mouse Button keys. Color code #009bca
rgb_matrix_set_color(17, 0x00, 0x9b, 0xca);
rgb_matrix_set_color(18, 0x00, 0x9b, 0xca);
rgb_matrix_set_color(19, 0x00, 0x9b, 0xca);
rgb_matrix_set_color(34, 0x00, 0x9b, 0xca);
rgb_matrix_set_color(36, 0x00, 0x9b, 0xca);
// Mouse acceleration control. Color code #5dcde3
rgb_matrix_set_color(1, 0x5d, 0xcd, 0xe3);
rgb_matrix_set_color(2, 0x5d, 0xcd, 0xe3);
rgb_matrix_set_color(3, 0x5d, 0xcd, 0xe3);
// Layer toggle keys. Color code #ffc100
rgb_matrix_set_color(77, 0xff, 0xc1, 0x00);
rgb_matrix_set_color(82, 0xff, 0xc1, 0x00);
// Select copy key. Color code #45b866
rgb_matrix_set_color(66, 0x45, 0xb8, 0x66);
// NKRO key. Color code #f4791e
rgb_matrix_set_color(69, 0xf4, 0x79, 0x1e);
}
break;
}
}
if (g_suspend_state || disable_layer_color ||
rgb_matrix_get_flags() == LED_FLAG_NONE ||
rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) {
return;
}
set_layer_color(get_highest_layer(layer_state));
}
/* This is a test function for Raw HID, which is currently not implemented for this keyboard */
/**
void raw_hid_receive(uint8_t *data, uint8_t length) {
uint8_t response[RAW_EPSIZE];
memset(response+1, 'C', 1);
memset(response+2, 'T', 1);
memset(response+3, 'R', 1);
memset(response+4, 'L', 1);
raw_hid_send(data, length);
}
*/