[Keyboard] Update Work Louder keyboards (#18109)
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23 changed files with 80 additions and 355 deletions
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@ -20,7 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 12
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/*
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@ -34,7 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#define MATRIX_ROW_PINS \
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{ F5, NO_PIN }
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{ F5 }
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#define MATRIX_COL_PINS { B3, B2, B1, D6, D7, B4, B5, B6, C6, C7, F7, F6 }
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#define UNUSED_PINS
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@ -195,8 +195,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define ENCODERS_PAD_A { D0, D2, D5 }
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#define ENCODERS_PAD_B { D1, D3, D4 }
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#define ENCODERS 3
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#define ENCODERS_CW_KEY { { 0, 1 }, { 2, 1 }, { 4, 1 } }
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#define ENCODERS_CCW_KEY { { 1, 1 }, { 3, 1 }, { 5, 1 } }
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@ -1,11 +1,11 @@
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{
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"keyboard_name": "Loop Pad",
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"manufacturer": "Work Louder",
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"url": "",
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"url": "https://worklouder.cc/",
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"maintainer": "Work Louder",
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"usb": {
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"vid": "0x574C",
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"pid": "0x1DF8",
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"pid": "0x1DF9",
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"device_version": "0.0.1"
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},
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"layouts": {
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@ -15,30 +15,28 @@
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*/
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#include QMK_KEYBOARD_H
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#define LAYOUT_via( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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k00_a, k00_b, k01_a, k01_b, k02_a, k02_b \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
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{ k00_a, k00_b, k01_a, k01_b, k02_a, k02_b } \
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}
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_via(
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KC_MUTE, KC_MPLY, R_M_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, MO(1),
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KC_VOLU, KC_VOLD, KC_MNXT, KC_MPRV, R_M_MOD, R_M_RMOD
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[0] = LAYOUT(
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KC_MUTE, KC_MPLY, R_M_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, MO(1)
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),
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[1] = LAYOUT_via(
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QK_BOOT, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, MO(2), _______,
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_______, _______, _______, _______, RGB_MOD, RGB_RMOD
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[1] = LAYOUT(
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QK_BOOT, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, MO(2), _______
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),
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[2] = LAYOUT_via(
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QK_BOOT, _______, R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, _______,
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_______, _______, _______, _______, R_M_MOD, R_M_RMOD
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[2] = LAYOUT(
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QK_BOOT, _______, R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, _______
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),
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[3] = LAYOUT_via(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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[3] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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// clang-format on
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#ifdef ENCODER_MAP_ENABLE
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
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[0] = { ENCODER_CCW_CW(KC_VOLU, KC_VOLD), ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(R_M_RMOD, R_M_MOD) },
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[1] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) },
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[2] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) },
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[3] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) },
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};
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#endif
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@ -1,4 +1,3 @@
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VIA_ENABLE = yes
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LTO_ENABLE = yes
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SRC += encoder_actions.c
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ENCODER_MAP_ENABLE = yes
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@ -16,7 +16,7 @@
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#include "loop.h"
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#if !defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
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#if defined(ENCODER_ENABLE)
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) { return false; }
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if (index == 0) {
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@ -17,7 +17,6 @@
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#pragma once
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#include "quantum.h"
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#include "encoder_actions.h"
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#include "rgb_functions.h"
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/* This is a shortcut to help you visually see your layout.
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