[User] Update personal userspace and keymaps, add reactive underglow (#6410)
* Update MODERN_DOLCH_RED color * Remove unused RAL_LAL tap dance * Disable Space Cadet on all boards * Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A * Disable unnecessary underglow animations * Rearrange feature flags in rules.mk files * Change custom colors from structs to defines * Add some explicit initializers * Add MODERN_DOLCH_CYAN color * Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros * Add led_set_keymap() template function * Change underglow color based on Caps/Fn state * Preserve val when changing underglow colors * Only trigger Fn light for Fn layer * Refactor fn_light() and caps_light() slightly * Add comments to fn_light() and caps_light()
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14 changed files with 151 additions and 82 deletions
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@ -32,26 +32,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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switch (keycode) {
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case CLEAR:
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if (record->event.pressed) {
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SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE));
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}
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return false;
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case DST_P_R:
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(record->event.pressed ? register_code16 : unregister_code16)(
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(get_mods() & DST_MOD_MASK) ? DST_REM : DST_PRV
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);
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return false;
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case DST_N_A:
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(record->event.pressed ? register_code16 : unregister_code16)(
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(get_mods() & DST_MOD_MASK) ? DST_ADD : DST_NXT
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);
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return false;
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uint16_t kc;
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#ifdef LAYER_FN
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static bool fn_lock;
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static bool fn_lock = false;
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case FN_FNLK:
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if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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@ -77,6 +60,28 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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return true;
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case CLEAR:
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if (record->event.pressed) {
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CLEAN_MODS(
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SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE));
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)
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}
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return false;
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case DST_P_R:
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kc = (get_mods() & DST_MOD_MASK) ? DST_REM : DST_PRV;
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CLEAN_MODS(
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(record->event.pressed ? register_code16 : unregister_code16)(kc);
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)
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return false;
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case DST_N_A:
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kc = (get_mods() & DST_MOD_MASK) ? DST_ADD : DST_NXT;
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CLEAN_MODS(
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(record->event.pressed ? register_code16 : unregister_code16)(kc);
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)
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return false;
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default:
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return true;
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}
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@ -91,7 +96,7 @@ uint32_t layer_state_set_user(uint32_t state) {
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state = layer_state_set_keymap(state);
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#ifdef LAYER_NUMPAD
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bool numpad = state & 1UL<<L_NUMPAD;
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bool numpad = IS_LAYER_ON_STATE(state, L_NUMPAD);
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bool num_lock = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
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if (numpad != num_lock) {
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tap_code(KC_NLCK); // Toggle Num Lock to match Numpad layer state
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@ -100,3 +105,10 @@ uint32_t layer_state_set_user(uint32_t state) {
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return state;
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}
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__attribute__((weak))
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void led_set_keymap(uint8_t usb_led) {}
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void led_set_user(uint8_t usb_led) {
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led_set_keymap(usb_led);
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}
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