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Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399)

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Ryan 2022-09-23 22:46:23 +10:00 committed by GitHub
parent d967de0df7
commit 36c410592d
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GPG key ID: 4AEE18F83AFDEB23
577 changed files with 836 additions and 831 deletions

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@ -51,7 +51,7 @@
#ifdef RGB_MATRIX_ENABLE
#define RGBLED_NUM 35 // Number of LEDs
#define RGBLED_NUM 35 // Number of LEDs
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_LED_COUNT RGBLED_NUM
#endif
#ifdef RGBLIGHT_ENABLE
@ -86,7 +86,7 @@
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.