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Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399)

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Ryan 2022-09-23 22:46:23 +10:00 committed by GitHub
parent d967de0df7
commit 36c410592d
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GPG key ID: 4AEE18F83AFDEB23
577 changed files with 836 additions and 831 deletions

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@ -67,7 +67,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
// #define RGBLIGHT_ANIMATIONS // Enable all additional animation modes.

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@ -83,7 +83,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
# undef _______
# define _______ {0,0,0}
const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
const uint8_t PROGMEM ledmap[][RGB_MATRIX_LED_COUNT][3] = {
[_NL] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, GOLD, GOLD, GOLD, GREEN, GREEN, GREEN, _______, _______, _______, _______,
@ -217,7 +217,7 @@ void set_layer_color(int layer) {
if (layer == 0) {
return;
}
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
HSV hsv = {
.h = pgm_read_byte(&ledmap[layer][i][0]),
.s = pgm_read_byte(&ledmap[layer][i][1]),