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Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399)

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Ryan 2022-09-23 22:46:23 +10:00 committed by GitHub
parent d967de0df7
commit 36c410592d
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GPG key ID: 4AEE18F83AFDEB23
577 changed files with 836 additions and 831 deletions

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@ -125,7 +125,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DRIVER_2_LED_TOTAL 32
#endif
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:

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@ -91,7 +91,7 @@ void raw_hid_receive( uint8_t *data, uint8_t length )
#ifdef HS60_ANSI
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
@ -199,7 +199,7 @@ led_config_t g_led_config = { {
#else
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations
* driver
* | R location

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@ -114,7 +114,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
#define DRIVER_COUNT 2
#define DRIVER_LED_TOTAL 64
#define RGB_MATRIX_LED_COUNT 64
// These define which keys in the matrix are alphas/mods
// Used for backlight effects so colors are different for

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@ -114,7 +114,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
#define DRIVER_COUNT 2
#define DRIVER_LED_TOTAL 64
#define RGB_MATRIX_LED_COUNT 64
// These define which keys in the matrix are alphas/mods
// Used for backlight effects so colors are different for

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@ -112,7 +112,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
#define DRIVER_COUNT 2
#define DRIVER_LED_TOTAL 64
#define RGB_MATRIX_LED_COUNT 64
// These define which keys in the matrix are alphas/mods
// Used for backlight effects so colors are different for