[Keymap] dactyl_left (#6775)
* [keymap] dactyl_left Special layout for the left side of the ergodox dactyl. * [keymap] dactyl_left Special layout for the left side of the ergodox dactyl. * Updated readme.md * Update keyboards/handwired/dactyl_left/readme.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/handwired/dactyl_left/readme.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/handwired/dactyl_left/info.json Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/handwired/dactyl_left/info.json Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/handwired/dactyl_left/info.json Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Addressing changes for PR removed layers.json and 15-24 from rules.mk * Updating keymap for better a default Hopefully this works as a starting point
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keyboards/handwired/dactyl_left/dactyl_left.h
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keyboards/handwired/dactyl_left/dactyl_left.h
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/* Copyright 2019 RedForty
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT(\
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k00, k01, k02, k03, k04, k05, \
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k10, k11, k12, k13, k14, k15, \
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k20, k21, k22, k23, k24, k25, \
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k30, k31, k32, k33, k34, k35, \
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k40, k41, k42, k43, k44, \
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k50, k51, k52, k53, k54, k55 \
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) { \
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{ k00, k01, k02, k03, k04, k05 }, \
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{ k10, k11, k12, k13, k14, k15 }, \
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{ k20, k21, k22, k23, k24, k25 }, \
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{ k30, k31, k32, k33, k34, k35 }, \
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{ k40, k41, k42, k43, k44, KC_NO }, \
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{ k50, k51, k52, k53, k54, k55 } \
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}
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