Update to drashna keymaps and userspace - RGB edition (#4143)
* Fix up userspace after feature merges * Add new macros for keyboard layouts * Keep new layouts in keymap for easy reference * Cleanup layouts * Fix CRKBD wrappers * Fix up comments * Fix spacing in orthodox base layer * ergodox related cleanup * Make KC_MAKE only flash when holding shift * Add option to fast compile boards * Clean up rgb modes to save space * Re-enable Swap Hands on my Iris
This commit is contained in:
parent
44a348d56f
commit
31d12662bd
19 changed files with 281 additions and 247 deletions
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@ -19,10 +19,12 @@
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#ifdef RGBLIGHT_ENABLE
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#define RGBLIGHT_SLEEP
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#undef RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#endif // RGBLIGHT_ENABLE
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#ifndef ONESHOT_TAP_TOGGLE
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#define ONESHOT_TAP_TOGGLE 2
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#endif // !ONESHOT_TAP_TOGGLE
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@ -36,11 +36,11 @@ bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
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keycode = KC_ENTER;
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}
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clear_keyboard();
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tap(keycode);
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tap_code(keycode);
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wait_ms(50);
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send_string_with_delay(str, MACRO_TIMER);
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wait_ms(50);
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tap(KC_ENTER);
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tap_code(KC_ENTER);
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}
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if (override) wait_ms(3000);
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return false;
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@ -127,13 +127,13 @@ uint32_t default_layer_state_set_keymap (uint32_t state) {
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__attribute__ ((weak))
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void led_set_keymap(uint8_t usb_led) {}
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__attribute__ ((weak))
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void eeconfig_init_keymap(void) {}
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// Call user matrix init, set default RGB colors and then
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// call the keymap's init function
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void matrix_init_user(void) {
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userspace_config.raw = eeprom_read_dword(EECONFIG_USERSPACE);
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userspace_config.raw = eeconfig_read_user();
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#ifdef BOOTLOADER_CATERINA
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DDRD &= ~(1<<5);
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@ -250,7 +250,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
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if (!record->event.pressed) {
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send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP
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uint8_t temp_mod = get_mods();
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clear_mods();
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send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP), 10);
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if (temp_mod & MODS_SHIFT_MASK) {
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send_string_with_delay_P(PSTR(
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#if defined(__ARM__)
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":dfu-util"
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#elif defined(BOOTLOADER_DFU)
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@ -260,7 +264,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#elif defined(BOOTLOADER_CATERINA)
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":avrdude"
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#endif // bootloader options
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SS_TAP(X_ENTER)), 10);
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), 10);
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}
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if (temp_mod & MODS_CTRL_MASK) { send_string_with_delay_P(PSTR(" -j8 --output-sync"), 10); }
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send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), 10);
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set_mods(temp_mod);
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}
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return false;
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break;
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@ -268,8 +276,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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case EPRM: // Resets EEPROM
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if (record->event.pressed) {
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eeconfig_init();
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default_layer_set(1UL<<eeconfig_read_default_layer());
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layer_state_set(layer_state);
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}
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return false;
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break;
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@ -295,7 +301,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// to save on firmware space, since it's limited.
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#ifdef MACROS_ENABLED
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case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
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if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_dword(EECONFIG_USERSPACE, userspace_config.raw); }
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if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeconfig_update_user(userspace_config.raw); }
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#ifdef RGBLIGHT_ENABLE
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userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
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#endif //RGBLIGHT_ENABLE
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@ -344,11 +350,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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} else {
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if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
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register_code(KC_LCTL);
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tap(KC_C);
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tap_code(KC_C);
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unregister_code(KC_LCTL);
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} else { // Tap, paste
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register_code(KC_LCTL);
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tap(KC_V);
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tap_code(KC_V);
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unregister_code(KC_LCTL);
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}
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}
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@ -413,3 +419,8 @@ uint32_t default_layer_state_set_user(uint32_t state) {
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void led_set_user(uint8_t usb_led) {
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led_set_keymap(usb_led);
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}
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void eeconfig_init_user(void) {
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userspace_config.raw = 0;
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eeconfig_update_user(userspace_config.raw);
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}
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@ -19,14 +19,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "quantum.h"
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#include "version.h"
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#include "eeprom.h"
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#include "send_unicode.h"
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#ifdef RGB_MATRIX_ENABLE
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#include "rgb_matrix.h"
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#endif
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// Define layer names
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/* Define layer names */
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enum userspace_layers {
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_QWERTY = 0,
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_NUMLOCK = 0,
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@ -43,28 +42,27 @@ enum userspace_layers {
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_ADJUST,
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};
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//define modifiers
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/*
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define modifiers here, since MOD_* doesn't seem to work for these
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*/
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#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
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#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
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#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
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// RGB color codes are no longer located here anymore. Instead, you will want to
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// head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
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extern bool rgb_layer_change;
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/*
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RGB color codes are no longer located here anymore. Instead, you will want to
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head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
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*/
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#ifdef RGBLIGHT_ENABLE
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void rgblight_sethsv_default_helper(uint8_t index);
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#endif // RGBLIGHT_ENABLE
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inline void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
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bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed);
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bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
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#define EECONFIG_USERSPACE (uint32_t *)19
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typedef union {
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uint32_t raw;
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struct {
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@ -149,7 +147,7 @@ enum userspace_custom_keycodes {
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#define DL_RAIS LT(_RAISE, KC_DEL)
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#define ET_RAIS LT(_RAISE, KC_ENTER)
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// OSM keycodes, to keep things clean and easy to change
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/* OSM keycodes, to keep things clean and easy to change */
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#define KC_MLSF OSM(MOD_LSFT)
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#define KC_MRSF OSM(MOD_RSFT)
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@ -178,9 +176,11 @@ enum {
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#endif // TAP_DANCE_ENABLE
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// Custom Keycodes for Diablo 3 layer
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// But since TD() doesn't work when tap dance is disabled
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// We use custom codes here, so we can substitute the right stuff
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/*
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Custom Keycodes for Diablo 3 layer
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But since TD() doesn't work when tap dance is disabled
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We use custom codes here, so we can substitute the right stuff
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*/
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#ifdef TAP_DANCE_ENABLE
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#define KC_D3_1 TD(TD_D3_1)
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#define KC_D3_2 TD(TD_D3_2)
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#define KC_D3_4 KC_4
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#endif // TAP_DANCE_ENABLE
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// Since our quirky block definitions are basically a list of comma separated
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// arguments, we need a wrapper in order for these definitions to be
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// expanded before being used as arguments to the LAYOUT_xxx macro.
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/*
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Since our quirky block definitions are basically a list of comma separated
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arguments, we need a wrapper in order for these definitions to be
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expanded before being used as arguments to the LAYOUT_xxx macro.
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*/
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#if (!defined(LAYOUT) && defined(KEYMAP))
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#define LAYOUT KEYMAP
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#endif
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#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
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#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
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// Blocks for each of the four major keyboard layouts
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// Organized so we can quickly adapt and modify all of them
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// at once, rather than for each keyboard, one at a time.
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// And this allows for much cleaner blocks in the keymaps.
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// For instance Tap/Hold for Control on all of the layouts
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/*
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Blocks for each of the four major keyboard layouts
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Organized so we can quickly adapt and modify all of them
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at once, rather than for each keyboard, one at a time.
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And this allows for much cleaner blocks in the keymaps.
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For instance Tap/Hold for Control on all of the layouts
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// NOTE: These are all the same length. If you do a search/replace
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// then you need to add/remove underscores to keep the
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// lengths consistent.
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NOTE: These are all the same length. If you do a search/replace
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then you need to add/remove underscores to keep the
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lengths consistent.
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*/
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#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
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#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
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#define _________________QWERTY_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
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#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
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#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
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#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
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#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
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#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
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#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
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#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
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#define _________________COLEMAK_L3________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
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#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
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#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
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#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
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#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
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#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH
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#define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B
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#define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G
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#define ______________COLEMAK_MOD_DH_L3____________ CTL_T(KC_Z), KC_X, KC_C, KC_D, KC_V
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#define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V
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#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
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#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O
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#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
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#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH
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#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
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#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I
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#define _________________DVORAK_L3_________________ CTL_T(KC_SCLN),KC_Q, KC_J, KC_K, KC_X
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#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
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#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L
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#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S
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#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z)
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#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z
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#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B
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#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G
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#define _________________WORKMAN_L3________________ CTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V
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#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V
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#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
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#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I
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#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
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#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH
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#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K
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#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G
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#define _________________NORMAN_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
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#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
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#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN
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#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U
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#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
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#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH
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#define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B
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#define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F
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#define _________________MALTRON_L3________________ CTL_T(KC_SCLN), KC_SLSH, KC_J KC_G, KC_COMM
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#define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J KC_G, KC_COMM
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#define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L
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#define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R
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#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, CTL_T(KC_x)
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#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X
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#define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q
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#define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U
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#define _________________EUCALYN_L3________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_W
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#define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W
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#define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P
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#define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N
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#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, CTL_T(KC_SCLN)
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#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN
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#define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W
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#define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
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#define _____________CARPLAX_QFMLWY_L3_____________ CTL_T(KC_Z), KC_V, KC_G, KC_C, KC_X
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#define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X
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#define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J
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#define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN
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#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, CTL_T(KC_SLSH)
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#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH
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#define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
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#define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
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#define _____________CARPLAX_QGMLWB_L3_____________ CTL_T(KC_Z), KC_X, KC_C, KC_F, KC_J
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#define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J
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#define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN
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#define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
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#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, CTL_T(KC_SLSH)
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#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
|
||||
|
||||
|
||||
#define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
|
||||
#define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
|
||||
#define _____________CARPLAX_QGMLWY_L3_____________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_J
|
||||
#define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J
|
||||
|
||||
#define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN
|
||||
#define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
|
||||
#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, CTL_T(KC_SLSH)
|
||||
#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
|
||||
|
||||
|
||||
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
|
||||
|
@ -352,21 +354,3 @@ enum {
|
|||
#define _________________ADJUST_R2_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN
|
||||
#define _________________ADJUST_R3_________________ MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT
|
||||
|
||||
|
||||
// Since we have 4 default layouts (QWERTY, DVORAK, COLEMAK and WORKMAN),
|
||||
// this allows us to quickly modify the bottom row for all of the layouts
|
||||
// so we don't have to alter it 4 times and hope that we haven't missed
|
||||
// anything
|
||||
#define ___________ERGODOX_BOTTOM_LEFT_____________ OSM(MOD_MEH), OSM(MOD_LGUI), KC_LBRC, KC_RBRC
|
||||
#define ___________ERGODOX_BOTTOM_RIGHT____________ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
|
||||
|
||||
#define ___________ORTHODOX_THUMP_TOP_____________ ALT_APP, OS_LGUI, KC_LALT, OS_RGUI
|
||||
#define ___________________ORTHODOX_THUMB_BOTTOM____________________ LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE
|
||||
|
||||
|
||||
#define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), OSM(MOD_LGUI), OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \
|
||||
KC_HOME, KC_PGUP, \
|
||||
LT(_LOWER, KC_SPACE),KC_BSPC, KC_END, KC_PGDN, KC_DEL, LT(_RAISE, KC_ENTER)
|
||||
|
||||
|
||||
|
|
|
@ -230,7 +230,7 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
|
|||
if (record->event.pressed) {
|
||||
userspace_config.rgb_layer_change ^= 1;
|
||||
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
|
||||
eeprom_update_dword(EECONFIG_USERSPACE, userspace_config.raw);
|
||||
eeconfig_update_user(userspace_config.raw);
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
|
||||
}
|
||||
|
@ -243,7 +243,7 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
|
|||
if (userspace_config.rgb_layer_change) {
|
||||
userspace_config.rgb_layer_change = false;
|
||||
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
|
||||
eeprom_update_dword(EECONFIG_USERSPACE, userspace_config.raw);
|
||||
eeconfig_update_user(userspace_config.raw);
|
||||
}
|
||||
}
|
||||
return true; break;
|
||||
|
@ -295,31 +295,31 @@ uint32_t layer_state_set_rgb(uint32_t state) {
|
|||
switch (biton32(state)) {
|
||||
case _MACROS:
|
||||
rgblight_sethsv_noeeprom_orange();
|
||||
userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
|
||||
userspace_config.is_overwatch ? rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 2) : rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 3);
|
||||
break;
|
||||
case _MEDIA:
|
||||
rgblight_sethsv_noeeprom_chartreuse();
|
||||
rgblight_mode_noeeprom(22);
|
||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1);
|
||||
break;
|
||||
case _GAMEPAD:
|
||||
rgblight_sethsv_noeeprom_orange();
|
||||
rgblight_mode_noeeprom(17);
|
||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2);
|
||||
break;
|
||||
case _DIABLO:
|
||||
rgblight_sethsv_noeeprom_red();
|
||||
rgblight_mode_noeeprom(5);
|
||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
|
||||
break;
|
||||
case _RAISE:
|
||||
rgblight_sethsv_noeeprom_yellow();
|
||||
rgblight_mode_noeeprom(5);
|
||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
|
||||
break;
|
||||
case _LOWER:
|
||||
rgblight_sethsv_noeeprom_green();
|
||||
rgblight_mode_noeeprom(5);
|
||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
|
||||
break;
|
||||
case _ADJUST:
|
||||
rgblight_sethsv_noeeprom_red();
|
||||
rgblight_mode_noeeprom(23);
|
||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
|
||||
break;
|
||||
default: // for any other layers, or the default layer
|
||||
switch (biton32(default_layer_state)) {
|
||||
|
@ -332,7 +332,7 @@ uint32_t layer_state_set_rgb(uint32_t state) {
|
|||
default:
|
||||
rgblight_sethsv_noeeprom_cyan(); break;
|
||||
}
|
||||
biton32(state) == _MODS ? rgblight_mode_noeeprom(2) : rgblight_mode_noeeprom(1); // if _MODS layer is on, then breath to denote it
|
||||
biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it
|
||||
break;
|
||||
}
|
||||
// layer_state_set_indicator(); // Runs every scan, so need to call this here .... since I can't get it working "right" anyhow
|
||||
|
|
|
@ -37,6 +37,3 @@ ifdef CONSOLE_ENABLE
|
|||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODE_ENABLE)), yes)
|
||||
SRC += send_unicode.c
|
||||
endif
|
||||
|
|
|
@ -38,16 +38,16 @@ qk_tap_dance_action_t tap_dance_actions[] = {
|
|||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke(uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
if (IS_LAYER_ON(_DIABLO)) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
tap(KC_1); break;
|
||||
tap_code(KC_1); break;
|
||||
case 1:
|
||||
tap(KC_2); break;
|
||||
tap_code(KC_2); break;
|
||||
case 2:
|
||||
tap(KC_3); break;
|
||||
tap_code(KC_3); break;
|
||||
case 3:
|
||||
tap(KC_4); break;
|
||||
tap_code(KC_4); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue