1
0
Fork 0

[Keymap] JJerrell - Add Userspace and ZSA Keyboard Keymaps (#13548)

This commit is contained in:
Jacob Jerrell 2021-08-12 09:44:15 -05:00 committed by GitHub
parent 1e9d91d4ef
commit 30843f8329
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
40 changed files with 1399 additions and 1575 deletions

View file

@ -1 +0,0 @@
secrets.c

View file

@ -1,24 +0,0 @@
stages:
- test
QMK Firmware:
stage: test
variables:
GIT_SUBMODULE_STRATEGY: recursive
tags:
- linux
image: qmkfm/base_container
before_script:
- apt-get update -qy
- apt-get install -y build-essential avr-libc binutils-arm-none-eabi binutils-avr dfu-programmer dfu-util gcc gcc-arm-none-eabi git libnewlib-arm-none-eabi gcc-avr python3 unzip wget zip
- avr-gcc --version
- uname -a
script:
- make planck/rev6:default planck/rev5:default
- make all:bocaj -j2
artifacts:
name: "$CI_JOB_NAME-$CI_COMMIT_REF_SLUG"
paths:
- ./*.hex
- ./*.bin
expire_in: 1 month

View file

@ -1,210 +0,0 @@
/*
Copyright 2020 Jacob Jerrell <jacob.jerrell@gmail.com> @JacobJerrell
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bocaj.h"
#ifdef KEYBOARD_planck_ez
userspace_config_t userspace_config;
#endif
bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) {
static uint16_t this_timer;
if (pressed) {
this_timer = timer_read();
} else {
if (timer_elapsed(this_timer) < TAPPING_TERM) {
tap_code(code);
} else {
register_code(mod_code);
tap_code(code);
unregister_code(mod_code);
}
}
return false;
}
bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
if (pressed) {
this_timer = timer_read();
} else {
if (timer_elapsed(this_timer) < TAPPING_TERM) {
tap_code(code);
} else {
register_code(mod_code);
tap_code(code);
unregister_code(mod_code);
}
}
return false;
}
void bootmagic_lite(void) {
matrix_scan();
#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
wait_ms(DEBOUNCING_DELAY * 2);
#elif defined(DEBOUNCE) && DEBOUNCE > 0
wait_ms(DEBOUNCE * 2);
#else
wait_ms(30);
#endif
matrix_scan();
if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
bootloader_jump();
}
}
__attribute__((weak)) void keyboard_pre_init_keymap(void) {}
void keyboard_pre_init_user(void) {
#ifdef KEYBOARD_planck_ez
userspace_config.raw = eeconfig_read_user();
#endif
keyboard_pre_init_keymap();
}
// Add reconfigurable functions here, for keymap customization
// This allows for a global, userspace functions, and continued
// customization of the keymap. Use _keymap instead of _user
// functions in the keymaps
__attribute__((weak)) void matrix_init_keymap(void) {}
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
void matrix_init_user(void) {
matrix_init_keymap();
}
__attribute__((weak)) void keyboard_post_init_keymap(void) {}
void keyboard_post_init_user(void) {
#if defined(RGB_MATRIX_ENABLE)
keyboard_post_init_rgb_matrix();
#endif
keyboard_post_init_keymap();
}
__attribute__((weak)) void shutdown_keymap(void) {}
void rgb_matrix_update_pwm_buffers(void);
void shutdown_user(void) {
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_set_color_all(0xFF, 0x00, 0x00);
rgb_matrix_update_pwm_buffers();
#endif // RGB_MATRIX_ENABLE
shutdown_keymap();
}
__attribute__((weak)) void suspend_power_down_keymap(void) {}
void suspend_power_down_user(void) { suspend_power_down_keymap(); }
__attribute__((weak)) void suspend_wakeup_init_keymap(void) {}
void suspend_wakeup_init_user(void) { suspend_wakeup_init_keymap(); }
__attribute__((weak)) void matrix_scan_secrets(void) {}
__attribute__((weak)) void matrix_scan_keymap(void) {}
LEADER_EXTERNS();
// No global matrix scan code, so just run keymap's matrix
// scan function
void matrix_scan_user(void) {
static bool has_ran_yet;
if (!has_ran_yet) {
has_ran_yet = true;
startup_user();
}
LEADER_DICTIONARY() {
leading = false;
leader_end();
// Website Refresh / XCode "Run"
SEQ_ONE_KEY(KC_R) {
SEND_STRING(SS_LGUI("r"));
}
SEQ_TWO_KEYS(KC_B, KC_D) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE);
}
#ifndef NO_SECRETS
matrix_scan_secrets();
#endif // !NO_SECRETS
}
#if defined(RGB_MATRIX_ENABLE)
matrix_scan_rgb_matrix();
#endif
matrix_scan_keymap();
}
__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#if defined(RGBLIGHT_ENABLE)
state = layer_state_set_rgb_light(state);
#endif // RGBLIGHT_ENABLE
return layer_state_set_keymap(state);
}
__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
// Runs state check and changes underglow color and animation
layer_state_t default_layer_state_set_user(layer_state_t state) {
state = default_layer_state_set_keymap(state);
#if 0
# if defined(RGB_MATRIX_ENABLE)
state = default_layer_state_set_rgb(state);
# endif // RGB_MATRIX_ENABLE
#endif
return state;
}
__attribute__((weak)) void led_set_keymap(uint8_t usb_led) {}
// Any custom LED code goes here.
// So far, I only have keyboard specific code,
// So nothing goes here.
void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); }
__attribute__((weak)) void eeconfig_init_keymap(void) {}
void eeconfig_init_user(void) {
#ifdef KEYBOARD_planck_ez
userspace_config.raw = 0;
# if defined(RGB_MATRIX_ENABLE)
userspace_config.rgb_layer_change = true;
# endif
eeconfig_update_user(userspace_config.raw);
#endif
eeconfig_init_keymap();
keyboard_init();
}
bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
value &= 0xF;
mask &= 0xF;
return (value & mask) == mask;
}

View file

@ -1,73 +0,0 @@
/*
Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
Copyright 2020 Jacob Jerrell <jacob.jerrell@gmail.com> @JacobJerrell
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include QMK_KEYBOARD_H
#include "version.h"
#include "eeprom.h"
#include "process_records.h"
#include "wrappers.h"
#if defined(RGB_MATRIX_ENABLE)
# include "rgb_matrix_stuff.h"
#endif
/* Define layer names */
enum userspace_layers {
_WORKMAN = 0,
_QWERTY,
_WWORKMAN,
_WQWERTY,
_LOWER,
_RAISE,
_ADJUST,
_MOD,
LAYER_SAFE_RANGE,
};
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed);
bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
void matrix_init_keymap(void);
void shutdown_keymap(void);
void suspend_power_down_keymap(void);
void suspend_wakeup_init_keymap(void);
void matrix_scan_keymap(void);
layer_state_t layer_state_set_keymap(layer_state_t state);
layer_state_t default_layer_state_set_keymap(layer_state_t state);
void led_set_keymap(uint8_t usb_led);
void eeconfig_init_keymap(void);
bool hasAllBitsInMask(uint8_t value, uint8_t mask);
// clang-format off
#ifdef KEYBOARD_planck_ez
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change :1;
bool rgb_matrix_idle_anim :1;
};
} userspace_config_t;
// clang-format on
extern userspace_config_t userspace_config;
#endif

View file

@ -1,113 +0,0 @@
#pragma once
// Use custom magic number so that when switching branches, EEPROM always gets reset
#define EECONFIG_MAGIC_NUMBER (uint16_t)0x1339
/* Set Polling rate to 1000Hz */
#define USB_POLLING_INTERVAL_MS 1
#ifdef AUDIO_ENABLE
# define AUDIO_CLICKY
# define STARTUP_SONG SONG(RICK_ROLL)
# define GOODBYE_SONG SONG(SONIC_RING)
# define DEFAULT_LAYER_SONGS \
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }
# define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
# define UNICODE_SONG_MAC SONG(RICK_ROLL)
# define UNICODE_SONG_LNX SONG(RICK_ROLL)
# define UNICODE_SONG_WIN SONG(RICK_ROLL)
# define UNICODE_SONG_BSD SONG(RICK_ROLL)
# define UNICODE_SONG_WINC SONG(RICK_ROLL)
#endif // !AUDIO_ENABLE
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
# if defined(__AVR__) && !defined(__AVR_AT90USB1286__)
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define DISABLE_RGB_MATRIX_BREATHING
# define DISABLE_RGB_MATRIX_BAND_SAT
# define DISABLE_RGB_MATRIX_BAND_VAL
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define DISABLE_RGB_MATRIX_CYCLE_ALL
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define DISABLE_RGB_MATRIX_DUAL_BEACON
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define DISABLE_RGB_MATRIX_RAINDROPS
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define DISABLE_RGB_MATRIX_SPLASH
# define DISABLE_RGB_MATRIX_MULTISPLASH
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# endif // AVR
#endif // RGB_MATRIX_ENABLE
#ifdef QMK_KEYS_PER_SCAN
# undef QMK_KEYS_PER_SCAN
# define QMK_KEYS_PER_SCAN 1
#endif // !QMK_KEYS_PER_SCAN
// this makes it possible to do rolling combos (zx) with keys that
// convert to other keys on hold (z becomes ctrl when you hold it,
// and when this option isn't enabled, z rapidly followed by x
// actually sends Ctrl-x. That's bad.)
#define IGNORE_MOD_TAP_INTERRUPT
#undef PERMISSIVE_HOLD
//#define TAPPING_FORCE_HOLD
//#define RETRO_TAPPING
#define FORCE_NKRO
#ifndef TAPPING_TOGGLE
# define TAPPING_TOGGLE 1
#endif
#ifdef TAPPING_TERM
# undef TAPPING_TERM
#endif // TAPPING_TERM
#if defined(KEYBOARD_ergodox_ez)
# define TAPPING_TERM 185
#else
# define TAPPING_TERM 175
#endif
#define TAP_CODE_DELAY 5
/* Disable unused and unneeded features to reduce on firmware size */
#ifdef LOCKING_SUPPORT_ENABLE
# undef LOCKING_SUPPORT_ENABLE
#endif
#ifdef LOCKING_RESYNC_ENABLE
# undef LOCKING_RESYNC_ENABLE
#endif

View file

@ -1,111 +0,0 @@
#include "bocaj.h"
#include <print.h>
__attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }
__attribute__((weak)) bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { return true; }
// Defines actions tor my global custom keycodes. Defined in bocaj.h file
// Then runs the _keymap's record handler if not processed here
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (process_record_keymap(keycode, record) && process_record_secrets(keycode, record)
#ifdef RGB_MATRIX_ENABLE
&& process_record_user_rgb_matrix(keycode, record)
#endif
) {
switch (keycode) {
case KC_WORKMAN:
if (!record->event.pressed) {
uint8_t mods = mod_config(get_mods());
if (!mods) {
set_single_persistent_default_layer(_WORKMAN);
} else if (mods & (MODS_GUI_MASK | MODS_CTRL_MASK)) {
set_single_persistent_default_layer(_WWORKMAN);
}
}
return false;
break;
case KC_QWERTY:
if (!record->event.pressed) {
uint8_t mods = mod_config(get_mods());
if (!mods) {
set_single_persistent_default_layer(_QWERTY);
} else if (mods & (MODS_GUI_MASK | MODS_CTRL_MASK)) {
set_single_persistent_default_layer(_WQWERTY);
}
}
return false;
break;
case MC_ARRW:
if (!record->event.pressed) {
clear_mods();
send_string_with_delay_P(PSTR("->"), TAP_CODE_DELAY);
}
return false;
break;
case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
if (!record->event.pressed) {
clear_mods();
send_string_with_delay_P(PSTR("qmk compile "), TAP_CODE_DELAY);
send_string_with_delay_P(PSTR("-kb " QMK_KEYBOARD), TAP_CODE_DELAY);
send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), TAP_CODE_DELAY);
}
return false;
break;
case VRSN: // Prints firmware version
if (!record->event.pressed) {
send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), TAP_CODE_DELAY);
}
break;
#if defined(RGB_MATRIX_ENABLE)
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
if (!record->event.pressed) {
userspace_config.rgb_layer_change ^= 1;
dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
eeconfig_update_user(userspace_config.raw);
if (userspace_config.rgb_layer_change) {
rgblight_enable_noeeprom();
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
} else {
rgblight_disable_noeeprom();
}
}
return false;
break;
case RGB_TOG:
if (!record->event.pressed) {
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_toggle();
# endif
}
return false;
break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
if (!record->event.pressed) {
bool is_eeprom_updated;
# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (userspace_config.rgb_matrix_idle_anim) {
userspace_config.rgb_matrix_idle_anim = false;
dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
is_eeprom_updated = true;
}
# endif
if (is_eeprom_updated) {
eeconfig_update_user(userspace_config.raw);
}
}
return false;
break;
#endif
}
}
#ifdef CONSOLE_ENABLE
uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
#endif
return true;
}

View file

@ -1,44 +0,0 @@
#pragma once
#include "bocaj.h"
#if defined(KEYMAP_SAFE_RANGE)
# define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE
#else
# define PLACEHOLDER_SAFE_RANGE SAFE_RANGE
#endif
enum userspace_custom_keycodes {
VRSN = PLACEHOLDER_SAFE_RANGE, // Prints QMK Firmware and board info
KC_WORKMAN, // Sets default layer to WORKMAN
KC_QWERTY, // Sets default layer to QWERTY
// KC_COLEMAK, // Sets default layer to COLEMAK
// KC_DVORAK, // Sets default layer to DVORAK
KC_MAKE, // Run keyboard's customized make command
KC_RGB_T, // Toggles RGB Layer Indication mode
RGB_IDL, // RGB Idling animations
MC_ARRW, // ->
UC_FLIP, // (ಠ痊ಠ)┻━┻
UC_TABL, // ┬─┬ノ( º _ ºノ)
UC_SHRG, // ¯\_(ツ)_/¯
UC_DISA, // ಠ_ಠ
NEW_SAFE_RANGE // use "NEWPLACEHOLDER for keymap specific codes
};
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
#define QWERTY KC_QWERTY
#define WORKMAN KC_WORKMAN
#define KC_ARRW MC_ARRW
#define KC_RST RESET
#define MO_MOD MO(_MOD)
#define ALT_APP ALT_T(KC_APP)
#define HYP_LBK ALL_T(KC_LBRACKET)
#define MEH_RBK MEH_T(KC_RBRACKET)
#define HYP_LPR ALL_T(KC_LPRN)
#define MEH_RPR MEH_T(KC_RPRN)
#define MG_NKRO MAGIC_TOGGLE_NKRO

View file

@ -1,5 +0,0 @@
# Overview
This is my personal userspace file. Most of my code exists here, as it's heavily shared.
The template was taken from [Drashna's userspace](https://github.com/qmk/qmk_firmware/tree/master/users/drashna). There isn't much if anything in this userspace that warrants documentation he hasn't already covered.

View file

@ -1,106 +0,0 @@
#include "bocaj.h"
#include "lib/lib8tion/lib8tion.h"
extern led_config_t g_led_config;
static uint32_t hypno_timer;
#if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd)
# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
#else
# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
#endif
void rgb_matrix_set_color_row(uint8_t row, uint8_t red, uint8_t green, uint8_t blue) {
#ifdef KEYBOARD_planck_ez
if (row > 2) {
row = 0;
}
uint8_t row_multiplier = row * 12;
rgb_matrix_set_color(1 + row_multiplier, red, green, blue);
rgb_matrix_set_color(2 + row_multiplier, red, green, blue);
rgb_matrix_set_color(3 + row_multiplier, red, green, blue);
rgb_matrix_set_color(4 + row_multiplier, red, green, blue);
rgb_matrix_set_color(5 + row_multiplier, red, green, blue);
rgb_matrix_set_color(6 + row_multiplier, red, green, blue);
rgb_matrix_set_color(7 + row_multiplier, red, green, blue);
rgb_matrix_set_color(8 + row_multiplier, red, green, blue);
rgb_matrix_set_color(9 + row_multiplier, red, green, blue);
rgb_matrix_set_color(10 + row_multiplier, red, green, blue);
#endif
}
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
HSV hsv = {hue, sat, val};
if (hsv.v > rgb_matrix_get_val()) {
hsv.v = rgb_matrix_get_val();
}
switch (mode) {
case 1: // breathing
{
uint16_t time = scale16by8(g_rgb_timer, speed / 8);
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
}
break;
}
default: // Solid Color
{
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
}
break;
}
}
}
__attribute__((weak)) void rgb_matrix_indicator_keymap(void) {}
void matrix_scan_rgb_matrix(void) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && timer_elapsed32(hypno_timer) > 15000) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
}
#endif
rgb_matrix_indicator_keymap();
}
void keyboard_post_init_rgb_matrix(void) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (userspace_config.rgb_matrix_idle_anim) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
}
#endif
}
bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
hypno_timer = timer_read32();
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
}
#endif
switch (keycode) {
case RGB_IDL:
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (record->event.pressed) {
userspace_config.rgb_matrix_idle_anim ^= 1;
dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
eeconfig_update_user(userspace_config.raw);
if (userspace_config.rgb_matrix_idle_anim) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
}
}
#endif
break;
}
return true;
}

View file

@ -1,10 +0,0 @@
#pragma once
#include "quantum.h"
bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record);
void keyboard_post_init_rgb_matrix(void);
void matrix_scan_rgb_matrix(void);
void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type);
void rgb_matrix_set_color_row(uint8_t row, uint8_t red, uint8_t green, uint8_t blue);

View file

@ -1,193 +0,0 @@
#pragma once
#include "bocaj.h"
/*
Since our quirky block definitions are basically a list of comma separated
arguments, we need a wrapper in order for these definitions to be
expanded before being used as arguments to the LAYOUT_xxx macro.
*/
#if (!defined(LAYOUT) && defined(KEYMAP))
# define LAYOUT KEYMAP
#endif
// clang-format off
#define WRAPPER_ergodox_pretty(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
#define WRAPPER_ortho_4x12(...) LAYOUT_ortho_4x12(__VA_ARGS__)
/* ---------- LEFT HAND ----------- ---------- RIGHT HAND ---------- */
#define WRAPPER_ergodox_bocaj( \
L00,L01,L02,L03,L04,L05,L06, R00,R01,R02,R03,R04,R05,R06, \
L10,L11,L12,L13,L14,L15,L16, R10,R11,R12,R13,R14,R15,R16, \
L20,L21,L22,L23,L24,L25, R21,R22,R23,R24,R25,R26, \
L30,L31,L32,L33,L34,L35,L36, R30,R31,R32,R33,R34,R35,R36, \
L40,L41,L42,L43,L44, R42,R43,R44,R45,R46, \
L55,L56, R50,R51, \
L54, R52, \
L53,L52,L51, R55,R54,R53 ) \
WRAPPER_ergodox_pretty( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, SFT_T(L22), GUI_T(L23), ALT_T(L24), L25, R21, ALT_T(R22), GUI_T(R23), SFT_T(R24), R25, R26, \
L30, CTL_T(L31), L32, L33, L34, L35, ALL_T(L36), MEH_T(R30), R31, R32, R33, R34, CTL_T(R35), R36, \
L40, L41, L42, L43, L44, R42, R43, R44, R45, R46, \
L55,L56, /* <- LHS/RHS -> */ R50,R51, \
L54, /* <- LHS/RHS -> */ R52, \
LT(_LOWER, L53),L52,L51, /* <- LHS/RHS -> */ R55,R54,LT(_RAISE, R53) \
)
#define WRAPPER_ergodox_bocaj_WIN( \
L00,L01,L02,L03,L04,L05,L06, R00,R01,R02,R03,R04,R05,R06, \
L10,L11,L12,L13,L14,L15,L16, R10,R11,R12,R13,R14,R15,R16, \
L20,L21,L22,L23,L24,L25, R21,R22,R23,R24,R25,R26, \
L30,L31,L32,L33,L34,L35,L36, R30,R31,R32,R33,R34,R35,R36, \
L40,L41,L42,L43,L44, R42,R43,R44,R45,R46, \
L55,L56, R50,R51, \
L54, R52, \
L53,L52,L51, R55,R54,R53 ) \
WRAPPER_ergodox_pretty( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, SFT_T(L22), CTL_T(L23), ALT_T(L24), L25, R21, ALT_T(R22), CTL_T(R23), SFT_T(R24), R25, R26, \
L30, GUI_T(L31), L32, L33, L34, L35, ALL_T(L36), MEH_T(R30), R31, R32, R33, R34, GUI_T(R35), R36, \
L40, L41, L42, L43, L44, R42, R43, R44, R45, R46, \
L55,L56, /* <- LHS/RHS -> */ R50,R51, \
L54, /* <- LHS/RHS -> */ R52, \
LT(_LOWER, L53),L52,L51, /* <- LHS/RHS -> */ R55,R54,LT(_RAISE, R53) \
)
/*
Planck EZ Wrappers
*/
#define WRAPPER_planck_bocaj( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C \
)\
WRAPPER_ortho_4x12( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
K11, K12, SFT_T(K13), GUI_T(K14), ALT_T(K15), K16, K17, ALT_T(K18), GUI_T(K19), SFT_T(K1A), K1B, K1C, \
K21, CTL_T(K22), K23, K24, K25, K26, K27, K28, K29, K2A, CTL_T(K2B), K2C, \
K31, K32, K33, K34, LT(_LOWER, K35), K36, K37, LT(_RAISE, K38), K39, K3A, K3B, K3C )
#define WRAPPER_planck_bocaj_WIN( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C \
)\
WRAPPER_ortho_4x12( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
K11, K12, SFT_T(K13), CTL_T(K14), ALT_T(K15), K16, K17, ALT_T(K18), CTL_T(K19), SFT_T(K1A), K1B, K1C, \
K21, GUI_T(K22), K23, K24, K25, K26, K27, K28, K29, K2A, GUI_T(K2B), K2C, \
K31, K32, K33, K34, LT(_LOWER, K35), K36, K37, LT(_RAISE, K38), K39, K3A, K3B, K3C )
#define WRAPPER_planck_bocaj_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
WRAPPER_planck_bocaj( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_MINS, \
KC_TAB, K11, K12, K13, K14, ALL_T(K15), MEH_T(K16), K17, K18, K19, K1A, KC_QUOT, \
KC_LSFT, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, _______, \
_______, KC_LEAD, KC_UP, KC_LEFT, KC_BSPC, KC_SPC, KC_SPC, KC_ENTER, KC_RIGHT, KC_DOWN, QWERTY, WORKMAN \
)
#define WRAPPER_planck_bocaj_base_WIN( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
WRAPPER_planck_bocaj_WIN( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_MINS, \
KC_TAB, K11, K12, K13, K14, ALL_T(K15), MEH_T(K16), K17, K18, K19, K1A, KC_QUOT, \
KC_LSFT, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, _______, \
_______, KC_LEAD, KC_UP, KC_LEFT, KC_BSPC, KC_SPC, KC_SPC, KC_ENTER, KC_RIGHT, KC_DOWN, QWERTY, WORKMAN \
)
/*
Blocks for each of the four major keyboard layouts
Organized so we can quickly adapt and modify all of them
at once, rather than for each keyboard, one at a time.
And this allows for much cleaner blocks in the keymaps.
For instance Tap/Hold for Control on all of the layouts
NOTE: These are all the same length. If you do a search/replace
then you need to add/remove underscores to keep the
lengths consistent.
*/
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I
#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L
#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S
#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z
#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B
#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G
#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V
#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I
#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
#define ___________________BLANK___________________ _______, _______, _______, _______, _______
#define _________________UNDEFINED_________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#define ___________________LOWER_L1_EXT____________________ KC_GRV, _______, _______, KC_UP, _______, KC_ARRW
#define ___________________LOWER_L2_EXT____________________ KC_DEL, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_LPRN
#define ___________________LOWER_L3_EXT____________________ _______, _______, _______, _______, _______, KC_LBRC
#define ___________________LOWER_R1_EXT____________________ KC_MINS, KC_7, KC_8, KC_9, KC_PLUS, KC_EQUAL
#define ___________________LOWER_R2_EXT____________________ KC_RPRN, KC_4, KC_5, KC_6, KC_ASTR, KC_BSLS
#define ___________________LOWER_R3_EXT____________________ KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, _______
// #define _________________LOWER_L1__________________ ________________NUMBER_LEFT________________
// #define _________________LOWER_L2__________________ _______, _______, _______, _______, KC_LPRN
// #define _________________LOWER_L3__________________ _______, _______, _______, KC_ARRW, KC_LBRC
// #define _________________LOWER_R1__________________ ________________NUMBER_RIGHT_______________
// #define _________________LOWER_R2__________________ KC_RPRN, _______, _______, _______, _______
// #define _________________LOWER_R3__________________ KC_RBRC, _______, _______, _______, _______
#define _________________RAISE_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
#define _________________RAISE_L2__________________ _________________FUNC_LEFT_________________
#define _________________RAISE_L3__________________ ___________________BLANK___________________
#define _________________RAISE_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
#define _________________RAISE_R2__________________ _________________FUNC_RIGHT________________
#define _________________RAISE_R3__________________ ___________________BLANK___________________
#define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG
#define _________________ADJUST_L2_________________ KC__MUTE, KC__VOLDOWN, KC__VOLUP, _______, KC_MNXT
#define _________________ADJUST_L3_________________ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T
#define _________________ADJUST_R1_________________ ___________________BLANK___________________
#define _________________ADJUST_R2_________________ CG_SWAP, WORKMAN, QWERTY, _______, _______
#define _________________ADJUST_R3_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, CG_NORM
// clang-format on

1
users/jjerrell/.gitignore vendored Normal file
View file

@ -0,0 +1 @@
secrets.*

26
users/jjerrell/config.h Normal file
View file

@ -0,0 +1,26 @@
// Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
//
// This file is part of jjerrell.
//
// jjerrell is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// jjerrell is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with jjerrell. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING
#if defined(TAP_CODE_DELAY)
# undef TAP_CODE_DELAY
#endif
#define TAP_CODE_DELAY 20

138
users/jjerrell/jjerrell.c Normal file
View file

@ -0,0 +1,138 @@
/**
* Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
*
* This file is part of qmk_firmware.
*
* qmk_firmware is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* qmk_firmware is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
*/
#include "jjerrell.h"
__attribute__((weak)) void matrix_scan_keymap(void) {}
__attribute__((weak)) void leader_scan_secrets(void) {}
#ifdef LEADER_ENABLE
LEADER_EXTERNS();
void matrix_scan_leader(void) {
static uint8_t mods = 0;
mods = get_mods();
LEADER_DICTIONARY() {
leading = false;
leader_end();
clear_mods();
// Website Refresh / XCode "Run"
SEQ_ONE_KEY(KC_R) {
SEND_STRING(SS_LGUI("r"));
}
SEQ_TWO_KEYS(KC_B, KC_D) {
send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE), TAP_CODE_DELAY);
}
SEQ_TWO_KEYS(KC_L, KC_C) {
send_string_with_delay("/** */", TAP_CODE_DELAY);
wait_ms(TAPPING_TERM);
tap_code(KC_LEFT);
tap_code(KC_LEFT);
tap_code(KC_LEFT);
if (!(mods & MOD_MASK_SHIFT)) {
tap_code(KC_ENT);
}
}
set_mods(mods);
#ifndef NO_SECRETS
leader_scan_secrets();
#endif // !NO_SECRETS
}
}
#endif
static bool is_first_run = true;
void matrix_scan_user(void) {
if (is_first_run) {
is_first_run = false;
startup_user();
}
#ifdef LEADER_ENABLE
matrix_scan_leader();
#endif
matrix_scan_keymap();
}
__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
state = layer_state_set_keymap(state);
#if defined(RGBLIGHT_ENABLE)
state = layer_state_set_rgb_light(state);
#endif // RGBLIGHT_ENABLE
return state;
}
__attribute__((weak)) void dip_switch_update_keymap(uint8_t index, bool active) {}
void dip_switch_update_user(uint8_t index, bool active) {
dip_switch_update_keymap(index, active);
}
__attribute__((weak)) bool music_mask_keymap(uint16_t keycode) { return true; }
bool music_mask_user(uint16_t keycode) {
switch (keycode){
default:
return music_mask_keymap(keycode);
break;
}
}
__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
// Runs state check and changes underglow color and animation
layer_state_t default_layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
return default_layer_state_set_keymap(state);
}
#ifdef AUDIO_ENABLE
__attribute__((weak)) void startup_keymap(void) {}
void startup_user(void)
{
wait_ms(TAP_CODE_DELAY); // gets rid of tick
startup_keymap();
}
__attribute__((weak)) void shutdown_keymap(void) {}
void shutdown_user(void)
{
wait_ms(TAP_CODE_DELAY);
stop_all_notes();
shutdown_keymap();
}
__attribute__((weak)) void music_on_keymap(void) {}
void music_on_user(void)
{
music_scale_user();
music_on_keymap();
}
#endif // AUDIO_ENABLE

53
users/jjerrell/jjerrell.h Normal file
View file

@ -0,0 +1,53 @@
/**
* Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
*
* This file is part of qmk_firmware.
*
* qmk_firmware is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* qmk_firmware is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include QMK_KEYBOARD_H
/** QMK Includes **/
#include "version.h"
#include "eeprom.h"
#include "muse.h"
#include "process_records.h"
#include "wrappers.h"
/************************* Userspace Layers *************************
* Keymaps can define additional layers by making the first case
* equal to `LAYER_SAFE_RANGE`
********************************************************************/
enum userspace_layers {
_WORKMAN,
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
_SPECIAL,
_GAME,
LAYER_SAFE_RANGE,
};
void matrix_scan_keymap(void);
layer_state_t layer_state_set_keymap(layer_state_t state);
void dip_switch_update_keymap(uint8_t index, bool active);
bool music_mask_keymap(uint16_t keycode);
layer_state_t default_layer_state_set_keymap(layer_state_t state);
void startup_keymap(void);
void shutdown_keymap(void);
void music_on_keymap(void);

View file

@ -0,0 +1,139 @@
/**
* Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
*
* This file is part of qmk_firmware.
*
* qmk_firmware is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* qmk_firmware is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
*/
#include "jjerrell.h"
float game_song[][2] = SONG(TO_BOLDLY_GO);
float work_song[][2] = SONG(MARIO_GAMEOVER);
float doom_song[][2] = SONG(E1M1_DOOM);
__attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }
static uint16_t key_timer;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (process_record_keymap(keycode, record)) {
static uint8_t mods = 0;
// static uint8_t layer = 0;
mods = get_mods();
switch (keycode) {
case KC_QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case KC_WORKMAN:
if (record->event.pressed) {
set_single_persistent_default_layer(_WORKMAN);
}
return false;
break;
case KC_CCCV:
if (record->event.pressed) {
key_timer = timer_read();
} else {
clear_mods();
if (timer_elapsed(key_timer) > TAPPING_TERM) { // Hold, copy
tap_code16(G(KC_C));
} else if (mods & MOD_MASK_SHIFT) {
// Tap w/ shift held, open [Paste App](https://pasteapp.io) (no affiliation)
// Shift + Command(GUI) + V
tap_code16(S(G(KC_V)));
} else { // Regular tap, do paste
tap_code16(G(KC_V));
}
set_mods(mods);
}
return false;
break;
case KC_ARROW:
if (record->event.pressed) {
clear_mods();
if (mods & MOD_MASK_SHIFT) {
SEND_STRING("=>");
} else {
SEND_STRING("->");
}
set_mods(mods);
}
return false;
break;
case KC_MAKE:
if (!record->event.pressed) {
#ifndef MAKE_BOOTLOADER
uint8_t temp_mod = mod_config(get_mods());
uint8_t temp_osm = mod_config(get_oneshot_mods());
clear_mods();
clear_oneshot_mods();
#endif
send_string_with_delay_P(PSTR("qmk"), TAP_CODE_DELAY);
#ifndef MAKE_BOOTLOADER
if ((temp_mod | temp_osm) & MOD_MASK_SHIFT)
#endif
{
send_string_with_delay_P(PSTR(" flash "), TAP_CODE_DELAY);
#ifndef MAKE_BOOTLOADER
} else {
send_string_with_delay_P(PSTR(" compile "), TAP_CODE_DELAY);
#endif
}
send_string_with_delay_P(PSTR("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP), TAP_CODE_DELAY);
send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), TAP_CODE_DELAY);
}
return false;
break;
case KC_VRSN:
if (!record->event.pressed) {
send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE), TAP_CODE_DELAY);
}
return false;
break;
case KC_GAME:
if (record->event.pressed) {
key_timer = timer_read();
} else {
if (IS_LAYER_OFF(_GAME)) {
if (timer_elapsed(key_timer) > TAPPING_TERM) {
layer_move(_GAME);
#ifdef AUDIO_ENABLE
PLAY_SONG(game_song);
#endif
}
break;
// todo: cycle game layers
// } else if (mods & MOD_MASK_SHIFT) {
// #ifdef AUDIO_ENABLE
// PLAY_SONG(doom_song);
// #endif
// break;
} else {
layer_move(_WORKMAN);
#ifdef AUDIO_ENABLE
PLAY_SONG(work_song);
#endif
break;
}
}
return false;
break;
}
}
return true;
}

View file

@ -0,0 +1,41 @@
// Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
//
// This file is part of qmk_firmware.
//
// qmk_firmware is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// qmk_firmware is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include "jjerrell.h"
#if defined(KEYMAP_SAFE_RANGE)
# define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE
#else
# define PLACEHOLDER_SAFE_RANGE SAFE_RANGE
#endif
enum userspace_keycodes {
KC_ARROW = PLACEHOLDER_SAFE_RANGE, // `->`
KC_MAKE, // Runs the keyboard's make command
KC_QWERTY, // Default Layer -> QWERTY
KC_WORKMAN, // Default Layer -> Workman
KC_VRSN, // Print QMK Firmware and board info
RGB_IDL, // Toggle RGB Idle animations
RGB_TGL, // Toggle RGB Layer Indication
KC_CCCV, // One key copy/paste,
KC_GAME, // To game layer. If on game layer, cycle game layers
NEW_SAFE_RANGE // use NEW_SAFE_RANGE for keymap specific codes
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);

50
users/jjerrell/readme.md Normal file
View file

@ -0,0 +1,50 @@
<!--
Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
This file is part of qmk_firmware.
qmk_firmware is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
qmk_firmware is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
-->
# JJerrell's QMK Userspace
This userspace showcases my personal journey with QMK keyboards and aims to simplify additional development, reduce code duplication, and maintain a consistent experience across my current keyboards. My original userspace has been archived because I wanted to take the time to grasp _how_ what I was doing worked -- rather than copy/pasta and blind luck.
Some keyboard specific code is stored here because it's contextually relevant. It may be somewhat pedantic, but an effort has been made to wrap this code with preprocessor checks. i.e. `#if (defined(KEYBOARD_planck_ez))`.
## Daily Drivers
1. Ergodox EZ - My first mechanical love. Now the office keyboard (if we go back). After finding inferior travel cases for exorbitant amounts of money, I built a custom travel case out of a case designed for drones and maticulous work cutting guncase foam. Around $50 with plenty of foam left over for family LARPing weapons. I'll post a picture one of these days. It also has a spot for my wireless touchpad.
2. Planck EZ - The solution to not being able to sit at a desk 100% of the time and not being able to live without QMK for any amount of time. Karabiner-Elements disables the Macbook keyboard when this is plugged in and the planck sits ontop of it with a very short usb-c cable. Probably terrible for the built in keyboard but they screwed up this generation anyway.
3. Moonlander - Just when I thought it was over, the lovely people with ZSA did it again. This one stays at home on my desk.
## Features
- Keymap level customization
- User methods implemented here will give the keymaps a chance to override functionality by optionally implementing relevant _keymap methods
- Layer Macros
- WRAPPER defines in [wrapper.c] simplify consistent keymaps
- Leader key secrets
- [jjerrell.c] sets up the functionality for this feature and calls into the leader_scan_secrets method.
- TODO: add documentation for leader_scan_secrets implementation
## Issues
### Tap/hold keys and shifted keycodes
An immediate part of my love for QMK was it's ability to differentiate between holds and presses to a level where you can apply modifiers when a normal alpha code is held. This feature was the single-most health related improvement to adopting QMK, in my opinion.
Beloved as it may be it comes with some baggage; shifted keycodes will be applied as their unshifted counterparts. I've worked around this in the past but the solution this time is a close adoption of the symbol layer inspired by the Neo keyboard.
There is also a problem with relying on SFT_T() for all of your shifting needs because if you attempt to swap which fingers are holding it and don't release the first before pressing the second, shift won't register anymore. This could probably be fixed but it discourages typing in all caps because it becomes too tedious. However, most layers do have a dedicated shift key to counteract this when necessary.

View file

@ -1,4 +1,4 @@
SRC += bocaj.c \
SRC += jjerrell.c \
process_records.c
LEADER_ENABLE = yes
@ -20,7 +20,8 @@ ifneq ($(strip $(NO_SECRETS)), yes)
endif
endif
RGB_MATRIX_ENABLE ?= no
ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
SRC += rgb_matrix_stuff.c
endif
# TODO: RGB is next
# RGB_MATRIX_ENABLE ?= no
# ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
# SRC += rgb_matrix_stuff.c
# endif

329
users/jjerrell/wrappers.h Normal file
View file

@ -0,0 +1,329 @@
// Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
//
// This file is part of qmk_firmware.
//
// qmk_firmware is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// qmk_firmware is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include "jjerrell.h"
#define QWERTY KC_QWERTY
#define WORKMN KC_WORKMAN
#define KC_CUT LGUI(KC_X)
// Non-sane shortcuts for software macros or keybindings
#define MACRO_1 ALL_T(KC_F12)
#define MACRO_2 ALL_T(KC_F13)
#define MACRO_3 ALL_T(KC_F14)
#define MACRO_4 ALL_T(KC_F15)
#define MACRO_5 ALL_T(KC_F16)
#define MACRO_6 ALL_T(KC_F17)
#define MACRO_7 ALL_T(KC_F18)
#define MACRO_8 ALL_T(KC_F19)
// clang-format off
#if (!defined(LAYOUT) && defined(KEYMAP))
# define LAYOUT KEYMAP
#endif
#if (defined(KEYBOARD_planck_ez))
/** Planck EZ Empty
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
# define ____________________________________________________________PLANCK_VERBOSE_BOTTOM_ROW_____________________________________________________________ \
KC_LEAD, KC_LSFT, KC_CCCV, KC_HYPR, LT(_LOWER, KC_BSPC), SFT_T(KC_SPC), XXXXXXX, LT(_RAISE, KC_ENT), KC_MEH, RGB_TOG, RGB_IDL, LED_LEVEL
# define _________________________________________PLANCK_LOWER_BOTTOM_ROW_________________________________________ \
KC_LEAD, KC_LSFT, KC_CCCV, KC_HYPR, KC_BSPC, KC_SPC, XXXXXXX, KC_ENT, KC_0, KC_DOT, KC_COMM, LED_LEVEL
// TODO: It would be nice to find a way to apply the bottom row with optional left/right varargs.
// I'm completely unsure if this language can support something like that though.
/**
* Basic Planck EZ Wrapper to expand "block" defines before sending
* to LAYOUT_ortho_4x12
*/
# define WRAPPER_ortho_4x12(...) LAYOUT_ortho_4x12(__VA_ARGS__)
# define WRAPPER_planck_common( \
K01, K02, K03, K04, K05, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K28, K29, K2A, K2B, K2C \
) WRAPPER_ortho_4x12( \
K01, K02, K03, K04, K05 , XXXXXXX , XXXXXXX, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15 , XXXXXXX , XXXXXXX, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25 , XXXXXXX , XXXXXXX, K28, K29, K2A, K2B, K2C, \
____________________________________________________________PLANCK_VERBOSE_BOTTOM_ROW_____________________________________________________________ )
/**
* Shifted Key conflicts:
* K12, K13, K14, K19, K1A, K1B, K21, K2C
*/
# define WRAPPER_planck_base( \
K01, K02, K03, K04, K05, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K28, K29, K2A, K2B, K2C \
) WRAPPER_ortho_4x12( \
K01 , K02 , K03 , K04 , K05 , KC_GAME , KC_GAME, K08, K09 , K0A , K0B , K0C, \
K11 , SFT_T(K12), GUI_T(K13), ALT_T(K14), K15 , XXXXXXX , XXXXXXX, K18, ALT_T(K19), GUI_T(K1A), SFT_T(K1B), K1C, \
CTL_T(K21), K22 , K23 , K24 , K25 , XXXXXXX , XXXXXXX, K28, K29 , K2A , K2B , CTL_T(K2C), \
____________________________________________________________PLANCK_VERBOSE_BOTTOM_ROW_____________________________________________________________ )
# define WRAPPER_planck_mods( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C \
) WRAPPER_ortho_4x12( \
K01 , K02 , K03 , K04 , K05 , K06 , K07, K08, K09 , K0A , K0B , K0C, \
K11 , SFT_T(K12), GUI_T(K13), ALT_T(K14), K15 , K16 , K17, K18, ALT_T(K19), GUI_T(K1A), SFT_T(K1B), K1C, \
CTL_T(K21), K22 , K23 , K24 , K25 , K26 , K27, K28, K29 , K2A , K2B , CTL_T(K2C), \
K31, K32 , K33 , K34 , LT(_LOWER, K35), SFT_T(K36), XXXXXXX, LT(_RAISE, K38), K39 , K3A , K3B, K3C )
// These macros are used when defining layouts in keymap.c
# define LAYOUT_planck_base(...) WRAPPER_planck_base(__VA_ARGS__)
# define LAYOUT_planck_common(...) WRAPPER_planck_common(__VA_ARGS__)
# define LAYOUT_planck_mods(...) WRAPPER_planck_mods(__VA_ARGS__)
#elif defined(KEYBOARD_moonlander)
/** Moonlander Empty
* ( \
k00, k01, k02, k03, k04, k05, k06, k60, k61, k62, k63, k64, k65, k66, \
k10, k11, k12, k13, k14, k15, k16, k70, k71, k72, k73, k74, k75, k76, \
k20, k21, k22, k23, k24, k25, k26, k80, k81, k82, k83, k84, k85, k86, \
k30, k31, k32, k33, k34, k35, k91, k92, k93, k94, k95, k96, \
k40, k41, k42, k43, k44, k53, kb3, ka2, ka3, ka4, ka5, ka6, \
k50, k51, k52, kb4, kb5, kb6 \
) \
*/
# define WRAPPER_moonlander(...) LAYOUT_moonlander(__VA_ARGS__)
# define WRAPPER_moonlander_common( \
k11, k12, k13, k14, k15, k71, k72, k73, k74, k75, \
k21, k22, k23, k24, k25, k81, k82, k83, k84, k85, \
k31, k32, k33, k34, k35, k91, k92, k93, k94, k95, \
k41, k42, k43, k44, ka2, ka3, ka4, ka5 \
) WRAPPER_moonlander( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, k11, k12, k13, k14, k15, XXXXXXX, XXXXXXX, k71, k72, k73, k74, k75, XXXXXXX, \
XXXXXXX, k21, k22, k23, k24, k25, XXXXXXX, XXXXXXX, k81, k82, k83, k84, k85, XXXXXXX, \
KC_LSFT, k31, k32, k33, k34, k35, k91, k92, k93, k94, k95, KC_RSFT, \
MO(_SPECIAL), k41, k42, k43, k44, TO(_GAME), XXXXXXX, ka2, ka3, ka4, ka5, MO(_SPECIAL), \
LT(_LOWER, KC_SPC),HYPR_T(KC_BSPC),KC_LEAD, KC_CCCV,SFT_T(KC_TAB),LT(_RAISE, KC_ENT) )
# define WRAPPER_moonlander_mods( \
k11, k12, k13, k14, k15, k71, k72, k73, k74, k75, \
k21, k22, k23, k24, k25, k81, k82, k83, k84, k85, \
k31, k32, k33, k34, k35, k91, k92, k93, k94, k95, \
k41, k42, k43, k44, ka2, ka3, ka4, ka5 \
) WRAPPER_moonlander_common( \
k11 , k12 , k13 , k14 , k15, k71, k72, k73, k74, k75, \
k21 , SFT_T(k22), GUI_T(k23), ALT_T(k24), k25, k81, ALT_T(k82), GUI_T(k83), SFT_T(k84), k85, \
CTL_T(k31), k32 , k33 , k34 , k35, k91, k92, k93, k94, CTL_T(k95), \
k41 , k42 , k43 , k44 , ka2, ka3, ka4, ka5 \
)
# define WRAPPER_moonlander_gamepad( \
k00, k01, k02, k03, k04, k05, k06, \
k10, k11, k12, k13, k14, k15, k16, \
k20, k21, k22, k23, k24, k25, k26, \
k30, k31, k32, k33, k34, k35, \
k40, k41, k42, k43, k44, k53, \
k50, k51, k52 \
) WRAPPER_moonlander( \
k00, k01, k02, k03, k04, k05, k06, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
k10, k11, k12, k13, k14, k15, k16, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
k20, k21, k22, k23, k24, k25, k26, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
k30, k31, k32, k33, k34, k35, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
k40, k41, k42, k43, k44, k53, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
k50, k51, k52, XXXXXXX, XXXXXXX, TO(_WORKMAN) \
)
# define LAYOUT_moonlander_common(...) WRAPPER_moonlander_common(__VA_ARGS__)
# define LAYOUT_moonlander_mods(...) WRAPPER_moonlander_mods(__VA_ARGS__)
# define LAYOUT_moonlander_gamepad(...) WRAPPER_moonlander_gamepad(__VA_ARGS__)
#elif defined(KEYBOARD_ergodox_ez)
/** Ergodox EZ Empty
.---------------------------------------------. .---------------------------------------------.
| | | | | | | | ! | | | | | | |
!-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
| | | | | | | | ! | | | | | | |
!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
| | | | | | |-------! !-------! | | | | | |
!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
| | | | | | | | ! | | | | | | |
'-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
| | | | | | ! | | | | |
'------------------------------' '------------------------------'
.---------------. .---------------.
| | | ! | |
.-------+-------+-------! !-------+-------+-------.
! ! | | ! | ! !
! ! !-------! !-------! ! !
| | | | ! | | |
'-----------------------' '-----------------------'
---------- LEFT HAND ----------- ---------- RIGHT HAND ----------
( \
L00,L01,L02,L03,L04,L05,L06, R00,R01,R02,R03,R04,R05,R06, \
L10,L11,L12,L13,L14,L15,L16, R10,R11,R12,R13,R14,R15,R16, \
L20,L21,L22,L23,L24,L25, R21,R22,R23,R24,R25,R26, \
L30,L31,L32,L33,L34,L35,L36, R30,R31,R32,R33,R34,R35,R36, \
L40,L41,L42,L43,L44, R42,R43,R44,R45,R46, \
L55,L56, R50,R51, \
L54, R52, \
L53,L52,L51, R55,R54,R53 \
)
*/
# define WRAPPER_ergodox_ez(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
/** Common Wrapper
.---------------------------------------------. .---------------------------------------------.
| X | X | X | X | X | X | X | ! X | X | X | X | X | X | X |
!-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
| X | | | | | | X | ! X | | | | | | X |
!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
| X | | | | | |-------! !-------! | | | | | X |
!-------+-----+-----+-----x-----x-----! X ! ! X !-----x-----x-----+-----+-----+-------!
| X | | | | | | | ! | | | | | | X |
'-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
| SPCL | | | | | ! | | | | SPCL |
'------------------------------' '------------------------------'
.---------------. .---------------.
| X | X | ! X | X |
.-------+-------+-------! !-------+-------+-------.
! Space ! BSpace| X | ! X | Tab ! Enter !
! / ! / !-------! !-------! / ! / !
| LOWER | Hyper | LEAD | ! CCCV | Meh | RAISE |
'-----------------------' '-----------------------'
*/
# define WRAPPER_ergodox_common( \
L11,L12,L13,L14,L15, R11,R12,R13,R14,R15, \
L21,L22,L23,L24,L25, R21,R22,R23,R24,R25, \
L31,L32,L33,L34,L35, R31,R32,R33,R34,R35, \
L41,L42,L43,L44, R42,R43,R44,R45 \
) WRAPPER_ergodox_ez( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, L11, L12, L13, L14, L15, XXXXXXX, XXXXXXX, R11, R12, R13, R14, R15, XXXXXXX, \
XXXXXXX, L21, L22, L23, L24, L25, R21, R22, R23, R24, R25, XXXXXXX, \
KC_LSFT, L31, L32, L33, L34, L35, XXXXXXX, XXXXXXX, R31, R32, R33, R34, R35, KC_RSFT, \
MO(_SPECIAL), L41, L42, L43, L44, R42, R43, R44, R45, MO(_SPECIAL), \
\
XXXXXXX,XXXXXXX, XXXXXXX,XXXXXXX, \
XXXXXXX, XXXXXXX, \
LT(_LOWER, KC_SPC),HYPR_T(KC_BSPC),KC_LEAD, KC_CCCV,SFT_T(KC_TAB),LT(_RAISE, KC_ENT) )
/** Common Wrapper with Mod Tap/Hold overlay
.---------------------------------------------. .---------------------------------------------.
| X | X | X | X | X | X | X | ! X | X | X | X | X | X | X |
!-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
| X | | | | | | X | ! X | | | | | | X |
!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
| X | |Shift| Cmd | Alt | |-------! !-------! | Alt | Cmd |Shift| | X |
!-------+-----+-----+-----x-----x-----! X ! ! X !-----x-----x-----+-----+-----+-------!
| Sft | Ctl | | | | | | ! | | | | | Ctl | Sft |
'-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
| SPCL | | | | | ! | | | | SPCL |
'------------------------------' '------------------------------'
.---------------. .---------------.
| X | X | ! X | X |
.-------+-------+-------! !-------+-------+-------.
! Space ! BSpace| X | ! X | Tab ! Enter !
! / ! / !-------! !-------! / ! / !
| LOWER | Hyper | LEAD | ! CCCV | Meh | RAISE |
'-----------------------' '-----------------------'
*/
# define WRAPPER_ergodox_mods( \
L11,L12,L13,L14,L15, R11,R12,R13,R14,R15, \
L21,L22,L23,L24,L25, R21,R22,R23,R24,R25, \
L31,L32,L33,L34,L35, R31,R32,R33,R34,R35, \
L41,L42,L43,L44, R42,R43,R44,R45 \
) WRAPPER_ergodox_common( \
L11 , L12 , L13 , L14 , L15, R11, R12 , R13 , R14 , R15, \
L21 , SFT_T(L22), GUI_T(L23), ALT_T(L24), L25, R21, ALT_T(R22), GUI_T(R23), SFT_T(R24), R25, \
CTL_T(L31), L32 , L33 , L34 , L35, R31, R32 , R33 , R34 , CTL_T(R35), \
L41 , L42 , L43 , L44 , R42 , R43 , R44 , R45 )
// These macros are used when defining layouts in keymap.c
# define LAYOUT_ergodox_common(...) WRAPPER_ergodox_common(__VA_ARGS__)
# define LAYOUT_ergodox_mods(...) WRAPPER_ergodox_mods(__VA_ARGS__)
#endif // END Keyboard specific wrapper defines
/**
* Alpha/Num key wrappers for portability
*/
// Workman
#define __________________WORKMN_L1__________________ KC_Q, KC_D, KC_R, KC_W, KC_B
#define __________________WORKMN_L2__________________ KC_A, KC_S, KC_H, KC_T, KC_G
#define __________________WORKMN_L3__________________ KC_Z, KC_X, KC_M, KC_C, KC_V
#define __________________WORKMN_R1__________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
#define __________________WORKMN_R2__________________ KC_Y, KC_N, KC_E, KC_O, KC_I
#define __________________WORKMN_R3__________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH
// QWERTY
#define __________________QWERTY_L1__________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define __________________QWERTY_L2__________________ KC_A, KC_S, KC_D, KC_F, KC_G
#define __________________QWERTY_L3__________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define __________________QWERTY_R1__________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define __________________QWERTY_R2__________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define __________________QWERTY_R3__________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH
#define ________________QWERTY_R1_LHS________________ KC_P, KC_O, KC_I, KC_U, KC_Y
#define ________________QWERTY_R2_LHS________________ KC_SCLN, KC_L, KC_K, KC_J, KC_H
#define ________________QWERTY_R3_LHS________________ KC_SLSH, KC_DOT, KC_COMM, KC_M, KC_N
// Nums
#define ___________________NUMS_L____________________ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6
#define ___________________NUMS_R____________________ KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL
// Lower
#define __________________LOWER_L1___________________ KC_PGUP, KC_TAB, KC_UP, KC_ENT, KC_PGDN
#define __________________LOWER_L2___________________ KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END
#define __________________LOWER_L3___________________ KC_ESC, KC_BSPC, KC_CUT, KC_DEL, KC_CCCV
#define __________________LOWER_R1___________________ XXXXXXX, KC_7, KC_8, KC_9, KC_ASTR
#define __________________LOWER_R2___________________ XXXXXXX, KC_4, KC_5, KC_6, KC_SLSH
#define __________________LOWER_R3___________________ XXXXXXX, KC_1, KC_2, KC_3, KC_MINS
// Relevant keys: -> KC_0, KC_DOT, KC_COMM, KC_PLUS <- these keys break our lovely wrapper pattern
// Raise
#define __________________RAISE_L1___________________ KC_PIPE, KC_UNDS, KC_LBRC, KC_RBRC, KC_AMPR
#define __________________RAISE_L2___________________ KC_BSLS, KC_SLSH, KC_LCBR, KC_RCBR, KC_ASTR
#define __________________RAISE_L3___________________ KC_HASH, KC_DLR , KC_PERC, KC_TILD, KC_GRV
#define __________________RAISE_R1___________________ KC_EXLM, KC_LABK, KC_RABK, KC_MINS, KC_SCLN
#define __________________RAISE_R2___________________ KC_QUES, KC_LPRN, KC_RPRN, KC_EQL, KC_COLN
#define __________________RAISE_R3___________________ KC_AT, KC_QUOT, KC_DQUO, KC_PLUS, KC_CIRC
// Adjust
#define __________________ADJUST_L1__________________ KC_MAKE, DEBUG, RESET, TERM_ON, TERM_OFF
#define __________________ADJUST_L2__________________ KC__MUTE, KC__VOLDOWN, KC__VOLUP, KC_MPLY, KC_MNXT
#define __________________ADJUST_L3__________________ KC_VRSN, AU_ON, AU_OFF, CG_SWAP, CG_NORM
#define __________________ADJUST_R1__________________ MU_MOD, MU_ON, MU_OFF, MI_ON, MI_OFF
#define __________________ADJUST_R2__________________ MUV_IN, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD
#define __________________ADJUST_R3__________________ MUV_DE, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD
// clang-format on