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New RGB Lighting effect: Twinkle (#8887)

* Add twinkle RGB Lighting effect

* 2nd twinkle algo - double-buffering

* Further refinement: Per-LED twinkle

* Add documentation for Twinkle RBG Lighting mode

* Bias twinkle saturation closer to the set value

* Fix whitespace
This commit is contained in:
Joshua Diamond 2020-05-09 04:56:16 -04:00 committed by GitHub
parent e0f548085c
commit 2fe7e221ec
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 100 additions and 4 deletions

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@ -94,6 +94,7 @@ if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a n
|`RGBLIGHT_MODE_STATIC_GRADIENT`| 0,1,..,9 |Static gradient |
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
|`RGBLIGHT_MODE_TWINKLE` | 0,1,2,3,4,5 |Twinkle |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
@ -103,8 +104,8 @@ Note: For versions older than 0.6.117, The mode numbers were written directly. I
Use these defines to add or remove animations from the firmware. When you are running low on flash space, it can be helpful to disable animations you are not using.
|Define |Default |Description |
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
|Define |Default |Description |
|------------------------------------|-------------|-------------------------------------------------------------------------|
|`RGBLIGHT_ANIMATIONS` |*Not defined*|Enable all additional animation modes. |
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|Enable alternating animation mode. |
|`RGBLIGHT_EFFECT_BREATHING` |*Not defined*|Enable breathing animation mode. |
@ -115,6 +116,7 @@ Use these defines to add or remove animations from the firmware. When you are ru
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|Enable RGB test animation mode. |
|`RGBLIGHT_EFFECT_SNAKE` |*Not defined*|Enable snake animation mode. |
|`RGBLIGHT_EFFECT_STATIC_GRADIENT` |*Not defined*|Enable static gradient mode. |
|`RGBLIGHT_EFFECT_TWINKLE` |*Not defined*|Enable twinkle animation mode. |
### Effect and Animation Settings
@ -131,6 +133,8 @@ The following options are used to tweak the various animations:
|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`255` |Range adjustment for the rainbow swirl effect to get different swirls |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|`RGBLIGHT_EFFECT_TWINKLE_LIFE` |`75` |Adjusts how quickly each LED brightens and dims when twinkling (in animation steps) |
|`RGBLIGHT_EFFECT_TWINKLE_PROBABILITY`|`1/127` |Adjusts how likely each LED is to twinkle (on each animation step) |
### Example Usage to Reduce Memory Footprint
1. Remove `RGBLIGHT_ANIMATIONS` from `config.h`.
@ -168,6 +172,9 @@ const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in milliseconds) to wait between animation steps for each of the "Knight" animations
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
// How long (in milliseconds) to wait between animation steps for each of the "Twinkle" animations
const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {50, 25, 10};
// These control which hues are selected for each of the "Static gradient" modes
const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64};
```