[Keyboard] move unikeyboard boards to /unikeyboard (#16081)
This commit is contained in:
parent
4452be587b
commit
2e052b87c4
38 changed files with 5 additions and 5 deletions
22
keyboards/unikeyboard/diverge3/keymaps/default/config.h
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22
keyboards/unikeyboard/diverge3/keymaps/default/config.h
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/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// place overrides here
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#define MASTER_RIGHT
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#define PERMISSIVE_HOLD
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#define TAPPING_TERM 150
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146
keyboards/unikeyboard/diverge3/keymaps/default/keymap.c
Normal file
146
keyboards/unikeyboard/diverge3/keymaps/default/keymap.c
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@ -0,0 +1,146 @@
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/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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//**************** Definitions needed for quad function to work *********************//
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enum {
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SE_TAP_DANCE = 0
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};
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//Enums used to clearly convey the state of the tap dance
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enum {
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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DOUBLE_HOLD = 4,
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DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
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// Add more enums here if you want for triple, quadruple, etc.
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};
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typedef struct {
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bool is_press_action;
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int state;
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} tap;
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int cur_dance (qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
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if (state->interrupted || state->pressed==0) return SINGLE_TAP;
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else return SINGLE_HOLD;
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}
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//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
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//with single tap. In example below, that means to send `xx` instead of `Escape`.
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else if (state->count == 2) {
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if (state->interrupted) return DOUBLE_SINGLE_TAP;
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else if (state->pressed) return DOUBLE_HOLD;
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else return DOUBLE_TAP;
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}
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else return 6; //magic number. At some point this method will expand to work for more presses
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}
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//**************** Definitions needed for quad function to work *********************//
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// Backspace Shift TD
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//instanalize an instance of 'tap' for the 'x' tap dance.
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static tap se_tap_state = {
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.is_press_action = true,
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.state = 0
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};
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void se_finished (qk_tap_dance_state_t *state, void *user_data) {
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se_tap_state.state = cur_dance(state);
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switch (se_tap_state.state) {
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case SINGLE_TAP: register_code(KC_SPC); break;
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case SINGLE_HOLD: register_code(KC_ENT); break;
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default: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC);
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//Last case is for fast typing. Assuming your key is `f`:
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//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
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//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
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}
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}
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void se_reset (qk_tap_dance_state_t *state, void *user_data) {
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switch (se_tap_state.state) {
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case SINGLE_TAP: unregister_code(KC_SPC); break;
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case SINGLE_HOLD: unregister_code(KC_ENT); break;
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default: unregister_code(KC_SPC);
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}
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se_tap_state.state = 0;
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[SE_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, se_finished, se_reset)
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};
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// KEYMAP
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#define _QWERTY 0
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#define _LOWER 1
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enum custom_keycodes {
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PAREN_MACRO = SAFE_RANGE,
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ARROW_MACRO,
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PSELF_MACRO
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};
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// Macros
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#define KC_PMAC PAREN_MACRO
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#define KC_AMAC ARROW_MACRO
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// Holds for layer
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#define KC_DEL1 LT(_LOWER, KC_DEL)
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#define KC_TAB1 LT(_LOWER, KC_TAB)
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// Space on tap, enter on hold.
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#define KC_SPNT TD(SE_TAP_DANCE)
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#define KC_BSHT SFT_T(KC_BSPC)
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// Jumps the cursor a word right or left
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#define KC_WRDRT LCTL(KC_RIGHT)
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#define KC_WRDLT LCTL(KC_LEFT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MUTE, KC_MPLY, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PSCR,
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KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_VOLD, KC_VOLU, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_CAPS,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_PGDN, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_BSLS,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_WRDLT, KC_WRDRT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
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KC_LCTL, KC_LGUI, KC_APP, KC_LALT, KC_HOME, KC_SPNT, KC_DEL1, KC_BSHT, KC_ENT, KC_TAB1, KC_BSHT, KC_END, KC_DOWN, KC_UP, KC_LEFT, KC_RIGHT
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),
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[_LOWER] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, _______, _______,
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, _______,
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_______, _______, KC_LBRC, KC_LPRN, KC_UNDS, KC_LCBR, _______, _______, KC_RCBR, KC_EQL, KC_RPRN, KC_RBRC, KC_COLN, _______,
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_______, _______, _______, KC_PMAC, KC_MINS, KC_AMAC, _______, _______, _______, KC_PLUS, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch(keycode) {
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case PAREN_MACRO:
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SEND_STRING("()");
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return false; break;
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case ARROW_MACRO:
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SEND_STRING("->");
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return false; break;
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}
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}
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return true;
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};
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6
keyboards/unikeyboard/diverge3/keymaps/default/readme.md
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6
keyboards/unikeyboard/diverge3/keymaps/default/readme.md
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# The default keymap for diverge3
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Just a keymap that I use for programming.
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The focus is to have the thumbs do all the work for spacing/backspacing, shifting, and symbols.
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Also there is some duplicated functionality on the left hand for when editing with a mouse.
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1
keyboards/unikeyboard/diverge3/keymaps/default/rules.mk
Normal file
1
keyboards/unikeyboard/diverge3/keymaps/default/rules.mk
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TAP_DANCE_ENABLE = yes
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24
keyboards/unikeyboard/diverge3/keymaps/iso_uk/config.h
Executable file
24
keyboards/unikeyboard/diverge3/keymaps/iso_uk/config.h
Executable file
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/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// place overrides here
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#define MASTER_LEFT
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#define PERMISSIVE_HOLD
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#define TAPPING_TERM 150
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45
keyboards/unikeyboard/diverge3/keymaps/iso_uk/keymap.c
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45
keyboards/unikeyboard/diverge3/keymaps/iso_uk/keymap.c
Normal file
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/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layers {
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_QWERTY,
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_LOWER,
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};
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#define LOWER MO(_LOWER)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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KC_CAPS, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LCBR, KC_RCBR, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_PSCR, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_NUHS,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_INS, KC_PGDN, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_ENT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_HOME, KC_END, KC_SPC, KC_SPC, LOWER, KC_QUOT, KC_SPC, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_SLASH
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),
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[_LOWER] = LAYOUT(
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RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
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BL_TOGG, KC_ASTG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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BL_INC, KC_ASUP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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BL_DEC, KC_ASDN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_ASRP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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1
keyboards/unikeyboard/diverge3/keymaps/iso_uk/readme.md
Executable file
1
keyboards/unikeyboard/diverge3/keymaps/iso_uk/readme.md
Executable file
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@ -0,0 +1 @@
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# My UK based diverge 3 layout
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1
keyboards/unikeyboard/diverge3/keymaps/iso_uk/rules.mk
Executable file
1
keyboards/unikeyboard/diverge3/keymaps/iso_uk/rules.mk
Executable file
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AUTO_SHIFT_ENABLE = yes
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5
keyboards/unikeyboard/diverge3/keymaps/workman/config.h
Normal file
5
keyboards/unikeyboard/diverge3/keymaps/workman/config.h
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#pragma once
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// place overrides here
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#define PERMISSIVE_HOLD
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#define TAPPING_TERM 150
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210
keyboards/unikeyboard/diverge3/keymaps/workman/keymap.c
Normal file
210
keyboards/unikeyboard/diverge3/keymaps/workman/keymap.c
Normal file
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/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
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* You should have received a copy of the GNU General Public License
|
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// KEYMAP
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extern keymap_config_t keymap_config;
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#define _WORKMAN_P 0
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#define _GAME 1
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#define _RAISE 2
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#define SHIFT_MOD MOD_BIT(KC_LSFT)
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#define SPACE_RAISE LT(_RAISE, KC_SPC)
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#define ENT_RAISE LT(_RAISE, KC_ENT)
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#define PAGE_PREV S(LCTL(KC_TAB))
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#define PAGE_NEXT LCTL(KC_TAB)
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enum custom_keycodes
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{
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LO_BSPC = SAFE_RANGE,
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LO_1,
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LO_2,
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LO_3,
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LO_4,
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LO_5,
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LO_6,
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LO_7,
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LO_8,
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LO_9,
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LO_0,
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};
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bool process_record_user(uint16_t keycode, keyrecord_t* record)
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{
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if (record->event.pressed) {
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switch (keycode) {
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case LO_BSPC:
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if (record->event.pressed) {
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if (get_mods() & SHIFT_MOD) {
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uint8_t current_mods = get_mods();
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clear_mods();
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SEND_STRING(SS_TAP(X_DELETE));
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set_mods(current_mods);
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} else {
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SEND_STRING(SS_TAP(X_BSPACE));
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}
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}
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return false;
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case LO_1:
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if (record->event.pressed) {
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uint8_t current_mods = get_mods();
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if (current_mods & SHIFT_MOD) {
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clear_mods();
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SEND_STRING("1");
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set_mods(current_mods);
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} else {
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SEND_STRING("!");
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}
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}
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return false;
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case LO_2:
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if (record->event.pressed) {
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uint8_t current_mods = get_mods();
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if (current_mods & SHIFT_MOD) {
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clear_mods();
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SEND_STRING("2");
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set_mods(current_mods);
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} else {
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SEND_STRING("@");
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}
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}
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return false;
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case LO_3:
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if (record->event.pressed) {
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uint8_t current_mods = get_mods();
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if (current_mods & SHIFT_MOD) {
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clear_mods();
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SEND_STRING("3");
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set_mods(current_mods);
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} else {
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SEND_STRING("#");
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}
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}
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return false;
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case LO_4:
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if (record->event.pressed) {
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uint8_t current_mods = get_mods();
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if (current_mods & SHIFT_MOD) {
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clear_mods();
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SEND_STRING("4");
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set_mods(current_mods);
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} else {
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SEND_STRING("$");
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}
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}
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return false;
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case LO_5:
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if (record->event.pressed) {
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uint8_t current_mods = get_mods();
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if (current_mods & SHIFT_MOD) {
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clear_mods();
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SEND_STRING("5");
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set_mods(current_mods);
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} else {
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SEND_STRING("%");
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}
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}
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return false;
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case LO_6:
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if (record->event.pressed) {
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uint8_t current_mods = get_mods();
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if (current_mods & SHIFT_MOD) {
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clear_mods();
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SEND_STRING("6");
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set_mods(current_mods);
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} else {
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SEND_STRING("^");
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}
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}
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return false;
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case LO_7:
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||||
if (record->event.pressed) {
|
||||
uint8_t current_mods = get_mods();
|
||||
if (current_mods & SHIFT_MOD) {
|
||||
clear_mods();
|
||||
SEND_STRING("7");
|
||||
set_mods(current_mods);
|
||||
} else {
|
||||
SEND_STRING("&");
|
||||
}
|
||||
}
|
||||
return false;
|
||||
case LO_8:
|
||||
if (record->event.pressed) {
|
||||
uint8_t current_mods = get_mods();
|
||||
if (current_mods & SHIFT_MOD) {
|
||||
clear_mods();
|
||||
SEND_STRING("8");
|
||||
set_mods(current_mods);
|
||||
} else {
|
||||
SEND_STRING("*");
|
||||
}
|
||||
}
|
||||
return false;
|
||||
case LO_9:
|
||||
if (record->event.pressed) {
|
||||
uint8_t current_mods = get_mods();
|
||||
if (current_mods & SHIFT_MOD) {
|
||||
clear_mods();
|
||||
SEND_STRING("9");
|
||||
set_mods(current_mods);
|
||||
} else {
|
||||
SEND_STRING("(");
|
||||
}
|
||||
}
|
||||
return false;
|
||||
case LO_0:
|
||||
if (record->event.pressed) {
|
||||
uint8_t current_mods = get_mods();
|
||||
if (current_mods & SHIFT_MOD) {
|
||||
clear_mods();
|
||||
SEND_STRING("0");
|
||||
set_mods(current_mods);
|
||||
} else {
|
||||
SEND_STRING(")");
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_WORKMAN_P] = LAYOUT(
|
||||
KC_ESC, LO_1, LO_2, LO_3, LO_4, LO_5, LO_6, LO_6, LO_7, LO_8, LO_9, LO_0, KC_MINS, KC_ESC,
|
||||
KC_GRV, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_LPRN, KC_RPRN, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_EQL,
|
||||
KC_TAB, KC_A, KC_S, KC_H, KC_T, KC_G, KC_LCBR, KC_RCBR, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_BSLS,
|
||||
KC_LCTL, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_LBRC, KC_RBRC, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
|
||||
KC_LSFT, RESET, PAGE_PREV, PAGE_NEXT, KC_END, KC_LGUI, KC_LALT, TG(_GAME), LO_BSPC, ENT_RAISE, SPACE_RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RCTL),
|
||||
|
||||
[_GAME] = LAYOUT(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_ESC,
|
||||
KC_GRV, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_LPRN, KC_RPRN, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_EQL,
|
||||
KC_TAB, KC_A, KC_S, KC_H, KC_T, KC_G, KC_LCBR, KC_RCBR, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_BSLS,
|
||||
KC_LCTL, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_LBRC, KC_RBRC, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
|
||||
KC_LSFT, KC_F1, KC_F2, KC_3, KC_F5, KC_SPC, KC_LALT, TG(_GAME), LO_BSPC, ENT_RAISE, SPACE_RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RCTL),
|
||||
|
||||
[_RAISE] = LAYOUT(
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, RESET,
|
||||
_______, _______, _______, _______, _______, _______, BL_INC, KC_VOLU, _______, _______, _______, _______, _______, KC_F12,
|
||||
_______, _______, _______, _______, _______, _______, BL_DEC, KC_VOLD, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, BL_BRTG, KC_MUTE, _______, _______, KC_MPRV, KC_MNXT, KC_MPLY, _______,
|
||||
_______, _______, _______, _______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______),
|
||||
|
||||
};
|
21
keyboards/unikeyboard/diverge3/keymaps/workman/readme.md
Normal file
21
keyboards/unikeyboard/diverge3/keymaps/workman/readme.md
Normal file
|
@ -0,0 +1,21 @@
|
|||
# The Workman keymap for diverge3
|
||||
|
||||
Basic example of the [Workman Programming Layout](https://github.com/ojbucao/workman) which uses the `SHIFT`ed variants of the number row, by default.
|
||||
|
||||
## Layer 1 - Default Layer
|
||||
|
||||
Workman programming layout.
|
||||
|
||||

|
||||
|
||||
## Layer 2 - Gaming Layer
|
||||
|
||||
Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.
|
||||
|
||||

|
||||
|
||||
## Layer 3 - Raise Layer
|
||||
|
||||
Volume and backlight controls (although backlight is not fully functional using `USE_SERIAL` in `../config.h`).
|
||||
|
||||

|
1
keyboards/unikeyboard/diverge3/keymaps/workman/rules.mk
Normal file
1
keyboards/unikeyboard/diverge3/keymaps/workman/rules.mk
Normal file
|
@ -0,0 +1 @@
|
|||
|
Loading…
Add table
Add a link
Reference in a new issue