Align some quantum sub-directories (#14134)
* Misc folder tidy * Review comments * Remove redundant entry
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17 changed files with 6 additions and 13 deletions
19
data/templates/base/info.json
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19
data/templates/base/info.json
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{
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"keyboard_name": "%KEYBOARD%",
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"url": "",
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"maintainer": "%YOUR_NAME%",
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"width": 3,
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"height": 2,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label": "k00", "x": 0, "y": 0},
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{"label": "k01", "x": 1, "y": 0},
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{"label": "k02", "x": 2, "y": 0},
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{"label": "k10", "x": 0, "y": 1, "w": 1.5},
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{"label": "k12", "x": 1.5, "y": 1, "w": 1.5}
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]
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}
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}
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}
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17
data/templates/base/keyboard.c
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17
data/templates/base/keyboard.c
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/* Copyright %YEAR% %YOUR_NAME%
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "%KEYBOARD%.h"
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35
data/templates/base/keyboard.h
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35
data/templates/base/keyboard.h
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/* Copyright %YEAR% %YOUR_NAME%
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, \
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k10, k12 \
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) { \
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{ k00, k01, k02 }, \
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{ k10, KC_NO, k12 } \
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}
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62
data/templates/base/keymaps/default/keymap.c
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62
data/templates/base/keymaps/default/keymap.c
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/* Copyright %YEAR% %YOUR_NAME%
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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QMKBEST = SAFE_RANGE,
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QMKURL
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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KC_A, KC_1, MO(_FN),
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KC_TAB, KC_SPC
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),
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[_FN] = LAYOUT(
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QMKBEST, QMKURL, _______,
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RESET, XXXXXXX
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QMKBEST:
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if (record->event.pressed) {
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// when keycode QMKBEST is pressed
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SEND_STRING("QMK is the best thing ever!");
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} else {
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// when keycode QMKBEST is released
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}
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break;
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case QMKURL:
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if (record->event.pressed) {
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// when keycode QMKURL is pressed
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SEND_STRING("https://qmk.fm/\n");
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} else {
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// when keycode QMKURL is released
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}
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break;
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}
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return true;
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}
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1
data/templates/base/keymaps/default/readme.md
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1
data/templates/base/keymaps/default/readme.md
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# The default keymap for %KEYBOARD%
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