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[Keyboard] add new keyboard quick7 (#8670)

* add new keyboard quick7

* Update keyboards/yushakobo/quick7/keymaps/default/keymap.c

* Update keyboards/yushakobo/quick7/quick7.c

* Update keyboards/yushakobo/quick7/rules.mk

* Update keyboards/yushakobo/quick7/keymaps/default/keymap.c

* Update keyboards/yushakobo/quick7/readme.md

* Update keyboards/yushakobo/quick7/rules.mk

* Update keyboards/yushakobo/quick7/rules.mk

* Deleted unnecessary file.

* Comment added.

* Update keyboards/yushakobo/quick7/config.h

* Update keyboards/yushakobo/quick7/readme.md

* Update keyboards/yushakobo/quick7/keymaps/default/keymap.c

* Update keyboards/yushakobo/quick7/config.h
This commit is contained in:
MakotoKurauchi 2020-04-15 10:45:14 +09:00 committed by GitHub
parent 5185c52b4a
commit 2ae39ccf38
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/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, \
k10, k11, k12, \
k20, k21, k22 \
) \
{ \
{ k00, k01, k02 }, \
{ k10, k11, k12 }, \
{ k20, k21, k22 } \
}