1
0
Fork 0

[Keymap] Add model01 and doio/kb16 keymaps (#18681)

This commit is contained in:
Ryan Anderson 2022-11-08 08:21:35 -08:00 committed by GitHub
parent a1cc41e1af
commit 2acb2e696a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 414 additions and 0 deletions

View file

@ -0,0 +1,135 @@
/* Copyright 2022 DOIO
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
* Copyright 2022 Ryan Anderson <ryan@michonline.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// OLED animation
#include "lib/layer_status/layer_status.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE = 0,
_FN,
_FN1,
_FN2,
};
// enum layer_keycodes { };
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
C-DC-EM-DM-E Ply TO1
5 6 7 8
9 0 Ent
Mut
Fn2
! @ # $
% ^ & *
( )
*/
/* Row: 0 1 2 3 4 5 6 */
[_BASE] = LAYOUT(C(KC_D), C(KC_E), LCMD(KC_D), LCMD(KC_E), KC_MPLY,
KC_5, KC_6, LCTL(LCMD(KC_H)), KC_8, TO(_FN),
KC_9, KC_0, KC_UP, KC_ENT, KC_MUTE,
MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT),
/*
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN] = LAYOUT(_______, _______, _______, _______, _______,
_______, _______, _______, _______, TO(_FN1),
_______, _______, _______, _______, _______,
_______, _______, _______, _______),
/*
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN1] = LAYOUT(_______, _______, _______, _______, _______,
_______, _______, _______, _______, TO(_FN2),
_______, _______, _______, _______, _______,
_______, _______, _______, _______),
/*
SpiSpd TO0
SaiSad
TogModHui
VaiHudVad
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN2] = LAYOUT(RGB_SPI, RGB_SPD, _______, QK_BOOT, _______,
RGB_SAI, RGB_SAD, _______, _______, TO(_BASE),
RGB_TOG, RGB_MOD, RGB_HUI, _______, _______,
_______, RGB_VAI, RGB_HUD, RGB_VAD),
};
// clang-format on
#ifdef OLED_ENABLE
bool oled_task_user(void) {
render_layer_status();
return true;
}
#endif
#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_BASE] = {ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
[_FN] = {ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
[_FN2] = {ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
[_BASE] = {ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
};
#endif

View file

@ -0,0 +1,10 @@
# pugmajere's Google Meet optimized version of the default keymap
A lightly modified version of the default keymap.
The top row is converted to keys used for muting audio and video in
Google Meet, in both Linux and MacOS. (Yes, they annoyingly have
different conventions.)
The ASCII-art depiction uses "C-E" to mean "ctrl-e", and "M-E" to mean
CMD(GUI) and "e", roughly following Emacs naming conventions.

View file

@ -0,0 +1,2 @@
# Encoder enabled
ENCODER_MAP_ENABLE = yes