Added trimble and tempo adjustments!
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parent
943b5b7709
commit
29e495be2a
6 changed files with 189 additions and 110 deletions
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@ -4,7 +4,7 @@
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#include <avr/pgmspace.h>
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#include <avr/interrupt.h>
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#include <avr/io.h>
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#include "print.h"
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#include "audio.h"
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#include "keymap_common.h"
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@ -57,9 +57,11 @@ bool notes = false;
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bool note = false;
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float note_frequency = 0;
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float note_length = 0;
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float note_tempo = TEMPO_DEFAULT;
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float note_timbre = TIMBRE_DEFAULT;
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uint16_t note_position = 0;
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float (* notes_pointer)[][2];
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uint8_t notes_length;
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uint8_t notes_count;
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bool notes_repeat;
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float notes_rest;
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bool note_resting = false;
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@ -255,7 +257,8 @@ ISR(TIMER3_COMPA_vect) {
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place = 0.0;
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}
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ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
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OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
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OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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//OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
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place++;
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// if (duty_counter > (frequencies[voice_place] / 500)) {
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// duty_place = (duty_place % 3) + 1;
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@ -288,8 +291,7 @@ ISR(TIMER3_COMPA_vect) {
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#else
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if (note_frequency > 0) {
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ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
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//OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period
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OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 2; // Set compare to half the period
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OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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} else {
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ICR3 = 0;
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OCR3A = 0;
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@ -305,7 +307,7 @@ ISR(TIMER3_COMPA_vect) {
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end_of_note = (note_position >= (note_length * 0x7FF));
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if (end_of_note) {
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current_note++;
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if (current_note >= notes_length) {
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if (current_note >= notes_count) {
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if (notes_repeat) {
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current_note = 0;
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} else {
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@ -328,10 +330,10 @@ ISR(TIMER3_COMPA_vect) {
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note_resting = false;
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#ifdef PWM_AUDIO
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note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
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note_length = (*notes_pointer)[current_note][1];
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note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
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#else
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note_frequency = (*notes_pointer)[current_note][0];
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note_length = (*notes_pointer)[current_note][1] / 4;
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note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
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#endif
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}
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note_position = 0;
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@ -345,7 +347,7 @@ ISR(TIMER3_COMPA_vect) {
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}
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}
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void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest) {
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void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) {
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if (audio_config.enable) {
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@ -354,7 +356,7 @@ if (audio_config.enable) {
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notes = true;
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notes_pointer = np;
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notes_length = n_length;
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notes_count = n_count;
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notes_repeat = n_repeat;
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notes_rest = n_rest;
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@ -362,10 +364,10 @@ if (audio_config.enable) {
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current_note = 0;
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#ifdef PWM_AUDIO
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note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
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note_length = (*notes_pointer)[current_note][1];
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note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
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#else
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note_frequency = (*notes_pointer)[current_note][0];
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note_length = (*notes_pointer)[current_note][1] / 4;
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note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
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#endif
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note_position = 0;
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@ -439,4 +441,32 @@ if (audio_config.enable && voices < 8) {
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}
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}
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}
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void set_timbre(float timbre)
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{
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note_timbre = timbre;
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}
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void set_tempo(float tempo)
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{
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note_tempo = tempo;
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}
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void decrease_tempo(uint8_t tempo_change)
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{
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note_tempo += (float) tempo_change;
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}
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void increase_tempo(uint8_t tempo_change)
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{
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if (note_tempo - (float) tempo_change < 10)
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{
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note_tempo = 10;
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}
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else
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{
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note_tempo -= (float) tempo_change;
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}
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}
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@ -24,8 +24,12 @@ void play_note(double freq, int vol);
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void stop_note(double freq);
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void stop_all_notes(void);
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void init_notes(void);
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void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);
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void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);
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void set_timbre(float timbre);
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void set_tempo(float tempo);
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void increase_tempo(uint8_t tempo_change);
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void decrease_tempo(uint8_t tempo_change);
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// These macros are used to allow play_notes to play an array of indeterminate
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// length. This works around the limitation of C's sizeof operation on pointers.
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@ -2,7 +2,8 @@
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#define MUSICAL_NOTES_H
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// Tempo Placeholder
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#define TEMPO 120
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#define TEMPO_DEFAULT 100
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#define SONG(notes...) { notes }
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@ -21,7 +22,6 @@
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#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4)
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#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2)
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// Note Type Shortcuts
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#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration)
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#define W__NOTE(n) WHOLE_NOTE(n)
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@ -41,6 +41,15 @@
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#define STACCATO 0.01
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#define LEGATO 0
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// Note Timbre
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// Changes how the notes sound
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#define TIMBRE_12 0.125
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#define TIMBRE_25 0.250
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#define TIMBRE_50 0.500
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#define TIMBRE_75 0.750
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#define TIMBRE_DEFAULT TIMBRE_50
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// Notes - # = Octave
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#define NOTE_REST 0.00
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#define NOTE_C0 16.35
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@ -9,4 +9,10 @@
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Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
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QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
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#define ROCK_A_BYE_BABY \
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QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
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H__NOTE(_A5), Q__NOTE(_G5), \
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QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
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H__NOTE(_FS5),
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#endif
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